Merge branch 'master' of git://github.com/mizipzor/dfhack

develop
Petr Mrázek 2010-02-21 05:59:21 +01:00
commit c2a77d2de9
2 changed files with 89 additions and 82 deletions

@ -16,37 +16,37 @@ int main (void)
if(!DF.Attach())
{
cerr << "DF not found" << endl;
return 1;
}
if (DF.InitViewAndCursor())
{
int32_t x,y,z;
if(DF.getViewCoords(x,y,z))
cout << "view coords: " << x << "/" << y << "/" << z << endl;
if(DF.getCursorCoords(x,y,z))
cout << "cursor coords: " << x << "/" << y << "/" << z << endl;
}
else
{
cerr << "cursor and window parameters are unsupported on your version of DF" << endl;
}
if (DF.InitViewAndCursor())
{
int32_t x,y,z;
if(DF.getViewCoords(x,y,z))
cout << "view coords: " << x << "/" << y << "/" << z << endl;
if(DF.getCursorCoords(x,y,z))
cout << "cursor coords: " << x << "/" << y << "/" << z << endl;
}
else
{
cerr << "cursor and window parameters are unsupported on your version of DF" << endl;
}
if(DF.InitViewSize())
{
int32_t width,height;
if(DF.getWindowSize(width,height))
cout << "window size : " << width << " " << height << endl;
}
else
{
cerr << "view size is unsupported on your version of DF" << endl;
}
if(DF.InitViewSize())
{
int32_t width,height;
if(DF.getWindowSize(width,height))
cout << "window size : " << width << " " << height << endl;
}
else
{
cerr << "view size is unsupported on your version of DF" << endl;
}
if(!DF.Detach())
{
cerr << "Can't detach from DF" << endl;
return 1;
if(!DF.Detach())
{
cerr << "Can't detach from DF" << endl;
}
}
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;

