@ -89,6 +89,7 @@ Creatures::Creatures(APIPrivate* _d)
creatures . physical_offset = minfo - > getOffset ( " creature_physical " ) ;
creatures . physical_offset = minfo - > getOffset ( " creature_physical " ) ;
creatures . mood_offset = minfo - > getOffset ( " creature_mood " ) ;
creatures . mood_offset = minfo - > getOffset ( " creature_mood " ) ;
creatures . pickup_equipment_bit = minfo - > getOffset ( " creature_pickup_equipment_bit " ) ;
creatures . pickup_equipment_bit = minfo - > getOffset ( " creature_pickup_equipment_bit " ) ;
creatures . current_job_offset = minfo - > getOffset ( " creature_current_job " ) ;
// soul offsets
// soul offsets
creatures . soul_skills_vector_offset = minfo - > getOffset ( " soul_skills_vector " ) ;
creatures . soul_skills_vector_offset = minfo - > getOffset ( " soul_skills_vector " ) ;
creatures . soul_mental_offset = minfo - > getOffset ( " soul_mental " ) ;
creatures . soul_mental_offset = minfo - > getOffset ( " soul_mental " ) ;
@ -157,6 +158,7 @@ bool Creatures::ReadCreature (const int32_t index, t_creature & furball)
}
}
// non-SHM slow path
// non-SHM slow path
memory_info * minfo = d - > d - > offset_descriptor ;
// read pointer from vector at position
// read pointer from vector at position
uint32_t temp = d - > p_cre - > at ( index ) ;
uint32_t temp = d - > p_cre - > at ( index ) ;
@ -194,6 +196,19 @@ bool Creatures::ReadCreature (const int32_t index, t_creature & furball)
// profession
// profession
furball . profession = p - > readByte ( temp + offs . profession_offset ) ;
furball . profession = p - > readByte ( temp + offs . profession_offset ) ;
furball . current_job . occupationPtr = p - > readDWord ( temp + offs . current_job_offset ) ;
if ( furball . current_job . occupationPtr )
{
furball . current_job . active = true ;
furball . current_job . jobType = p - > readByte ( furball . current_job . occupationPtr + minfo - > getOffset ( " job_type " ) ) ;
furball . current_job . jobId = p - > readDWord ( furball . current_job . occupationPtr + minfo - > getOffset ( " job_id " ) ) ;
}
else
{
furball . current_job . active = false ; ;
}
// current job HACK: the job object isn't cleanly represented here
// current job HACK: the job object isn't cleanly represented here
/*
/*
uint32_t jobIdAddr = p - > readDWord ( temp + offs . creature_current_job_offset ) ;
uint32_t jobIdAddr = p - > readDWord ( temp + offs . creature_current_job_offset ) ;
@ -342,3 +357,23 @@ bool Creatures::getCurrentCursorCreature(uint32_t & creature_index)
return true ;
return true ;
}
}
*/
*/
bool Creatures : : ReadJob ( const t_creature * furball , vector < t_material > & mat )
{
unsigned int i ;
if ( ! d - > Inited ) return false ;
if ( ! furball - > current_job . active ) return false ;
Process * p = d - > owner ;
memory_info * minfo = d - > d - > offset_descriptor ;
DfVector < uint32_t > cmats ( p , furball - > current_job . occupationPtr + minfo - > getOffset ( " job_materials_vector " ) ) ;
mat . resize ( cmats . size ( ) ) ;
for ( i = 0 ; i < cmats . size ( ) ; i + + )
{
printf ( " ! " ) ;
mat [ i ] . typeA = p - > readWord ( cmats [ i ] + minfo - > getOffset ( " job_material_maintype " ) ) ;
mat [ i ] . typeB = p - > readWord ( cmats [ i ] + minfo - > getOffset ( " job_material_sectype1 " ) ) ;
mat [ i ] . typeC = p - > readWord ( cmats [ i ] + minfo - > getOffset ( " job_material_sectype2 " ) ) ;
}
return true ;
}