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@ -567,6 +567,25 @@ static void push_stockpile_config(lua_State *L, PersistentDataItem &c) {
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get_config_bool(c, STOCKPILE_CONFIG_MONITORED));
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get_config_bool(c, STOCKPILE_CONFIG_MONITORED));
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}
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}
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static void emplace_bulk_stockpile_configs(lua_State *L, PersistentDataItem &c, map<int32_t, map<string, int32_t>> &stockpiles) {
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int32_t id = get_config_val(c, STOCKPILE_CONFIG_ID);
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bool monitored = get_config_bool(c, STOCKPILE_CONFIG_MONITORED);
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map<string, int32_t> stockpile_config;
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stockpile_config.emplace("id", id);
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stockpile_config.emplace("monitored", monitored);
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stockpiles.emplace(id, stockpile_config);
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}
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static void emplace_bulk_stockpile_configs(lua_State *L, int id, bool monitored, map<int32_t, map<string, int32_t>> &stockpiles) {
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map<string, int32_t> stockpile_config;
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stockpile_config.emplace("id", id);
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stockpile_config.emplace("monitored", monitored);
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stockpiles.emplace(id, stockpile_config);
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}
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static void automelt_designate(color_ostream &out) {
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static void automelt_designate(color_ostream &out) {
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DEBUG(status, out).print("entering automelt designate\n");
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DEBUG(status, out).print("entering automelt designate\n");
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out.print("designated %d item(s) for melting\n", do_cycle(out));
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out.print("designated %d item(s) for melting\n", do_cycle(out));
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@ -736,6 +755,8 @@ static int automelt_getSelectedStockpileConfig(lua_State *L){
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return 1;
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return 1;
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}
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}
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static int automelt_getItemCountsAndStockpileConfigs(lua_State *L) {
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static int automelt_getItemCountsAndStockpileConfigs(lua_State *L) {
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color_ostream *out = Lua::GetOutput(L);
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color_ostream *out = Lua::GetOutput(L);
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if (!out)
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if (!out)
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@ -762,24 +783,30 @@ static int automelt_getItemCountsAndStockpileConfigs(lua_State *L) {
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Lua::Push(L, item_count_piles);
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Lua::Push(L, item_count_piles);
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Lua::Push(L, marked_item_count_piles);
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Lua::Push(L, marked_item_count_piles);
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Lua::Push(L, premarked_item_count_piles);
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Lua::Push(L, premarked_item_count_piles);
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int32_t bldg_count = 0;
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map<int32_t, map<string, int32_t>> stockpile_config_map;
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for (auto pile : world->buildings.other.STOCKPILE) {
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for (auto pile : world->buildings.other.STOCKPILE) {
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if (!isStockpile(pile))
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if (!isStockpile(pile))
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continue;
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continue;
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bldg_count++;
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int id = pile->id;
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int id = pile->id;
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if (watched_stockpiles.count(id)) {
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if (watched_stockpiles.count(id)) {
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DEBUG(cycle,*out).print("indexed_id=%d\n", get_config_val(watched_stockpiles[id], STOCKPILE_CONFIG_ID));
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DEBUG(cycle,*out).print("indexed_id=%d\n", get_config_val(watched_stockpiles[id], STOCKPILE_CONFIG_ID));
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push_stockpile_config(L, watched_stockpiles[id]);
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emplace_bulk_stockpile_configs(L, watched_stockpiles[id], stockpile_config_map);
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} else {
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} else {
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push_stockpile_config(L, id, false);
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emplace_bulk_stockpile_configs(L, id, false, stockpile_config_map);
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}
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}
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}
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}
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Lua::Push(L, stockpile_config_map);
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DEBUG(cycle, *out).print("confmap_length: %d\n", stockpile_config_map.size());
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DEBUG(perf, *out).print("exit automelt_getItemCountsAndStockpileConfigs\n");
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DEBUG(perf, *out).print("exit automelt_getItemCountsAndStockpileConfigs\n");
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return 4+bldg_count;
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return 5;
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}
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}
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DFHACK_PLUGIN_LUA_FUNCTIONS{
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DFHACK_PLUGIN_LUA_FUNCTIONS{
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