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@ -1,7 +1,6 @@
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# designate an area for digging according to a plan in csv format
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fname = $script_args[0].to_s
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print(fname)
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if not $script_args[0] then
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puts " Usage: digfort <plan filename>"
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@ -19,29 +18,10 @@ end
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planfile = File.read(fname)
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if df.cursor.x == -30000
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puts "place the game cursor to the top-left corner of the design"
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puts "place the game cursor to the top-left corner of the design and retry"
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throw :script_finished
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end
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# a sample CSV file
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# empty lines are ignored
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# a special comment with start(dx, dy) means the actual patterns starts at cursor.x-dx, cursor.y-dy
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# the CSV file should be saved in the main DF directory, alongside of Dwarf Fortress.exe
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sample_csv = <<EOS
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# start(3, 4)
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,d,d,d,d,d,d
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d, , , , , , ,d
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d, , , , , , ,d
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d, ,d, , ,d, ,d
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h, , , , , , ,h
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h,h,h,h,h,h,h,h
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h,h, ,d,d, ,h,h
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h,h,h,h,h,h,h,h
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,h,h,h,h,h,h
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, , ,h,h,h
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, , , ,h,h
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EOS
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offset = [0, 0]
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tiles = []
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planfile.each_line { |l|
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@ -58,7 +38,7 @@ planfile.each_line { |l|
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}
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}
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x = x0 = df.cursor.x - offset[0]
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x = df.cursor.x - offset[0]
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y = df.cursor.y - offset[1]
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z = df.cursor.z
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@ -78,7 +58,7 @@ tiles.each { |line|
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end
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x += 1
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}
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x = x0
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x = df.cursor.x - offset[0]
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y += 1
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}
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