interpret shrubbery as floor instead of wall

develop
Myk Taylor 2023-03-31 19:29:01 -07:00
parent 92438ed98c
commit d13dfd7d49
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GPG Key ID: 8A39CA0FA0C16E78
2 changed files with 5 additions and 1 deletions

@ -36,7 +36,8 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## New Plugins
## Fixes
- Steam launcher now launches Dwarf Fortress via the Steam client
- ``launchdf``: launch Dwarf Fortress via the Steam client so Steam Workshop is functional
- `blueprint`: interpret saplings, shrubs, and twigs as floors instead of walls
## Misc Improvements

@ -229,6 +229,9 @@ static const char * get_tile_dig(const df::coord &pos, const tile_context &) {
case tiletype_shape::BOULDER:
case tiletype_shape::PEBBLES:
case tiletype_shape::BROOK_TOP:
case tiletype_shape::SAPLING:
case tiletype_shape::SHRUB:
case tiletype_shape::TWIG:
return "d";
case tiletype_shape::STAIR_UP:
return "u";