Trackstop plugin documentation.

develop
Eric Wald 2014-09-28 18:43:19 -06:00
parent 0fad63bba7
commit c9cdc04177
3 changed files with 31 additions and 0 deletions

@ -1,5 +1,8 @@
DFHack future DFHack future
New plugins:
- trackstop: Shows track stop friction and dump direction in its 'q' menu
DFHack 0.40.13-r1 DFHack 0.40.13-r1
Internals: Internals:
- unified spatter structs - unified spatter structs

@ -529,6 +529,7 @@ access DF memory and allow for easier development of new tools.</p>
<li><a class="reference internal" href="#search" id="id158">Search</a></li> <li><a class="reference internal" href="#search" id="id158">Search</a></li>
<li><a class="reference internal" href="#automaterial" id="id159">AutoMaterial</a></li> <li><a class="reference internal" href="#automaterial" id="id159">AutoMaterial</a></li>
<li><a class="reference internal" href="#stockpile-automation" id="idautomelt">Stockpile Automation</a></li> <li><a class="reference internal" href="#stockpile-automation" id="idautomelt">Stockpile Automation</a></li>
<li><a class="reference internal" href="#track-stop-menu" id="idtrackstop">Track Stop Menu</a></li>
<li><a class="reference internal" href="#gui-advfort" id="id160">gui/advfort</a></li> <li><a class="reference internal" href="#gui-advfort" id="id160">gui/advfort</a></li>
<li><a class="reference internal" href="#gui-assign-rack" id="id161">gui/assign-rack</a></li> <li><a class="reference internal" href="#gui-assign-rack" id="id161">gui/assign-rack</a></li>
<li><a class="reference internal" href="#gui-choose-weapons" id="id162">gui/choose-weapons</a></li> <li><a class="reference internal" href="#gui-choose-weapons" id="id162">gui/choose-weapons</a></li>
@ -3275,6 +3276,20 @@ enable automelt
<p>When querying a stockpile an option will appear to toggle automelt for this stockpile. <p>When querying a stockpile an option will appear to toggle automelt for this stockpile.
Any items placed in this stockpile will be designated to be melted.</p> Any items placed in this stockpile will be designated to be melted.</p>
</div> </div>
<div class="section" id="track-stop-menu">
<h2><a class="toc-backref" href="#idtrackstop">Track Stop Menu</a></h2>
<p>The <cite>q</cite> menu of track stops is completely blank by default. To enable one:</p>
<pre class="literal-block">
enable trackstop
</pre>
<p>This allows you to view and/or change the track stop's friction and dump direction settings.
It re-uses the keybindings from the track stop building interface:</p>
<ul class="simple">
<li>BUILDING_TRACK_STOP_FRICTION_UP</li>
<li>BUILDING_TRACK_STOP_FRICTION_DOWN</li>
<li>BUILDING_TRACK_STOP_DUMP</li>
</ul>
</div>
<div class="section" id="gui-advfort"> <div class="section" id="gui-advfort">
<h2><a class="toc-backref" href="#id160">gui/advfort</a></h2> <h2><a class="toc-backref" href="#id160">gui/advfort</a></h2>
<p>This script allows to perform jobs in adventure mode. For more complete help <p>This script allows to perform jobs in adventure mode. For more complete help

@ -2655,6 +2655,19 @@ Enable the automelt plugin in your dfhack.init with::
When querying a stockpile an option will appear to toggle automelt for this stockpile. When querying a stockpile an option will appear to toggle automelt for this stockpile.
Any items placed in this stockpile will be designated to be melted. Any items placed in this stockpile will be designated to be melted.
Track Stop Menu
===============
The `q` menu of track stops is completely blank by default. To enable one::
enable trackstop
This allows you to view and/or change the track stop's friction and dump direction settings.
It re-uses the keybindings from the track stop building interface:
* BUILDING_TRACK_STOP_FRICTION_UP
* BUILDING_TRACK_STOP_FRICTION_DOWN
* BUILDING_TRACK_STOP_DUMP
gui/advfort gui/advfort
=========== ===========