Very basic plugin system.
parent
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c6dc4900d2
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/*****************************************************************************
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* dirent.h - dirent API for Microsoft Visual Studio
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*
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* Copyright (C) 2006 Toni Ronkko
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* ``Software''), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED ``AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL TONI RONKKO BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Mar 15, 2011, Toni Ronkko
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* Defined FILE_ATTRIBUTE_DEVICE for MSVC 6.0.
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*
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* Aug 11, 2010, Toni Ronkko
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* Added d_type and d_namlen fields to dirent structure. The former is
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* especially useful for determining whether directory entry represents a
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* file or a directory. For more information, see
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* http://www.delorie.com/gnu/docs/glibc/libc_270.html
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*
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* Aug 11, 2010, Toni Ronkko
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* Improved conformance to the standards. For example, errno is now set
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* properly on failure and assert() is never used. Thanks to Peter Brockam
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* for suggestions.
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*
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* Aug 11, 2010, Toni Ronkko
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* Fixed a bug in rewinddir(): when using relative directory names, change
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* of working directory no longer causes rewinddir() to fail.
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*
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* Dec 15, 2009, John Cunningham
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* Added rewinddir member function
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*
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* Jan 18, 2008, Toni Ronkko
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* Using FindFirstFileA and WIN32_FIND_DATAA to avoid converting string
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* between multi-byte and unicode representations. This makes the
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* code simpler and also allows the code to be compiled under MingW. Thanks
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* to Azriel Fasten for the suggestion.
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*
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* Mar 4, 2007, Toni Ronkko
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* Bug fix: due to the strncpy_s() function this file only compiled in
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* Visual Studio 2005. Using the new string functions only when the
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* compiler version allows.
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*
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* Nov 2, 2006, Toni Ronkko
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* Major update: removed support for Watcom C, MS-DOS and Turbo C to
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* simplify the file, updated the code to compile cleanly on Visual
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* Studio 2005 with both unicode and multi-byte character strings,
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* removed rewinddir() as it had a bug.
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*
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* Aug 20, 2006, Toni Ronkko
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* Removed all remarks about MSVC 1.0, which is antiqued now. Simplified
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* comments by removing SGML tags.
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*
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* May 14 2002, Toni Ronkko
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* Embedded the function definitions directly to the header so that no
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* source modules need to be included in the Visual Studio project. Removed
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* all the dependencies to other projects so that this very header can be
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* used independently.
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*
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* May 28 1998, Toni Ronkko
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* First version.
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*****************************************************************************/
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#ifndef DIRENT_H
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#define DIRENT_H
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <string.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <errno.h>
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/* Entries missing from MSVC 6.0 */
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#if !defined(FILE_ATTRIBUTE_DEVICE)
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# define FILE_ATTRIBUTE_DEVICE 0x40
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#endif
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/* File type and permission flags for stat() */
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#if defined(_MSC_VER) && !defined(S_IREAD)
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# define S_IFMT _S_IFMT /* file type mask */
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# define S_IFDIR _S_IFDIR /* directory */
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# define S_IFCHR _S_IFCHR /* character device */
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# define S_IFFIFO _S_IFFIFO /* pipe */
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# define S_IFREG _S_IFREG /* regular file */
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# define S_IREAD _S_IREAD /* read permission */
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# define S_IWRITE _S_IWRITE /* write permission */
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# define S_IEXEC _S_IEXEC /* execute permission */
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#endif
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#define S_IFBLK 0 /* block device */
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#define S_IFLNK 0 /* link */
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#define S_IFSOCK 0 /* socket */
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#if defined(_MSC_VER)
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# define S_IRUSR S_IREAD /* read, user */
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# define S_IWUSR S_IWRITE /* write, user */
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# define S_IXUSR 0 /* execute, user */
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# define S_IRGRP 0 /* read, group */
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# define S_IWGRP 0 /* write, group */
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# define S_IXGRP 0 /* execute, group */
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# define S_IROTH 0 /* read, others */
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# define S_IWOTH 0 /* write, others */
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# define S_IXOTH 0 /* execute, others */
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#endif
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/* Indicates that d_type field is available in dirent structure */
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#define _DIRENT_HAVE_D_TYPE
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/* File type flags for d_type */
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#define DT_UNKNOWN 0
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#define DT_REG S_IFREG
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#define DT_DIR S_IFDIR
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#define DT_FIFO S_IFFIFO
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#define DT_SOCK S_IFSOCK
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#define DT_CHR S_IFCHR
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#define DT_BLK S_IFBLK
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/* Macros for converting between st_mode and d_type */
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#define IFTODT(mode) ((mode) & S_IFMT)
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#define DTTOIF(type) (type)
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/*
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* File type macros. Note that block devices, sockets and links cannot be
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* distinguished on Windows and the macros S_ISBLK, S_ISSOCK and S_ISLNK are
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* only defined for compatibility. These macros should always return false
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* on Windows.
