|  |  |  | @ -8,7 +8,7 @@ DFHack Documentation System | 
		
	
		
			
				|  |  |  |  | DFHack documentation, like the file you are reading now, is created as a set of | 
		
	
		
			
				|  |  |  |  | ``.rst`` files in `reStructuredText (reST) <https://www.sphinx-doc.org/rest.html>`_ | 
		
	
		
			
				|  |  |  |  | format. This is a documentation format common in the Python community. It is very | 
		
	
		
			
				|  |  |  |  | similar in concept - and in syntax - to Markdown, as found on GitHub and many other | 
		
	
		
			
				|  |  |  |  | similar in concept -- and in syntax -- to Markdown, as found on GitHub and many other | 
		
	
		
			
				|  |  |  |  | places. However it is more advanced than Markdown, with more features available when | 
		
	
		
			
				|  |  |  |  | compiled to HTML, such as automatic tables of contents, cross-linking, special | 
		
	
		
			
				|  |  |  |  | external links (forum, wiki, etc) and more. The documentation is compiled by a | 
		
	
	
		
			
				
					|  |  |  | @ -23,11 +23,13 @@ if you're changing them and want to see the changes reflected in your game. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | You can also build the docs if you just want a local HTML- or text-rendered copy, though | 
		
	
		
			
				|  |  |  |  | you can always read the `online version <https://dfhack.readthedocs.org>`_ too. | 
		
	
		
			
				|  |  |  |  | The active development version of the documentation is tagged with ``latest`` and | 
		
	
		
			
				|  |  |  |  | is available `here <https://docs.dfhack.org/en/latest/index.html>`_ | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | (Note that even if you do want a local copy, it is certainly not necessary to | 
		
	
		
			
				|  |  |  |  | Note that even if you do want a local copy, it is certainly not necessary to | 
		
	
		
			
				|  |  |  |  | compile the documentation in order to read it. Like Markdown, reST documents are | 
		
	
		
			
				|  |  |  |  | designed to be just as readable in a plain-text editor as they are in HTML format. | 
		
	
		
			
				|  |  |  |  | The main thing you lose in plain text format is hyperlinking.) | 
		
	
		
			
				|  |  |  |  | The main thing you lose in plain text format is hyperlinking. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | .. contents:: Contents | 
		
	
		
			
				|  |  |  |  |   :local: | 
		
	
	
		
			
				
					|  |  |  | @ -42,19 +44,17 @@ location in ``hack/docs`` under the DF directory. | 
		
	
		
			
				|  |  |  |  | When writing documentation, remember that everything should be documented! If it's not | 
		
	
		
			
				|  |  |  |  | clear *where* a particular thing should be documented, ask on Discord or in the DFHack | 
		
	
		
			
				|  |  |  |  | thread on Bay12 -- you'll not only be getting help, you'll also be providing valuable | 
		
	
		
			
				|  |  |  |  | feedback that makes it easier for future contributers to find documentation on how to | 
		
	
		
			
				|  |  |  |  | feedback that makes it easier for future contributors to find documentation on how to | 
		
	
		
			
				|  |  |  |  | write the documentation! | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Try to keep lines within 80-100 characters, so it's readable in plain text | 
		
	
		
			
				|  |  |  |  | in the terminal - Sphinx (our documentation system) will make sure | 
		
	
		
			
				|  |  |  |  | paragraphs flow. | 
		
	
		
			
				|  |  |  |  | Try to keep lines within 80-100 characters so it's readable in plain text in the | 
		
	
		
			
				|  |  |  |  | terminal - Sphinx (our documentation system) will make sure paragraphs flow. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Short descriptions | 
		
	
		
			
				|  |  |  |  | ------------------ | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Each command that a user can run, as well as every plugin that can be enabled for some | 
		
	
		
			
				|  |  |  |  | lasting effect, needs to have a short (~54 character) descriptive string associated with | 
		
