@ -35,6 +35,20 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## New Plugins
## Fixes
## Misc Improvements
## Documentation
## API
## Lua
## Removed
# 50.07-alpha2
## Fixes
-@ `nestboxes`: fixed bug causing nestboxes themselves to be forbidden, which prevented citizens from using them to lay eggs. Now only eggs are forbidden.
- `autobutcher`: implemented work-around for Dwarf Fortress not setting nicknames properly, so that nicknames created in the in-game interface are detected & protect animals from being butchered properly. Note that nicknames for unnamed units are not currently saved by dwarf fortress - use ``enable fix/protect-nicks`` to fix any nicknames created/removed within dwarf fortress so they can be saved/reloaded when you reload the game.
@ -53,8 +67,6 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `confirm`: configuration data is now persisted globally.
- `tailor`: add support for adamantine cloth (off by default); improve logging
## Documentation
## API
- ``Gui::any_civzone_hotkey``, ``Gui::getAnyCivZone``, ``Gui::getSelectedCivZone``: new functions to operate on the new zone system
- Units module: added new predicates for ``isGeldable()``, ``isMarkedForGelding()``, and ``isPet()``
@ -64,8 +76,6 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- ``widgets.FilteredList``: Added ``edit_on_change`` optional parameter to allow a custom callback on filter edit change.
- ``widgets.TabBar``: new library widget (migrated from control-panel.lua)