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@ -39,6 +39,7 @@ distribution.
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using namespace std;
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using namespace std;
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#include "ModuleFactory.h"
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#include "ModuleFactory.h"
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#include "modules/Job.h"
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#include "modules/MapCache.h"
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#include "modules/MapCache.h"
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#include "modules/Materials.h"
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#include "modules/Materials.h"
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#include "modules/Items.h"
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#include "modules/Items.h"
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@ -48,6 +49,7 @@ using namespace std;
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#include "df/body_part_template_flags.h"
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#include "df/body_part_template_flags.h"
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#include "df/building.h"
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#include "df/building.h"
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#include "df/building_actual.h"
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#include "df/building_actual.h"
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#include "df/building_tradedepotst.h"
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#include "df/caste_raw.h"
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#include "df/caste_raw.h"
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#include "df/creature_raw.h"
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#include "df/creature_raw.h"
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#include "df/general_ref.h"
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#include "df/general_ref.h"
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@ -1637,6 +1639,42 @@ bool Items::canTradeWithContents(df::item *item)
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return true;
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return true;
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}
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}
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bool Items::markForTrade(df::item *item, df::building_tradedepotst *depot) {
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CHECK_NULL_POINTER(item);
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CHECK_NULL_POINTER(depot);
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// validate that the depot is in a good state
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if (depot->getBuildStage() < depot->getMaxBuildStage())
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return false;
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if (depot->jobs.size() && depot->jobs[0]->job_type == df::job_type::DestroyBuilding)
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return false;
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auto href = df::allocate<df::general_ref_building_holderst>();
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if (!href)
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return false;
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auto job = new df::job();
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job->job_type = df::job_type::BringItemToDepot;
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job->pos = df::coord(depot->centerx, depot->centery, depot->z);
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// job <-> item link
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if (!Job::attachJobItem(job, item, df::job_item_ref::Hauled)) {
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delete job;
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delete href;
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return false;
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}
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// job <-> building link
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href->building_id = depot->id;
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depot->jobs.push_back(job);
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job->general_refs.push_back(href);
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// add to job list
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Job::linkIntoWorld(job);
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return true;
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}
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bool Items::isRouteVehicle(df::item *item)
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bool Items::isRouteVehicle(df::item *item)
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{
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{
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CHECK_NULL_POINTER(item);
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CHECK_NULL_POINTER(item);
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