|
|
@ -400,6 +400,13 @@ bool lightingEngineViewscreen::addLight(int tileId,const lightSource& light)
|
|
|
|
lights[tileId].flicker=true;
|
|
|
|
lights[tileId].flicker=true;
|
|
|
|
return wasLight;
|
|
|
|
return wasLight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void lightingEngineViewscreen::addOclusion(int tileId,const lightCell& c,float thickness)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if(thickness > 0.999 && thickness < 1.001)
|
|
|
|
|
|
|
|
ocupancy[tileId]*=c;
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
ocupancy[tileId]*=(c.power(thickness));
|
|
|
|
|
|
|
|
}
|
|
|
|
lightCell getStandartColor(int colorId)
|
|
|
|
lightCell getStandartColor(int colorId)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
return lightCell(df::global::enabler->ccolor[colorId][0]/255.0f,
|
|
|
|
return lightCell(df::global::enabler->ccolor[colorId][0]/255.0f,
|
|
|
@ -444,32 +451,30 @@ void lightingEngineViewscreen::applyMaterial(int tileId,const matLightDef& mat,f
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if(mat.isTransparent)
|
|
|
|
if(mat.isTransparent)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
if(thickness > 0.999 && thickness < 1.001)
|
|
|
|
addOclusion(tileId,mat.transparency,thickness);
|
|
|
|
ocupancy[tileId]*=mat.transparency;
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
ocupancy[tileId]*=(mat.transparency.power(thickness));
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
else
|
|
|
|
ocupancy[tileId]=lightCell(0,0,0);
|
|
|
|
ocupancy[tileId]=lightCell(0,0,0);
|
|
|
|
if(mat.isEmiting)
|
|
|
|
if(mat.isEmiting)
|
|
|
|
addLight(tileId,mat.makeSource(size));
|
|
|
|
addLight(tileId,mat.makeSource(size));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bool lightingEngineViewscreen::applyMaterial(int tileId,int matType,int matIndex,float size,const matLightDef* def)
|
|
|
|
bool lightingEngineViewscreen::applyMaterial(int tileId,int matType,int matIndex,float size,float thickness,const matLightDef* def)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
matLightDef* m=getMaterial(matType,matIndex);
|
|
|
|
matLightDef* m=getMaterial(matType,matIndex);
|
|
|
|
if(m)
|
|
|
|
if(m)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
applyMaterial(tileId,*m,size);
|
|
|
|
applyMaterial(tileId,*m,size,thickness);
|
|
|
|
return true;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(def)
|
|
|
|
else if(def)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
applyMaterial(tileId,*def,size);
|
|
|
|
applyMaterial(tileId,*def,size,thickness);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
lightCell lightingEngineViewscreen::propogateSun(MapExtras::Block* b, int x,int y,const lightCell& in,bool lastLevel)
|
|
|
|
lightCell lightingEngineViewscreen::propogateSun(MapExtras::Block* b, int x,int y,const lightCell& in,bool lastLevel)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
//TODO unify under addLight/addOclusion
|
|
|
|
const lightCell matStairCase(0.9f,0.9f,0.9f);
|
|
|
|
const lightCell matStairCase(0.9f,0.9f,0.9f);
|
|
|
|
lightCell ret=in;
|
|
|
|
lightCell ret=in;
|
|
|
|
coord2d innerCoord(x,y);
|
|
|
|
coord2d innerCoord(x,y);
|
|
|
@ -645,7 +650,7 @@ void lightingEngineViewscreen::doOcupancyAndLights()
|
|
|
|
if(d.bits.hidden)
|
|
|
|
if(d.bits.hidden)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
curCell=lightCell(0,0,0);
|
|
|
|
curCell=lightCell(0,0,0);
|
|
|
|
continue; // do not process hidden stuff
|
|
|
|
continue; // do not process hidden stuff, TODO other hidden stuff
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//df::tile_occupancy o = b->OccupancyAt(gpos);
|
|
|
|
//df::tile_occupancy o = b->OccupancyAt(gpos);
|
|
|
|
df::tiletype_shape shape = ENUM_ATTR(tiletype,shape,type);
|
|
|
|
df::tiletype_shape shape = ENUM_ATTR(tiletype,shape,type);
|
|
|
@ -670,11 +675,11 @@ void lightingEngineViewscreen::doOcupancyAndLights()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(!d.bits.liquid_type && d.bits.flow_size>0 )
|
|
|
|
else if(!d.bits.liquid_type && d.bits.flow_size>0 )
|
|
|
|
{
|
|
|
|
{
|
|
|
|
applyMaterial(tile,matWater, 1, (float)d.bits.flow_size/7.0f);
|
|
|
|
applyMaterial(tile,matWater, (float)d.bits.flow_size/7.0f, (float)d.bits.flow_size/7.0f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(d.bits.liquid_type && d.bits.flow_size>0)
|
|
|
|
if(d.bits.liquid_type && d.bits.flow_size>0)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
applyMaterial(tile,matLava);
|
|
|
|
applyMaterial(tile,matLava,(float)d.bits.flow_size/7.0f,(float)d.bits.flow_size/7.0f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(shape==df::tiletype_shape::EMPTY || shape==df::tiletype_shape::RAMP_TOP
|
|
|
|
else if(shape==df::tiletype_shape::EMPTY || shape==df::tiletype_shape::RAMP_TOP
|
|
|
|
|| shape==df::tiletype_shape::STAIR_DOWN || shape==df::tiletype_shape::STAIR_UPDOWN)
|
|
|
|
|| shape==df::tiletype_shape::STAIR_DOWN || shape==df::tiletype_shape::STAIR_UPDOWN)
|
|
|
@ -728,7 +733,8 @@ void lightingEngineViewscreen::doOcupancyAndLights()
|
|
|
|
for(int i=0;i<block->plants.size();i++)
|
|
|
|
for(int i=0;i<block->plants.size();i++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
df::plant* cPlant=block->plants[i];
|
|
|
|
df::plant* cPlant=block->plants[i];
|
|
|
|
|
|
|
|
if (cPlant->grow_counter <180000) //todo maybe smaller light/oclusion?
