support click and drag for scrollbars

develop
myk002 2022-10-07 16:27:19 -07:00
parent a088287317
commit ba36e72b33
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GPG Key ID: 8A39CA0FA0C16E78
2 changed files with 29 additions and 3 deletions

@ -43,6 +43,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `digtype`: new ``-z`` option for digtype to restrict designations to the current z-level and down - `digtype`: new ``-z`` option for digtype to restrict designations to the current z-level and down
- UX: List widgets now have mouse-interactive scrollbars - UX: List widgets now have mouse-interactive scrollbars
- UX: You can now hold down the mouse button on a scrollbar to make it scroll multiple times. - UX: You can now hold down the mouse button on a scrollbar to make it scroll multiple times.
- UX: You can now drag the scrollbar to scroll to a specific spot
## Documentation ## Documentation

@ -385,6 +385,7 @@ function Scrollbar:init()
self.last_scroll_ms = 0 self.last_scroll_ms = 0
self.is_first_click = false self.is_first_click = false
self.scroll_spec = nil self.scroll_spec = nil
self.is_dragging = false -- index of the scrollbar tile that we're dragging
self:update(1, 1, 1) self:update(1, 1, 1)
end end
@ -414,6 +415,22 @@ function Scrollbar:update(top_elem, elems_per_page, num_elems)
self.bar_offset, self.bar_height = pos, height self.bar_offset, self.bar_height = pos, height
end end
local function scrollbar_do_drag(scrollbar)
local x,y = dfhack.screen.getMousePos()
x,y = scrollbar.frame_body:localXY(x,y)
local bar_idx = y - scrollbar.bar_offset
local delta = bar_idx - scrollbar.is_dragging
if delta < -2 then
scrollbar.on_scroll('up_large')
elseif delta < 0 then
scrollbar.on_scroll('up_small')
elseif delta > 2 then
scrollbar.on_scroll('down_large')
elseif delta > 0 then
scrollbar.on_scroll('down_small')
end
end
local UP_ARROW_CHAR = string.char(24) local UP_ARROW_CHAR = string.char(24)
local DOWN_ARROW_CHAR = string.char(25) local DOWN_ARROW_CHAR = string.char(25)
local NO_ARROW_CHAR = string.char(32) local NO_ARROW_CHAR = string.char(32)
@ -442,13 +459,18 @@ function Scrollbar:onRenderBody(dc)
dc:seek(0, dc.height-1):char( dc:seek(0, dc.height-1):char(
last_visible_el >= self.num_elems and NO_ARROW_CHAR or DOWN_ARROW_CHAR, last_visible_el >= self.num_elems and NO_ARROW_CHAR or DOWN_ARROW_CHAR,
self.fg, self.bg) self.fg, self.bg)
-- manage state for continuous scrolling if not self.on_scroll then return end
if self.last_scroll_ms == 0 or not self.on_scroll then return end -- manage state for dragging and continuous scrolling
if self.is_dragging then
scrollbar_do_drag(self)
end
if df.global.enabler.mouse_lbut_down == 0 then if df.global.enabler.mouse_lbut_down == 0 then
self.last_scroll_ms = 0 self.last_scroll_ms = 0
self.is_dragging = false
self.scroll_spec = nil self.scroll_spec = nil
return return
end end
if self.last_scroll_ms == 0 then return end
local now = dfhack.getTickCount() local now = dfhack.getTickCount()
local delay = self.is_first_click and local delay = self.is_first_click and
SCROLL_INITIAL_DELAY_MS or SCROLL_DELAY_MS SCROLL_INITIAL_DELAY_MS or SCROLL_DELAY_MS
@ -468,9 +490,12 @@ function Scrollbar:onInput(keys)
elseif y == self.frame_body.height - 1 then scroll_spec = 'down_small' elseif y == self.frame_body.height - 1 then scroll_spec = 'down_small'
elseif y <= self.bar_offset then scroll_spec = 'up_large' elseif y <= self.bar_offset then scroll_spec = 'up_large'
elseif y > self.bar_offset + self.bar_height then scroll_spec = 'down_large' elseif y > self.bar_offset + self.bar_height then scroll_spec = 'down_large'
else
self.is_dragging = y - self.bar_offset
return true
end end
self.scroll_spec = scroll_spec self.scroll_spec = scroll_spec
if scroll_spec then self.on_scroll(scroll_spec) end self.on_scroll(scroll_spec)
-- reset continuous scroll state -- reset continuous scroll state
self.is_first_click = true self.is_first_click = true
self.last_scroll_ms = dfhack.getTickCount() self.last_scroll_ms = dfhack.getTickCount()