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@ -273,6 +273,7 @@ void DFHack::describeUnit(BasicUnitInfo *info, df::unit *unit,
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info->set_civ_id(unit->civ_id);
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info->set_civ_id(unit->civ_id);
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if (unit->hist_figure_id >= 0)
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if (unit->hist_figure_id >= 0)
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info->set_histfig_id(unit->hist_figure_id);
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info->set_histfig_id(unit->hist_figure_id);
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if (unit->counters.death_id >= 0)
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if (unit->counters.death_id >= 0)
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{
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{
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info->set_death_id(unit->counters.death_id);
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info->set_death_id(unit->counters.death_id);
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@ -280,10 +281,18 @@ void DFHack::describeUnit(BasicUnitInfo *info, df::unit *unit,
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info->set_death_flags(death->flags.whole);
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info->set_death_flags(death->flags.whole);
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}
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}
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if (unit->military.squad_index >= 0)
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if (mask && mask->profession())
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{
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{
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info->set_squad_id(unit->military.squad_index);
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if (unit->profession >= 0)
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info->set_squad_position(unit->military.squad_position);
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info->set_profession(unit->profession);
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if (!unit->custom_profession.empty())
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info->set_custom_profession(unit->custom_profession);
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if (unit->military.squad_index >= 0)
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{
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info->set_squad_id(unit->military.squad_index);
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info->set_squad_position(unit->military.squad_position);
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}
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}
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}
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if (mask && mask->labors())
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if (mask && mask->labors())
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@ -429,6 +438,8 @@ static command_result ListEnums(color_ostream &stream,
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describe_bitfield<df::death_info::T_flags>(out->mutable_death_info_flags());
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describe_bitfield<df::death_info::T_flags>(out->mutable_death_info_flags());
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ENUM(profession);
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#undef ENUM
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#undef ENUM
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#undef BITFIELD
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#undef BITFIELD
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}
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}
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@ -505,7 +516,8 @@ static command_result ListUnits(color_ostream &stream,
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describeUnit(out->add_value(), unit, mask);
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describeUnit(out->add_value(), unit, mask);
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}
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}
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}
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}
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else
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if (in->scan_all())
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{
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{
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auto &vec = df::unit::get_vector();
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auto &vec = df::unit::get_vector();
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@ -515,7 +527,13 @@ static command_result ListUnits(color_ostream &stream,
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if (in->has_race() && unit->race != in->race())
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if (in->has_race() && unit->race != in->race())
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continue;
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continue;
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if (in->civ_id() && unit->civ_id != in->civ_id())
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if (in->has_civ_id() && unit->civ_id != in->civ_id())
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continue;
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if (in->has_dead() && Units::isDead(unit) != in->dead())
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continue;
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if (in->has_alive() && Units::isAlive(unit) != in->alive())
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continue;
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if (in->has_sane() && Units::isSane(unit) != in->sane())
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continue;
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continue;
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describeUnit(out->add_value(), unit, mask);
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describeUnit(out->add_value(), unit, mask);
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