|
|
|
|
|
|
|
|
continue;
|
|
|
|
df::coord2d pos=cPlant->pos;
|
|
|
|
df::coord2d pos=cPlant->pos;
|
|
|
|
pos=worldToViewportCoord(pos,vp,window2d);
|
|
|
|
pos=worldToViewportCoord(pos,vp,window2d);
|
|
|
|
int tile=getIndex(pos.x,pos.y);
|
|
|
|
int tile=getIndex(pos.x,pos.y);
|
|
|
@ -823,24 +829,24 @@ void lightingEngineViewscreen::doOcupancyAndLights()
|
|
|
|
if(!mat)mat=&matWall;
|
|
|
|
if(!mat)mat=&matWall;
|
|
|
|
if(def->light.isEmiting)
|
|
|
|
if(def->light.isEmiting)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
addLight(tile,def->light.makeSource());
|
|
|
|
addLight(tile,def->light.makeSource(def->size));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(mat->isEmiting)
|
|
|
|
else if(mat->isEmiting)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
addLight(tile,mat->makeSource());
|
|
|
|
addLight(tile,mat->makeSource(def->size));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(def->light.isTransparent)
|
|
|
|
if(def->light.isTransparent)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
ocupancy[tile]*=def->light.transparency;
|
|
|
|
addOclusion(tile,def->light.transparency,def->size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
else
|
|
|
|
{
|
|
|
|
{
|
|
|
|
ocupancy[tile]*=mat->transparency;
|
|
|
|
addOclusion(tile,mat->transparency,def->size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
else
|
|
|
|
{
|
|
|
|
{
|
|
|
|
applyMaterial(tile,def->light);
|
|
|
|
applyMaterial(tile,def->light,def->size,def->thickness);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -901,9 +907,6 @@ matLightDef lua_parseMatDef(lua_State* L)
|
|
|
|
else
|
|
|
|
else
|
|
|
|
lua_pop(L,1);
|
|
|
|
lua_pop(L,1);
|
|
|
|
GETLUAFLAG(ret.flicker,"flicker");
|
|
|
|
GETLUAFLAG(ret.flicker,"flicker");
|
|
|
|
GETLUAFLAG(ret.useThickness,"useThickness");
|
|
|
|
|
|
|
|
GETLUAFLAG(ret.sizeModifiesPower,"sizeModifiesPower");
|
|
|
|
|
|
|
|
GETLUAFLAG(ret.sizeModifiesRange,"sizeModifiesRange");
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
int lightingEngineViewscreen::parseMaterials(lua_State* L)
|
|
|
|
int lightingEngineViewscreen::parseMaterials(lua_State* L)
|
|
|
@ -992,6 +995,15 @@ int lightingEngineViewscreen::parseBuildings(lua_State* L)
|
|
|
|
engine->buildingDefs[std::make_tuple(type,subtype,custom)]=current;
|
|
|
|
engine->buildingDefs[std::make_tuple(type,subtype,custom)]=current;
|
|
|
|
GETLUAFLAG(current.poweredOnly,"poweredOnly");
|
|
|
|
GETLUAFLAG(current.poweredOnly,"poweredOnly");
|
|
|
|
GETLUAFLAG(current.useMaterial,"useMaterial");
|
|
|
|
GETLUAFLAG(current.useMaterial,"useMaterial");
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lua_getfield(L,-1,"size");
|
|
|
|
|
|
|
|
current.size=luaL_optnumber(L,-1,1);
|
|
|
|
|
|
|
|
lua_pop(L,1);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lua_getfield(L,-1,"thickness");
|
|
|
|
|
|
|
|
current.thickness=luaL_optnumber(L,-1,1);
|
|
|
|
|
|
|
|
lua_pop(L,1);
|
|
|
|
|
|
|
|
|
|
|
|
lua_pop(L, 1);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|