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*/
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#define S_ISFIFO(mode) (((mode) & S_IFMT) == S_IFFIFO)
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#define S_ISDIR(mode) (((mode) & S_IFMT) == S_IFDIR)
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#define S_ISREG(mode) (((mode) & S_IFMT) == S_IFREG)
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#define S_ISLNK(mode) (((mode) & S_IFMT) == S_IFLNK)
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#define S_ISSOCK(mode) (((mode) & S_IFMT) == S_IFSOCK)
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#define S_ISCHR(mode) (((mode) & S_IFMT) == S_IFCHR)
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#define S_ISBLK(mode) (((mode) & S_IFMT) == S_IFBLK)
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct dirent
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{
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char d_name[MAX_PATH + 1]; /* File name */
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size_t d_namlen; /* Length of name without \0 */
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int d_type; /* File type */
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} dirent;
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typedef struct DIR
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{
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dirent curentry; /* Current directory entry */
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WIN32_FIND_DATAA find_data; /* Private file data */
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int cached; /* True if data is valid */
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HANDLE search_handle; /* Win32 search handle */
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char patt[MAX_PATH + 3]; /* Initial directory name */
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} DIR;
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/* Forward declarations */
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static DIR *opendir(const char *dirname);
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static struct dirent *readdir(DIR *dirp);
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static int closedir(DIR *dirp);
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static void rewinddir(DIR* dirp);
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/* Use the new safe string functions introduced in Visual Studio 2005 */
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#if defined(_MSC_VER) && _MSC_VER >= 1400
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# define DIRENT_STRNCPY(dest,src,size) strncpy_s((dest),(size),(src),_TRUNCATE)
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#else
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# define DIRENT_STRNCPY(dest,src,size) strncpy((dest),(src),(size))
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#endif
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/* Set errno variable */
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#if defined(_MSC_VER)
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#define DIRENT_SET_ERRNO(x) _set_errno (x)
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#else
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#define DIRENT_SET_ERRNO(x) (errno = (x))
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#endif
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/*****************************************************************************
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* Open directory stream DIRNAME for read and return a pointer to the
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* internal working area that is used to retrieve individual directory
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* entries.
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*/
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static DIR *opendir(const char *dirname)
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{
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DIR *dirp;
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/* ensure that the resulting search pattern will be a valid file name */
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if (dirname == NULL) {
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DIRENT_SET_ERRNO (ENOENT);
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return NULL;
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}
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if (strlen (dirname) + 3 >= MAX_PATH) {
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DIRENT_SET_ERRNO (ENAMETOOLONG);
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return NULL;
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}
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/* construct new DIR structure */
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dirp = (DIR*) malloc (sizeof (struct DIR));
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if (dirp != NULL) {
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int error;
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/*
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* Convert relative directory name to an absolute one. This
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* allows rewinddir() to function correctly when the current working
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* directory is changed between opendir() and rewinddir().
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*/
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if (GetFullPathNameA (dirname, MAX_PATH, dirp->patt, NULL)) {
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char *p;
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/* append the search pattern "\\*\0" to the directory name */
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p = strchr (dirp->patt, '\0');
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if (dirp->patt < p && *(p-1) != '\\' && *(p-1) != ':') {
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*p++ = '\\';
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}
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*p++ = '*';
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*p = '\0';
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/* open directory stream and retrieve the first entry */
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dirp->search_handle = FindFirstFileA (dirp->patt, &dirp->find_data);
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if (dirp->search_handle != INVALID_HANDLE_VALUE) {
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/* a directory entry is now waiting in memory */
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dirp->cached = 1;
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error = 0;
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} else {
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/* search pattern is not a directory name? */
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DIRENT_SET_ERRNO (ENOENT);
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error = 1;
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}
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} else {
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/* buffer too small */
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DIRENT_SET_ERRNO (ENOMEM);
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error = 1;
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}
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if (error) {
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free (dirp);
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dirp = NULL;
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}
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}
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return dirp;
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}
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/*****************************************************************************
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* Read a directory entry, and return a pointer to a dirent structure
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* containing the name of the entry in d_name field. Individual directory
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* entries returned by this very function include regular files,
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* sub-directories, pseudo-directories "." and "..", but also volume labels,
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* hidden files and system files may be returned.
