@ -56,6 +56,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- Dreamfort: improve traffic patterns throughout the fortress (stockpiles and zones are still not working, pending updates in `quickfort`)
- Core: For debugging purposes, you can now pass ``--disable-dfhack`` on the Dwarf Fortress commandline or specify ``DFHACK_DISABLE=1`` in the environment to disable DFHack for the current session.
- `overlay`: added links to the quickstart guide and the control panel on the DF title screen
- `gui/autodump`: fort-mode keybinding: Ctrl-H
## Documentation
@ -63,6 +64,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Lua
- ``overlay.reload()``: has been renamed to ``overlay.rescan()`` so as not to conflict with the global ``reload()`` function. If you are developing an overlay, please take note of the new function name for reloading your overlay during development.
- ``gui``: changed frame naming scheme to ``FRAME_X`` rather than ``X_FRAME``, and added aliases for backwards compatibility. (for example ``BOLD_FRAME`` is now called ``FRAME_BOLD``)
## Removed
- `orders`: ``library/military_include_artifact_materials`` library file removed since recent research indicates that platinum blunt weapons and silver crossbows are not more effective than standard steel. the alternate military orders file was also causing unneeded confusion.
message(FATAL_ERROR"You need the Steamworks SDK at ${STEAMSDK_ZIP} to build launchdf.exe. Please disable the BUILD_DFLAUNCH CMake option or download the Steam SDK from: https://partner.steamgames.com/downloads/steamworks_sdk_${STEAMAPI_VER}.zip")