	
		
			
				|  |  |  |  | it. This description text is: | 
		
	
		
			
				|  |  |  |  | Each command that a user can run -- as well as every plugin -- needs to have a | 
		
	
		
			
				|  |  |  |  | short (~54 character) descriptive string associated with it. This description text is: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | - used in-game by the `ls` command and DFHack UI screens that list commands | 
		
	
		
			
				|  |  |  |  | - used in the generated index entries in the HTML docs | 
		
	
	
		
			
				
					|  |  |  | @ -114,10 +114,9 @@ in a file named ``docs/gui/foobar.rst`` in the scripts repo. Similarly, a plugin | 
		
	
		
			
				|  |  |  |  | ``foobaz`` should be documented in a file named ``docs/plugins/foobaz.rst`` in the dfhack repo. | 
		
	
		
			
				|  |  |  |  | For plugins, all commands provided by that plugin should be documented in that same file. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Short descriptions (the ~54 character short help) are taken from the first "sentence" of | 
		
	
		
			
				|  |  |  |  | the help text for scripts and plugins that can be enabled. This means that the help should | 
		
	
		
			
				|  |  |  |  | begin with a sentence fragment that begins with a capital letter and ends in a full stop | 
		
	
		
			
				|  |  |  |  | (``.``). Please make this brief but descriptive! | 
		
	
		
			
				|  |  |  |  | Short descriptions (the ~54 character short help) for scripts and plugins are taken from | 
		
	
		
			
				|  |  |  |  | the ``summary`` attribute of the ``dfhack-tool`` directive that each tool help document must | 
		
	
		
			
				|  |  |  |  | have (see the `Header format`_ section below). Please make this brief but descriptive! | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Short descriptions for commands provided by plugins are taken from the ``description`` | 
		
	
		
			
				|  |  |  |  | parameter passed to the ``PluginCommand`` constructor used when the command is registered | 
		
	
	
		
			
				
					|  |  |  | @ -127,11 +126,11 @@ Header format | 
		
	
		
			
				|  |  |  |  | ------------- | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | The docs **must** begin with a heading which exactly matches the script or plugin name, underlined | 
		
	
		
			
				|  |  |  |  | with ``=====`` to the same length. This should be followed by a ``.. dfhack-tool:`` directive with | 
		
	
		
			
				|  |  |  |  | with ``=====`` to the same length. This must be followed by a ``.. dfhack-tool:`` directive with | 
		
	
		
			
				|  |  |  |  | at least the following parameters: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | * ``:summary:`` - a short, single-sentence description of the tool | 
		
	
		
			
				|  |  |  |  | * ``:tags:`` - a space-separated list of tags that apply to the tool | 
		
	
		
			
				|  |  |  |  | * ``:tags:`` - a space-separated list of `tags <tag-list>` that apply to the tool | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | By default, ``dfhack-tool`` generates both a description of a tool and a command | 
		
	
		
			
				|  |  |  |  | with the same name. For tools (specifically plugins) that do not provide exactly | 
		
	
	
		
			
				
					|  |  |  | @ -231,6 +230,7 @@ angle brackets (``<`` and ``>``). Optional elements are enclosed in square brack | 
		
	
		
			
				|  |  |  |  | If the command takes an arbitrary number of elements, use ``...``, for example:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     prioritize [<options>] <job type> [<job type> ...] | 
		
	
		
			
				|  |  |  |  |     quickfort <command>[,<command>...] <list_id>[,<list_id>...] [<options>] | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Examples | 
		
	
		
			
				|  |  |  |  | -------- | 
		
	
	
		
			
				
					|  |  |  | @ -240,11 +240,11 @@ Otherwise, please consider adding a section that shows some real, practical usag | 
		
	
		
			
				|  |  |  |  | many users, this will be the **only** section they will read. It is so important that it is a good | 
		
	
		
			
				|  |  |  |  | idea to include the ``Examples`` section **before** you describe any extended options your command | 
		
	
		
			
				|  |  |  |  | might take. Write examples for what you expect the popular use cases will be. Also be sure to write | 
		