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*/
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static struct dirent *readdir(DIR *dirp)
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{
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DWORD attr;
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if (dirp == NULL) {
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/* directory stream did not open */
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DIRENT_SET_ERRNO (EBADF);
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return NULL;
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}
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/* get next directory entry */
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if (dirp->cached != 0) {
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/* a valid directory entry already in memory */
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dirp->cached = 0;
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} else {
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/* get the next directory entry from stream */
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if (dirp->search_handle == INVALID_HANDLE_VALUE) {
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return NULL;
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}
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if (FindNextFileA (dirp->search_handle, &dirp->find_data) == FALSE) {
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/* the very last entry has been processed or an error occured */
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FindClose (dirp->search_handle);
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dirp->search_handle = INVALID_HANDLE_VALUE;
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return NULL;
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}
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}
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/* copy as a multibyte character string */
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DIRENT_STRNCPY ( dirp->curentry.d_name,
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dirp->find_data.cFileName,
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sizeof(dirp->curentry.d_name) );
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dirp->curentry.d_name[MAX_PATH] = '\0';
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/* compute the length of name */
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dirp->curentry.d_namlen = strlen (dirp->curentry.d_name);
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/* determine file type */
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attr = dirp->find_data.dwFileAttributes;
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if ((attr & FILE_ATTRIBUTE_DEVICE) != 0) {
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dirp->curentry.d_type = DT_CHR;
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} else if ((attr & FILE_ATTRIBUTE_DIRECTORY) != 0) {
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dirp->curentry.d_type = DT_DIR;
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} else {
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dirp->curentry.d_type = DT_REG;
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}
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return &dirp->curentry;
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}
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/*****************************************************************************
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* Close directory stream opened by opendir() function. Close of the
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* directory stream invalidates the DIR structure as well as any previously
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* read directory entry.
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*/
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static int closedir(DIR *dirp)
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{
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if (dirp == NULL) {
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/* invalid directory stream */
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DIRENT_SET_ERRNO (EBADF);
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return -1;
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}
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/* release search handle */
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if (dirp->search_handle != INVALID_HANDLE_VALUE) {
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FindClose (dirp->search_handle);
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dirp->search_handle = INVALID_HANDLE_VALUE;
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}
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/* release directory structure */
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free (dirp);
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return 0;
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}
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/*****************************************************************************
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* Resets the position of the directory stream to which dirp refers to the
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* beginning of the directory. It also causes the directory stream to refer
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* to the current state of the corresponding directory, as a call to opendir()
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* would have done. If dirp does not refer to a directory stream, the effect
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* is undefined.
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*/
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static void rewinddir(DIR* dirp)
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{
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if (dirp != NULL) {
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/* release search handle */
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if (dirp->search_handle != INVALID_HANDLE_VALUE) {
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FindClose (dirp->search_handle);
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}
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/* open new search handle and retrieve the first entry */
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dirp->search_handle = FindFirstFileA (dirp->patt, &dirp->find_data);
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if (dirp->search_handle != INVALID_HANDLE_VALUE) {
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/* a directory entry is now waiting in memory */
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dirp->cached = 1;
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} else {
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/* failed to re-open directory: no directory entry in memory */
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dirp->cached = 0;
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}
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}
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /*DIRENT_H*/
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@ -0,0 +1,22 @@
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#FIXME: inherit all macros and stuff from the dfhack SDK
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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SET(CMAKE_CXX_FLAGS_DEBUG "-g -Wall")
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SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -m32")
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SET(CMAKE_C_FLAGS "-fvisibility=hidden -m32")
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ENDIF()
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include_directories("${dfhack_SOURCE_DIR}/library/include")
