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@ -1,4 +1,3 @@
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/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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@ -44,17 +43,23 @@ namespace DFHack
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class DFContextShared;
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class WindowIO;
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class Process;
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/**
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* This class wraps all the different related objects for a particular Process
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* \ingroup grp_context
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*/
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class DFHACK_EXPORT Context
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{
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public:
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Context(Process * p);
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~Context();
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/// @return true if there's version information for the associated Process
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bool isValid();
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/// attach to the related process. Claims OS debugging resources
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bool Attach();
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/// detach from the related process. Releases OS debugging resources
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bool Detach();
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/// @return true if the process is attached.
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bool isAttached();
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/// stop the tracked process
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@ -77,8 +82,6 @@ namespace DFHack
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void ReadRaw (const uint32_t offset, const uint32_t size, uint8_t *target);
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void WriteRaw (const uint32_t offset, const uint32_t size, uint8_t *source);
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// FIXME: this is crap.
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/// get the creatures module
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Creatures * getCreatures();
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@ -125,15 +128,6 @@ namespace DFHack
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bool WriteEffect(const uint32_t index, const t_effect_df40d & effect);
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void FinishReadEffects();
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*/
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/*
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* Trees and shrubs
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*/
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/*
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bool InitReadVegetation( uint32_t & numplants );
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bool ReadVegetation(const int32_t index, t_tree_desc & shrubbery);
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void FinishReadVegetation();
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*/
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/*
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* Notes placed by the player
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*/
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@ -168,12 +162,6 @@ namespace DFHack
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/*
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* Get the other API parts for raw access
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*/
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/*
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// FIXME: BAD!
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bool ReadAllMatgloss(vector< vector< string > > & all);
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*/
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//bool ReadItemTypes(std::vector< std::vector< t_itemType > > & itemTypes);
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private:
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DFContextShared * d;
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};
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