	
		
			
				|  |  |  |  | examples showing specific, practical values being used for any parameter that takes a value. | 
		
	
		
			
				|  |  |  |  | examples showing specific, practical values being used for any parameter that takes a value or has | 
		
	
		
			
				|  |  |  |  | tricky formatting. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Examples should go in their own subheading with a single dash underline (``--------``). The examples | 
		
	
		
			
				|  |  |  |  | themselves should be organized in a list, the same as in option 2 for Usage above. Here is an | 
		
	
		
			
				|  |  |  |  | example Examples section:: | 
		
	
		
			
				|  |  |  |  | Examples should go in their own subheading. The examples themselves should be organized as in | 
		
	
		
			
				|  |  |  |  | option 2 for Usage above. Here is an example ``Examples`` section:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Examples | 
		
	
		
			
				|  |  |  |  |     -------- | 
		
	
	
		
			
				
					|  |  |  | @ -258,7 +258,7 @@ example Examples section:: | 
		
	
		
			
				|  |  |  |  | Options | 
		
	
		
			
				|  |  |  |  | ------- | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | The options header should follow the examples, with each option in the same list format as the | 
		
	
		
			
				|  |  |  |  | The options header should follow the examples, with each option in the same format as the | 
		
	
		
			
				|  |  |  |  | examples:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Options | 
		
	
	
		
			
				
					|  |  |  | @ -285,7 +285,8 @@ scripts and plugins can use a different mechanism to at least make their help te | 
		
	
		
			
				|  |  |  |  | in-game. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Note that since help text for external scripts and plugins is not rendered by Sphinx, | 
		
	
		
			
				|  |  |  |  | it should be written in plain text. Any reStructuredText markup will not be processed. | 
		
	
		
			
				|  |  |  |  | it should be written in plain text. Any reStructuredText markup will not be processed and, | 
		
	
		
			
				|  |  |  |  | if present, will be shown verbatim to the player (which is probably not what you want). | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | For external scripts, the short description comes from a comment on the first line | 
		
	
		
			
				|  |  |  |  | (the comment marker and extra whitespace is stripped). For Lua, this would look like: | 
		
	
	
		
			
				
					|  |  |  | @ -310,27 +311,33 @@ entire script header:: | 
		
	
		
			
				|  |  |  |  |     -- [====[ | 
		
	
		
			
				|  |  |  |  |     gui/adv-inventory | 
		
	
		
			
				|  |  |  |  |     ================= | 
		
	
		
			
				|  |  |  |  |     Tags: adventure, items | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Tags: adventure | items | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Allows you to quickly move items between containers. This | 
		
	
		
			
				|  |  |  |  |     includes yourself and any followers you have. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Usage: | 
		
	
		
			
				|  |  |  |  |     Usage | 
		
	
		
			
				|  |  |  |  |     ----- | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |         gui/adv-inventory [<options>] | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Examples: | 
		
	
		
			
				|  |  |  |  |     Examples | 
		
	
		
			
				|  |  |  |  |     -------- | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     gui/adv-inventory | 
		
	
		
			
				|  |  |  |  |         Opens the GUI with nothing preselected | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     gui/adv-inventory take-all | 
		
	
		
			
				|  |  |  |  |         Opens the GUI with all container items already selected and | 
		
	
		
			
				|  |  |  |  |         ready to move into the adventurer's inventory. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     Options: | 
		
	
		
			
				|  |  |  |  |     Options | 
		
	
		
			
				|  |  |  |  |     ------- | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     take-all | 
		
	
		
			
				|  |  |  |  |         Starts the GUI with container items pre-selected | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     give-all | 
		
	
		
			
				|  |  |  |  |         Starts the GUI with your own items pre-selected | 
		
	
		
			
				|  |  |  |  |     ]====] | 
		
	
	
		
			
				
					|  |  |  | @ -347,10 +354,10 @@ Required dependencies | 
		
	
		
			
				|  |  |  |  | .. highlight:: shell | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | In order to build the documentation, you must have Python with Sphinx | 
		
