@ -73,7 +73,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- ``Lua::PushInterfaceKeys()``: transforms viewscreen ``feed()`` keys into something that can be interpreted by lua-based widgets
- ``Lua::PushInterfaceKeys()``: transforms viewscreen ``feed()`` keys into something that can be interpreted by lua-based widgets
- ``Lua::Push()``: now handles maps with otherwise supported keys and values
- ``Lua::Push()``: now handles maps with otherwise supported keys and values
- Constructions module: added ``insert()`` to insert constructions into the game's sorted list.
- Constructions module: added ``insert()`` to insert constructions into the game's sorted list.
- MiscUtils: moved the following string transformation functions from ``uicommon.h``: ``int_to_string``, ``ltrim``, ``rtrim``, and ``trim``
- MiscUtils: moved the following string transformation functions from ``uicommon.h``: ``int_to_string``, ``ltrim``, ``rtrim``, and ``trim``; added ``string_to_int``
## Lua
## Lua
- ``widgets.Scrollbar``: new scrollbar widget that can be paired with an associated scrollable widget. Integrated with ``widgets.Label`` and ``widgets.List``.
- ``widgets.Scrollbar``: new scrollbar widget that can be paired with an associated scrollable widget. Integrated with ``widgets.Label`` and ``widgets.List``.