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@ -58,7 +58,8 @@ int main (void)
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for(uint32_t i = 0; i < splatter.size(); i++)
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for(uint32_t i = 0; i < splatter.size(); i++)
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{
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{
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DFHack::t_spattervein & vein = splatter[i];
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DFHack::t_spattervein & vein = splatter[i];
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if(vein.mat1 != 0xC)
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// filter away snow and mud
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if(vein.mat1 != 0xC && vein.mat1 != 0x6)
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{
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{
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uint32_t addr = vein.address_of;
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uint32_t addr = vein.address_of;
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uint32_t offset = offsetof(DFHack::t_spattervein, intensity);
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uint32_t offset = offsetof(DFHack::t_spattervein, intensity);
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