stockpiles: basic serialization for animals - stone

develop
Casey Link 2014-11-19 09:09:44 +01:00
parent 443a9676e1
commit d167b3f385
2 changed files with 954 additions and 21 deletions

@ -138,11 +138,11 @@ message StockpileSettings {
optional RefuseSet refuse = 5; optional RefuseSet refuse = 5;
optional StoneSet stone = 6; optional StoneSet stone = 6;
optional OreSet ore = 7; optional OreSet ore = 7;
optional AmmoSet ammp = 8; optional AmmoSet ammo = 8;
optional CoinSet coin = 9; optional CoinSet coin = 9;
optional BarsBlocksSet barsblocks = 10; optional BarsBlocksSet barsblocks = 10;
optional GemsSet gems = 11; optional GemsSet gems = 11;
optional FinishedGoodsSet finished_goods= 12; optional FinishedGoodsSet finished_goods = 12;
optional LeatherSet leather = 13; optional LeatherSet leather = 13;
optional ClothSet cloth = 14; optional ClothSet cloth = 14;
optional WoodSet wood = 15; optional WoodSet wood = 15;

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