Update modding guide to reflect new action timer API

develop
Tachytaenius 2022-12-01 23:52:00 +00:00
parent 370ffe274f
commit cd5ee666cf
1 changed files with 7 additions and 7 deletions

@ -316,7 +316,7 @@ item in the raws::
[METAL]
[LEATHER]
[HARD]
[PEGASUS_BOOTS_MOD_MOVEMENT_TIMER_REDUCTION_PER_TICK:5] custom raw token
[PEGASUS_BOOTS_MOD_FOOT_MOVEMENT_TIMER_REDUCTION_PER_TICK:2] custom raw token
(you don't have to comment the custom token every time,
but it does clarify what it is)
@ -327,8 +327,7 @@ Then, let's make a ``repeat-util`` callback for once a tick::
repeatUtil.scheduleEvery(modId, 1, "ticks", function()
Let's iterate over every active unit, and for every unit, iterate over their
worn items to calculate how much we are going to take from their movement
timer::
worn items to calculate how much we are going to take from their on-foot movement timers::
for _, unit in ipairs(df.global.world.units.active) do
local amount = 0
@ -336,15 +335,16 @@ timer::
if entry.mode == df.unit_inventory_item.T_mode.Worn then
local reduction = customRawTokens.getToken(
entry.item,
'PEGASUS_BOOTS_MOD_MOVEMENT_TIMER_REDUCTION_PER_TICK')
'PEGASUS_BOOTS_MOD_FOOT_MOVEMENT_TIMER_REDUCTION_PER_TICK')
amount = amount + (tonumber(reduction) or 0)
end
end
-- Subtract amount from on-foot movement timers if not on ground
if not unit.flags1.on_ground then
dfhack.units.subtractActionTimers(unit, amount, df.unit_action_type_group.MovementFeet)
end
end
-- Subtract amount from movement timer if currently moving
dfhack.units.addMoveTimer(-amount)
The structure of a full mod
---------------------------