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@ -109,11 +109,6 @@ local function get_race_name(raw_id)
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return raw.name[1]
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end
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local function get_trainer_search_key(unit)
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if not unit then return end
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return ('%s %s'):format(dfhack.TranslateName(unit.name), dfhack.units.getProfessionName(unit))
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end
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-- get name in both dwarvish and English
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local function get_artifact_search_key(artifact)
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return ('%s %s'):format(dfhack.TranslateName(artifact.name), dfhack.TranslateName(artifact.name, true))
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@ -166,7 +161,7 @@ InfoOverlay = defclass(InfoOverlay, sortoverlay.SortOverlay)
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InfoOverlay.ATTRS{
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default_pos={x=64, y=8},
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viewscreens='dwarfmode/Info',
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frame={w=40, h=4},
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frame={w=40, h=5},
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}
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function InfoOverlay:init()
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@ -185,6 +180,25 @@ function InfoOverlay:init()
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},
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},
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},
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widgets.BannerPanel{
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view_id='filter_panel',
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frame={l=0, t=1, r=0, h=1},
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visible=function() return self:get_key() == 'PET_WA' end,
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subviews={
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widgets.CycleHotkeyLabel{
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view_id='subset',
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frame={l=1, t=0},
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key='CUSTOM_SHIFT_F',
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label='Show:',
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options={
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{label='All', value='all', pen=COLOR_GREEN},
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{label='Military', value='military', pen=COLOR_YELLOW},
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{label='Civilians', value='civilian', pen=COLOR_CYAN},
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},
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on_change=function() self:do_search(self.subviews.search.text, true) end,
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},
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},
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},
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}
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local CRI_UNIT_VECS = {
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@ -209,7 +223,12 @@ function InfoOverlay:init()
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self:register_handler('PET_OT', creatures.atk_index,
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curry(sortoverlay.single_vector_search, {get_search_key_fn=get_race_name}))
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self:register_handler('PET_AT', creatures.trainer,
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curry(sortoverlay.single_vector_search, {get_search_key_fn=get_trainer_search_key}))
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curry(sortoverlay.single_vector_search, {get_search_key_fn=sortoverlay.get_unit_search_key}))
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self:register_handler('PET_WA', creatures.work_animal_recipient,
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curry(sortoverlay.single_vector_search, {
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get_search_key_fn=sortoverlay.get_unit_search_key,
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matches_filters_fn=self:callback('matches_filters'),
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}))
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self:register_handler('WORK_DETAILS', work_details.assignable_unit, work_details_search)
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for idx,name in ipairs(df.artifacts_mode_type) do
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@ -227,6 +246,8 @@ function InfoOverlay:get_key()
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return 'PET_OT'
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elseif creatures.adding_trainer then
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return 'PET_AT'
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elseif creatures.assign_work_animal then
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return 'PET_WA'
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end
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end
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return df.unit_list_mode_type[creatures.current_mode]
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@ -275,6 +296,8 @@ function InfoOverlay:updateFrames()
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local frame = self.subviews.panel.frame
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if frame.l == l and frame.t == t then return ret end
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frame.l, frame.t = l, t
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local frame2 = self.subviews.filter_panel.frame
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frame2.l, frame2.t = l, t + 1
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return true
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end
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@ -296,6 +319,16 @@ function InfoOverlay:onInput(keys)
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return InfoOverlay.super.onInput(self, keys)
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end
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function InfoOverlay:matches_filters(unit)
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local subset = self.subviews.subset:getOptionValue()
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if subset == 'all' then
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return true
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elseif unit.military.squad_id == -1 then
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return subset == 'civilian'
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end
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return subset == 'military'
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end
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-- ----------------------
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-- CandidatesOverlay
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--
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