update perimeter shadow to include corner traps

develop
Myk Taylor 2023-06-13 13:42:42 -07:00
parent 6df2f79462
commit c37ddd7734
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1 changed files with 2 additions and 0 deletions

@ -322,7 +322,9 @@ Cu,`,Cu
/central_stairs_even_constructed /central_stairs_even_constructed
"#meta label(perimeter) start(central stairs) message(If you accidentally applied this blueprint to the map, run quickfort undo on this blueprint to clean up.) show the eventual perimeter of the surface fort; useful for location scouting" "#meta label(perimeter) start(central stairs) message(If you accidentally applied this blueprint to the map, run quickfort undo on this blueprint to clean up.) show the eventual perimeter of the surface fort; useful for location scouting"
walls/surface_walls walls/surface_walls
corridor_gates/surface_corridor_gates
corridor/surface_corridor corridor/surface_corridor
corridor_traps/surface_corridor_traps
"" ""
"#meta label(surface1) start(central stairs) "#meta label(surface1) start(central stairs)
message(Once the central stairs are mined out deeply enough, you should start digging the industry level in a non-aquifer rock layer. You'll need the boulders from the digging to make blocks. message(Once the central stairs are mined out deeply enough, you should start digging the industry level in a non-aquifer rock layer. You'll need the boulders from the digging to make blocks.

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