Tweak readme based on feedback

develop
PeridexisErrant 2015-08-16 13:15:11 +10:00
parent f8f7194f82
commit d5513eac1b
3 changed files with 12 additions and 9 deletions

@ -2361,6 +2361,10 @@ directory.
A graphical interface for creating items.
* gui/dfstatus
Show a quick overview of critical stock quantities, including food, drinks, wood, and various bars.
* gui/stockpiles
Load and save stockpile settings from the 'q' menu.
@ -2399,7 +2403,8 @@ Usage::
autounsuspend
=============
Automatically unsuspend all jobs, on a recurring basis. See ``unsuspend`` for one-off use.
Automatically unsuspend construction jobs, on a recurring basis.
See ``unsuspend`` for one-off use, or ``resume all``.
ban-cooking
===========
@ -2455,10 +2460,6 @@ Focus a body part ingame, and this script will display the cause of death of
the creature.
Also works when selecting units from the (``u``) unitlist viewscreen.
dfstatus
========
Show a quick overview of critical stock quantities, including food, drinks, wood, and various bars.
digfort
=======
A script to designate an area for digging according to a plan in csv format.
@ -2643,7 +2644,7 @@ There are the following ways to invoke this command:
make-monarch
============
Make the selected unit King or Queen or your civilisation.
Make the selected unit King or Queen of your civilisation.
markdown
========
@ -2835,7 +2836,8 @@ Undesignates building base materials for dumping.
unsuspend
=========
Unsuspend all jobs, on a one-off basis. See ``autounsuspend`` for regular use.
Unsuspend construction jobs, on a one-off basis. See ``autounsuspend`` for regular use.
Equivalent to ``resume all``.
view-item-info
==============

@ -1,4 +1,4 @@
# un-suspend all jobs, on a recurring basis
# un-suspend construction jobs, on a recurring basis
class AutoUnsuspend
attr_accessor :running

@ -1,4 +1,5 @@
# un-suspend all jobs, one time only
# un-suspend construction jobs, one time only
# same as "resume all"
joblist = df.world.job_list.next
count = 0