@ -1,14 +1,8 @@
// digger.cpp
// Usage: Call with a list of TileClass ids separated by a space,
// every (visible) tile on the map with that id will be designated for digging.
// NOTE currently only works with trees
// TODO add a sort of "sub-target" to dig() to make it able to designate stone as well
// TODO add proper cli
// TODO add interactive text based menu
// TODO add ability to mark num closest to cursor
#include <iostream>
#include <integers.h>
@ -25,6 +19,7 @@ using namespace std;
#include <argstream/argstream.h>
// counts the occurances of a certain element in a vector
// used to determine of a given tile is a target
int vec_count(vector<uint16_t>& vec, uint16_t t)
{
int count = 0;
@ -55,6 +50,7 @@ void string_split(vector<string>& tokens, const std::string& src, const std::str
}
}
// this is used to parse the command line options
void parse_int_csv(vector<uint16_t>& targets, const std::string& src)
{
std::string::size_type start = 0;
@ -69,12 +65,6 @@ void parse_int_csv(vector<uint16_t>& targets, const std::string& src)
}
}
// calculates the manhattan distance between two coords
int manhattan_distance(int x, int y, int z, int xx, int yy, int zz)
{
return abs(x-xx)+abs(y-yy)+abs(z-zz);
}
struct DigTarget
{
DigTarget() :
@ -117,14 +107,21 @@ struct DigTarget
sourcex, sourcey, sourcez);
}
int source_distance; // the distance to the source coords, used for sorting
int source_distance; // the distance to the source coords, used for sorting
int grid_x, grid_y;
int local_x, local_y;
int real_x, real_y;
int z;
int grid_x, grid_y; // what grid the target is in
int local_x, local_y; // on what coord in the grid the target is in (0-16)
int real_x, real_y; // real coordinates for target, thats grid*16+local
int z; // z position for target, stored plain since there arent z grids
bool operator<(const DigTarget& o) const { return source_distance < o.source_distance; }
private:
// calculates the manhattan distance between two coords
int manhattan_distance(int x, int y, int z, int xx, int yy, int zz)
{
return abs(x-xx)+abs(y-yy)+abs(z-zz);
}
};
int dig(DFHack::API& DF,
@ -132,7 +129,8 @@ int dig(DFHack::API& DF,
int num = -1,
const int x_source = 0,
const int y_source = 0,
const int z_source = 0)
const int z_source = 0,
bool verbose = false)
{
if (num == 0)
return 0; // max limit of 0, nothing to do
@ -145,8 +143,8 @@ int dig(DFHack::API& DF,
// every tile found, will later be sorted by distance to source
vector<DigTarget> candidates;
//cout << "============================" << endl;
//cout << "source is " << x_source << " " << y_source << " " << z_source << endl;
if (verbose)
cout << "source is " << x_source << " " << y_source << " " << z_source << endl;
// walk the map
for(uint32_t x = 0; x < x_max; x++)
@ -171,13 +169,17 @@ int dig(DFHack::API& DF,
designations[lx][ly].bits.dig == 0 &&
vec_count(targets, DFHack::tileTypeTable[tiles[lx][ly]].c) > 0)
{
candidates.push_back(DigTarget(
DigTarget dt(
x, y, z,
lx, ly,
x_source, y_source, z_source));
//cout << "target found at " << world_x << " " << world_y << " " << z;
//cout << ", " << dt->source_distance << " tiles to source" << endl;
x_source, y_source, z_source);
candidates.push_back(dt);
if (verbose)
{
cout << "target found at " << dt.real_x << " " << dt.real_y << " " << dt.z;
cout << ", " << dt.source_distance << " tiles to source" << endl;
}
}
} // local y
} // local x
@ -185,6 +187,7 @@ int dig(DFHack::API& DF,
}
}
}
// if we found more tiles than was requested, sort them by distance to source,
// keep the front 'num' elements and drop the rest
if (num != -1 && candidates.size() > (unsigned int)num)
@ -194,20 +197,25 @@ int dig(DFHack::API& DF,
}
num = candidates.size();
//cout << "============================" << endl;
//cout << "source is " << x_source << " " << y_source << " " << z_source << endl;
if (verbose)
cout << "=== proceeding to designating targets ===" << endl;
// mark the tiles for actual digging
for (vector<DigTarget>::const_iterator i = candidates.begin(); i != candidates.end(); ++i)
{
//cout << "designating at " << (*i).real_x << " " << (*i).real_y << " " << (*i).z;
//cout << ", " << (*i).source_distance << " tiles to source" << endl;
if (verbose)
{
cout << "designating at " << (*i).real_x << " " << (*i).real_y << " " << (*i).z;
cout << ", " << (*i).source_distance << " tiles to source" << endl;
}
// TODO this could probably be made much better, theres a big chance the trees are on the same grid
// TODO move into function in DigTarget
DF.ReadDesignations((*i).grid_x, (*i).grid_y, (*i).z, (uint32_t *) designations);
designations[(*i).local_x][(*i).local_y].bits.dig = DFHack::designation_default;
DF.WriteDesignations((*i).grid_x, (*i).grid_y, (*i).z, (uint32_t *) designations);
// Mark as dirty so the jobs are properly picked up by the dwarves
DF.WriteDirtyBit((*i).grid_x, (*i).grid_y, (*i).z, true);
}
return num;
@ -285,22 +293,22 @@ void test()
int main (int argc, char** argv)
{
test();
//test();
// Command line options
string s_targets;
string s_origin = "0,0,0";
string s_origin;
bool verbose;
int max;
argstream as(argc,argv);
as >>option('v',"verbose",verbose,"Active verbose mode") // TODO handle verbose
as >>option('v',"verbose",verbose,"Active verbose mode")
>>parameter('o',"origin",s_origin,"Close to where we should designate targets, format: x,y,z")
>>parameter('t',"targets",s_targets,"What kinds of tile we should designate, format: type1,type2")
>>parameter('m',"max",max,"The maximum limit of designated targets")
>>help();
// handle some commands
// some commands need extra care
vector<uint16_t> targets;
parse_int_csv(targets, s_targets);
@ -314,33 +322,32 @@ test();
}
else if (targets.size() == 0 || origin.size() != 3)
{
//cout << "Usage: Call with a list of TileClass ids separated by a space,\n";
//cout << "every (visible) tile on the map with that id will be designated for digging.\n\n";
cout << as.usage();
}
else
{
DFHack::API DF("Memory.xml");
if(!DF.Attach())
if(DF.Attach())
{
cerr << "DF not found" << endl;
return 1;
}
DF.InitMap();
// TODO hack until we have a proper cli to specify origin
int x_source = 134, y_source = 134, z_source = 16; // my wagon starts here; cut trees close to wagon
//DF.InitViewAndCursor();
//if (!DF.getViewCoords(x_source, y_source, z_source))
//{
// cerr << "Enable cursor" << endl;
// return 1;
//}
int count = dig(DF, targets, 10, origin[0],origin[1],origin[2]); // <-- important part
cout << count << " targets designated" << endl;
if (DF.InitMap())
{
int count = dig(DF, targets, 10, origin[0],origin[1],origin[2], verbose);
cout << count << " targets designated" << endl;
DF.Detach();
if (!DF.Detach())
{
cerr << "Unable to detach DF process" << endl;
}
}
else
{
cerr << "Unable to init map" << endl;
}
}
else
{
cerr << "Unable to attach to DF process" << endl;
}
}
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;