	
		
			
				|  |  |  |  | version |sphinx_min_version| or later. Python 3 is recommended. | 
		
	
		
			
				|  |  |  |  | version |sphinx_min_version| or later and Python 3. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | When installing Sphinx from OS package managers, be aware that there is | 
		
	
		
			
				|  |  |  |  | another program called Sphinx, completely unrelated to documentation management. | 
		
	
		
			
				|  |  |  |  | another program called "Sphinx", completely unrelated to documentation management. | 
		
	
		
			
				|  |  |  |  | Be sure you are installing the right Sphinx; it may be called ``python-sphinx``, | 
		
	
		
			
				|  |  |  |  | for example. To avoid doubt, ``pip`` can be used instead as detailed below. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
	
		
			
				
					|  |  |  | @ -364,13 +371,12 @@ For more detailed platform-specific instructions, see the sections below: | 
		
	
		
			
				|  |  |  |  |   :local: | 
		
	
		
			
				|  |  |  |  |   :backlinks: none | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Linux | 
		
	
		
			
				|  |  |  |  | ----- | 
		
	
		
			
				|  |  |  |  | Most Linux distributions will include Python by default. If not, start by | 
		
	
		
			
				|  |  |  |  | installing Python (preferably Python 3). On Debian-based distros:: | 
		
	
		
			
				|  |  |  |  | installing Python 3. On Debian-based distros:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   sudo apt install python3 | 
		
	
		
			
				|  |  |  |  |     sudo apt install python3 | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Check your package manager to see if Sphinx |sphinx_min_version| or later is | 
		
	
		
			
				|  |  |  |  | available. On Debian-based distros, this package is named ``python3-sphinx``. | 
		
	
	
		
			
				
					|  |  |  | @ -379,11 +385,11 @@ want to use a newer Sphinx version (which may result in faster builds), you | 
		
	
		
			
				|  |  |  |  | can install Sphinx through the ``pip`` package manager instead. On Debian-based | 
		
	
		
			
				|  |  |  |  | distros, you can install pip with:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   sudo apt install python3-pip | 
		
	
		
			
				|  |  |  |  |     sudo apt install python3-pip | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Once pip is available, you can then install Sphinx with:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   pip3 install sphinx | 
		
	
		
			
				|  |  |  |  |     pip3 install sphinx | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | If you run this as an unprivileged user, it may install a local copy of Sphinx | 
		
	
		
			
				|  |  |  |  | for your user only. The ``sphinx-build`` executable will typically end up in | 
		
	
	
		
			
				
					|  |  |  | @ -398,34 +404,23 @@ macOS has Python 2.7 installed by default, but it does not have the pip package | 
		
	
		
			
				|  |  |  |  | You can install Homebrew's Python 3, which includes pip, and then install the | 
		
	
		
			
				|  |  |  |  | latest Sphinx using pip:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   brew install python3 | 
		
	
		
			
				|  |  |  |  |   pip3 install sphinx | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Alternatively, you can simply install Sphinx directly from Homebrew:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   brew install sphinx-doc | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | This will install Sphinx for macOS's system Python 2.7, without needing pip. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Either method works; if you plan to use Python for other purposes, it might best | 
		
	
		
			
				|  |  |  |  | to install Homebrew's Python 3 so that you have the latest Python as well as pip. | 
		
	
		
			
				|  |  |  |  | If not, just installing sphinx-doc for macOS's system Python 2.7 is fine. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |     brew install python3 | 
		
	
		
			
				|  |  |  |  |     pip3 install sphinx | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Windows | 
		
	
		
			
				|  |  |  |  | ------- | 
		
	
		
			
				|  |  |  |  | Python for Windows can be downloaded `from python.org <https://www.python.org/downloads/>`_. | 
		
	
		
			
				|  |  |  |  | The latest version of Python 3 is recommended, as it includes pip already. | 
		