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MACRO(DFHACK_PLUGIN PLUGIN_NAME PLUGIN_SOURCES)
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ADD_LIBRARY(${PLUGIN_NAME} MODULE ${PLUGIN_SOURCES})
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TARGET_LINK_LIBRARIES(${PLUGIN_NAME} dfhack)
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IF(UNIX)
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SET_TARGET_PROPERTIES(${PLUGIN_NAME} PROPERTIES SUFFIX .plug.so PREFIX "")
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ELSE()
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SET_TARGET_PROPERTIES(${PLUGIN_NAME} PROPERTIES SUFFIX .plug.dll)
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ENDIF()
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ENDMACRO()
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DFHACK_PLUGIN(reveal reveal.cpp)
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DFHACK_PLUGIN(kittens kittens.cpp)
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#include <dfhack/Core.h>
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#include <dfhack/Export.h>
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#include <dfhack/extra/rlutil.h>
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DFhackCExport const char * plugin_name ( void )
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{
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return "kittens";
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}
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DFhackCExport int plugin_run (DFHack::Core * c)
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{
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const char * kittenz1 []=
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{
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" ____",
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" (. \\",
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" \\ | ",
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" \\ |___(\\--/)",
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" __/ ( . . )",
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" \"'._. '-.O.'",
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" '-. \\ \"|\\",
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" '.,,/'.,,mrf",
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0
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};
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rlutil::hidecursor();
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rlutil::cls();
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int color = 1;
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while(1)
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{
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rlutil::setColor(color);
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int index = 0;
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const char * kit = kittenz1[index];
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rlutil::locate(1,1);
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std::cout << "Your DF is now full of kittens!" << std::endl;
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while (kit != 0)
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{
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rlutil::locate(5,5+index);
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std::cout << kit;
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index++;
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kit = kittenz1[index];
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}
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std::fflush(stdout);
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rlutil::msleep(60);
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color ++;
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if(color > 15)
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color = 1;
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}
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return 0;
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}
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#include <stdint.h>
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#include <iostream>
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#include <map>
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#include <vector>
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#include <dfhack/Core.h>
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#include <dfhack/Export.h>
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#include <dfhack/modules/Maps.h>
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#include <dfhack/modules/World.h>
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DFhackCExport const char * plugin_name ( void )
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{
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return "reveal";
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}
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struct hideblock
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{
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uint32_t x;
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uint32_t y;
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uint32_t z;
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uint8_t hiddens [16][16];
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};
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DFhackCExport int plugin_run (DFHack::Core * c)
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{
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c->Suspend();
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DFHack::Maps *Maps =c->getMaps();
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DFHack::World *World =c->getWorld();
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// init the map
|
||||
if(!Maps->Start())
|
||||
{
|
||||
std::cerr << "Can't init map." << std::endl;
|
||||
c->Resume();
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::cout << "Revealing, please wait..." << std::endl;
|
||||
|
||||
uint32_t x_max, y_max, z_max;
|
||||
DFHack::designations40d designations;
|
||||
Maps->getSize(x_max,y_max,z_max);
|
||||
std::vector <hideblock> hidesaved;
|
||||
|
||||
for(uint32_t x = 0; x< x_max;x++)
|
||||
{
|
||||
for(uint32_t y = 0; y< y_max;y++)
|
||||
{
|
||||
for(uint32_t z = 0; z< z_max;z++)
|
||||
{
|
||||
if(Maps->isValidBlock(x,y,z))
|
||||
{
|
||||
hideblock hb;
|
||||
hb.x = x;
|
||||
hb.y = y;
|
||||
hb.z = z;
|
||||
// read block designations
|
||||
Maps->ReadDesignations(x,y,z, &designations);
|
||||
// change the hidden flag to 0
|
||||
for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
|
||||
{
|
||||
hb.hiddens[i][j] = designations[i][j].bits.hidden;
|
||||
designations[i][j].bits.hidden = 0;
|
||||
}
|
||||
hidesaved.push_back(hb);
|
||||
// write the designations back
|
||||
Maps->WriteDesignations(x,y,z, &designations);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
World->SetPauseState(true);
|
||||
c->Resume();
|
||||
std::cout << "Map revealed. The game has been paused for you." << std::endl;
|
||||
std::cout << "Unpausing can unleash the forces of hell!" << std::endl;
|
||||
std::cout << "Saving will make this state permanent. Don't do it." << std::endl << std::endl;
|
||||
std::cout << "Press any key to unreveal." << std::endl;
|
||||
std::cin.ignore();
|
||||
std::cout << "Unrevealing... please wait." << std::endl;
|
||||
// FIXME: do some consistency checks here!
|
||||
c->Suspend();
|
||||
Maps = c->getMaps();
|
||||
Maps->Start();
|
||||
for(size_t i = 0; i < hidesaved.size();i++)
|
||||
{
|
||||
hideblock & hb = hidesaved[i];
|
||||
Maps->ReadDesignations(hb.x,hb.y,hb.z, &designations);
|
||||
for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
|
||||
{
|
||||
designations[i][j].bits.hidden = hb.hiddens[i][j];
|
||||
}
|
||||
Maps->WriteDesignations(hb.x,hb.y,hb.z, &designations);
|
||||
}
|
||||
c->Resume();
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue