|  |  | @ -58,6 +58,7 @@ static std::unordered_map<std::string, std::vector<TexposHandle>> g_tileset_to_h | 
			
		
	
		
		
			
				
					
					|  |  |  | static std::vector<TexposHandle> g_delayed_regs; |  |  |  | static std::vector<TexposHandle> g_delayed_regs; | 
			
		
	
		
		
			
				
					
					|  |  |  | static std::mutex g_adding_mutex; |  |  |  | static std::mutex g_adding_mutex; | 
			
		
	
		
		
			
				
					
					|  |  |  | static std::atomic<bool> loading_state = false; |  |  |  | static std::atomic<bool> loading_state = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | static SDL_Surface* dummy_surface = NULL; | 
			
		
	
		
		
			
				
					
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					|  |  |  | // Converts an arbitrary Surface to something like the display format
 |  |  |  | // Converts an arbitrary Surface to something like the display format
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					|  |  |  | // (32-bit RGBA), and converts magenta to transparency if convert_magenta is set
 |  |  |  | // (32-bit RGBA), and converts magenta to transparency if convert_magenta is set
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					|  |  | @ -173,6 +174,7 @@ TexposHandle Textures::loadTexture(SDL_Surface* surface, bool reserved) { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (texpos != -1) { |  |  |  |         if (texpos != -1) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             insert_texture(surface, texpos); |  |  |  |             insert_texture(surface, texpos); | 
			
		
	
		
		
			
				
					
					|  |  |  |             g_handle_to_reserved_texpos.emplace(handle, texpos); |  |  |  |             g_handle_to_reserved_texpos.emplace(handle, texpos); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             dummy_surface->refcount--; | 
			
		
	
		
		
			
				
					
					|  |  |  |             return handle; |  |  |  |             return handle; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -431,8 +433,9 @@ static void reserve_static_range() { | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     reserved_range.init(enabler->textures.init_texture_size); |  |  |  |     reserved_range.init(enabler->textures.init_texture_size); | 
			
		
	
		
		
			
				
					
					|  |  |  |     auto dummy_surface = DFSDL_CreateRGBSurfaceWithFormat( |  |  |  |     dummy_surface = | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         SDL_DONTFREE, 0, 0, 32, SDL_PixelFormatEnum::SDL_PIXELFORMAT_RGBA32); |  |  |  |         DFSDL_CreateRGBSurfaceWithFormat(0, 0, 0, 32, SDL_PixelFormatEnum::SDL_PIXELFORMAT_RGBA32); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     dummy_surface->refcount += ReservedRange::size; | 
			
		
	
		
		
			
				
					
					|  |  |  |     for (int32_t i = 0; i < ReservedRange::size; i++) { |  |  |  |     for (int32_t i = 0; i < ReservedRange::size; i++) { | 
			
		
	
		
		
			
				
					
					|  |  |  |         add_texture(dummy_surface); |  |  |  |         add_texture(dummy_surface); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
	
		
		
			
				
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