DiggingInvaders: get rid of the framework for assigning multiple dig/deconstruct/etc operations at the same time.

develop
expwnent 2013-01-03 14:16:10 -05:00
parent 0b68e66dc9
commit b62e50f2e1
1 changed files with 62 additions and 106 deletions

@ -286,15 +286,15 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
unordered_set<df::coord, PointHash> requiresZPos;
//find important edges
list<Edge> importantEdges;
Edge firstImportantEdge(df::coord(), df::coord(), -1);
for ( auto i = localPts.begin(); i != localPts.end(); i++ ) {
df::coord pt = *i;
if ( costMap.find(pt) == costMap.end() )
continue;
if ( parentMap.find(pt) == parentMap.end() )
continue;
if ( workNeeded[pt] == 0 )
continue;
//if ( workNeeded[pt] == 0 )
// continue;
while ( parentMap.find(pt) != parentMap.end() ) {
out.print("(%d,%d,%d)\n", pt.x, pt.y, pt.z);
df::coord parent = parentMap[pt];
@ -311,8 +311,10 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
}
}
//if ( workNeeded[pt] > workNeeded[parent] ) {
importantEdges.push_front(Edge(pt,parent,0));
//importantEdges.push_front(Edge(pt,parent,0));
//}
firstImportantEdge = Edge(pt,parent,0);
out.print("(%d,%d,%d) -> (%d,%d,%d)\n", parent.x,parent.y,parent.z, pt.x,pt.y,pt.z);
}
pt = parent;
}
@ -341,38 +343,29 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
requiresZPos.erase(toDelete.begin(), toDelete.end());
toDelete.clear();
bool didSomething = false;
df::coord where;
for ( auto i = importantEdges.begin(); i != importantEdges.end(); i++ ) {
Edge e = *i;
df::coord pt1 = e.p1;
df::coord pt2 = e.p2;
if ( costMap[e.p2] < costMap[e.p1] ) {
pt1 = e.p2;
pt2 = e.p1;
//do whatever you need to do at the first important edge
df::coord pt1 = firstImportantEdge.p1;
df::coord pt2 = firstImportantEdge.p2;
if ( costMap[pt1] > costMap[pt2] ) {
df::coord temp = pt1;
pt1 = pt2;
pt2 = temp;
}
out.print("(%d,%d,%d) -> (%d,%d,%d)\n", pt1.x,pt1.y,pt1.z, pt2.x,pt2.y,pt2.z);
df::map_block* block1 = Maps::getTileBlock(pt1);
df::map_block* block2 = Maps::getTileBlock(pt2);
bool passable1 = block1->walkable[pt1.x&0x0F][pt1.y&0x0F];
bool passable2 = block2->walkable[pt2.x&0x0F][pt2.y&0x0F];
//TODO: if actions required > 1, continue
df::building* building = Buildings::findAtTile(pt2);
df::coord buildingPos = pt2;
if ( pt1.z > pt2.z ) {
building = Buildings::findAtTile(df::coord(pt2.x,pt2.y,pt2.z+1));
buildingPos = df::coord(pt2.x,pt2.y,pt2.z);
}
if ( building != NULL && building->getType() == df::enums::building_type::Stockpile ) {
continue;
}
if ( building != NULL && passable2 ) {
//building = NULL;
buildingPos = df::coord(pt2.x,pt2.y,pt2.z+1);
}
if ( building != NULL ) {
out.print("%s, line %d: Destroying building %d at (%d,%d,%d)\n", __FILE__, __LINE__, building->id, pt2.x,pt2.y,pt2.z);
//building->flags.bits.almost_deleted = true;
df::job* job = new df::job;
job->job_type = df::enums::job_type::DestroyBuilding;
@ -394,21 +387,14 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
building->jobs.clear();
building->jobs.push_back(job);
Job::linkIntoWorld(job);
didSomething = true;
where = pt2;
break;
} else {
out.print("%d\n", __LINE__);
df::tiletype* type1 = Maps::getTileType(pt1);
df::tiletype* type2 = Maps::getTileType(pt2);
df::tiletype_shape shape1 = ENUM_ATTR(tiletype, shape, *type1);
df::tiletype_shape shape2 = ENUM_ATTR(tiletype, shape, *type2);
bool construction2 = ENUM_ATTR(tiletype, material, *type2) == df::enums::tiletype_material::CONSTRUCTION;
if ( construction2 ) {
out.print("%d\n", __LINE__);
out.print("%s, line %d. Removing construction (%d,%d,%d)\n", __FILE__, __LINE__, pt2.x,pt2.y,pt2.z);
df::job* job = new df::job();
df::job* job = new df::job;
job->job_type = df::enums::job_type::RemoveConstruction;
df::general_ref_unit_workerst* workerRef = new df::general_ref_unit_workerst;
workerRef->unit_id = firstInvader->id;
@ -422,19 +408,8 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
firstInvader->job.hunt_target = NULL;
firstInvader->job.destroy_target = NULL;
Job::linkIntoWorld(job);
didSomething = true;
where = pt2;
break;
}
/*if ( pt1.z != pt2.z && shape1 != df::enums::tiletype_shape::STAIR_DOWN && shape1 != df::enums::tiletype_shape::STAIR_UPDOWN ) {
block1->tiletype[pt2.x&0x0F][pt2.y&0x0F] = df::enums::tiletype::ConstructedStairUD;
where = pt2;
didSomething = true;
break;
}*/
out.print("%d\n", __LINE__);
} else {
//must be a dig job
bool up = requiresZPos.find(pt2) != requiresZPos.end();
bool down = requiresZNeg.find(pt2) != requiresZNeg.end();
df::job* job = new df::job;
@ -464,9 +439,10 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
firstInvader->path.path.x.clear();
firstInvader->path.path.y.clear();
firstInvader->path.path.z.clear();
out.print("Digging at (%d,%d,%d)\n", job->pos.x, job->pos.y, job->pos.z);
Job::linkIntoWorld(job);
//TODO: test if he already has a pick
//create and give a pick
df::item_weaponst* pick = new df::item_weaponst;
pick->pos = firstInvader->pos;
@ -520,28 +496,8 @@ void doDiggingInvaders(color_ostream& out, void* ptr) {
}
}
Items::moveToInventory(cache, pick, firstInvader, df::unit_inventory_item::T_mode::Weapon, part);
didSomething = true;
where = pt2;
break;
}
}
out << "didSomething = " << didSomething << endl;
if ( !didSomething )
return;
/*
Cost cost = costMap[where];
float cost_tick = 0;
cost_tick += cost.cost[CostDimension::Distance];
cost_tick += cost.cost[CostDimension::DestroyBuilding] / (float)destroySpeed;
cost_tick += cost.cost[CostDimension::Dig] / (float)digSpeed;
EventManager::EventHandler handle(doDiggingInvaders);
Plugin* me = Core::getInstance().getPluginManager()->getPluginByName("diggingInvaders");
//EventManager::registerTick(handle, (int32_t)cost_tick, me);
df::global::world->reindex_pathfinding = true;
*/
}
int64_t getEdgeCost(color_ostream& out, df::coord pt1, df::coord pt2) {