	
		
			
				|  |  |  |  | The latest version of Python 3 includes pip already. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | You can also install Python and pip through the Chocolatey package manager. | 
		
	
		
			
				|  |  |  |  | After installing Chocolatey as outlined in the `Windows compilation instructions <compile-windows>`, | 
		
	
		
			
				|  |  |  |  | run the following command from an elevated (admin) command prompt (e.g. ``cmd.exe``):: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   choco install python pip -y | 
		
	
		
			
				|  |  |  |  |     choco install python pip -y | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Once you have pip available, you can install Sphinx with the following command:: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  |   pip install sphinx | 
		
	
		
			
				|  |  |  |  |     pip install sphinx | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Note that this may require opening a new (admin) command prompt if you just | 
		
	
		
			
				|  |  |  |  | installed pip from the same command prompt. | 
		
	
	
		
			
				
					|  |  |  | @ -465,8 +460,9 @@ ways to do this: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | By default, both HTML and text docs are built by CMake. The generated | 
		
	
		
			
				|  |  |  |  | documentation is stored in ``docs/html`` and ``docs/text`` (respectively) in the | 
		
	
		
			
				|  |  |  |  | root DFHack folder, and will be installed to ``hack/docs`` when you install | 
		
	
		
			
				|  |  |  |  | DFHack. | 
		
	
		
			
				|  |  |  |  | root DFHack folder, and they will both be installed to ``hack/docs`` when you | 
		
	
		
			
				|  |  |  |  | install DFHack. The html and txt files will intermingle, but will not interfere | 
		
	
		
			
				|  |  |  |  | with one another. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Running Sphinx manually | 
		
	
		
			
				|  |  |  |  | ----------------------- | 
		
	
	
		
			
				
					|  |  |  | @ -474,8 +470,8 @@ Running Sphinx manually | 
		
	
		
			
				|  |  |  |  | You can also build the documentation without running CMake - this is faster if | 
		
	
		
			
				|  |  |  |  | you only want to rebuild the documentation regardless of any code changes. The | 
		
	
		
			
				|  |  |  |  | ``docs/build.py`` script will build the documentation in any specified formats | 
		
	
		
			
				|  |  |  |  | (HTML only by default) using essentially the same command that CMake runs when | 
		
	
		
			
				|  |  |  |  | building the docs. Run the script with ``--help`` to see additional options. | 
		
	
		
			
				|  |  |  |  | (HTML only by default) using the same command that CMake runs when building the | 
		
	
		
			
				|  |  |  |  | docs. Run the script with ``--help`` to see additional options. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Examples: | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
	
		
			
				
					|  |  |  | @ -501,7 +497,9 @@ or, to build plain-text output:: | 
		
	
		
			
				|  |  |  |  | Sphinx has many options to enable clean builds, parallel builds, logging, and | 
		
	
		
			
				|  |  |  |  | more - run ``sphinx-build --help`` for details. If you specify a different | 
		
	
		
			
				|  |  |  |  | output path, be warned that Sphinx may overwrite existing files in the output | 
		
	
		
			
				|  |  |  |  | folder. | 
		
	
		
			
				|  |  |  |  | folder. Also be aware that when running ``sphinx-build`` directly, the | 
		
	
		
			
				|  |  |  |  | ``docs/html`` folder may be polluted with intermediate build files that normally | 
		
	
		
			
				|  |  |  |  | get written in the cmake ``build`` directory. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Building a PDF version | 
		
	
		
			
				|  |  |  |  | ---------------------- | 
		
	
	
		
			
				
					|  |  |  | @ -546,7 +544,6 @@ closest stable release after 0.44.05-alpha1). An entry listed under a stable | 
		
	
		
			
				|  |  |  |  | release like "0.44.05-r1" in changelog.txt will be listed under that release in | 
		
	
		
			
				|  |  |  |  | both the stable changelog and the development changelog. | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | 
 | 
		
	
		
			
				|  |  |  |  | Changelog syntax | 
		
	
		
			
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