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@ -32,6 +32,12 @@
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#include "df/building_def_workshopst.h"
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#include "df/building_def_workshopst.h"
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#include "df/building_def_furnacest.h"
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#include "df/building_def_furnacest.h"
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#include "df/building_wellst.h"
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#include "df/building_wellst.h"
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#include "df/building_water_wheelst.h"
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#include "df/building_screw_pumpst.h"
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#include "df/building_axle_horizontalst.h"
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#include "df/building_windmillst.h"
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#include "df/building_siegeenginest.h"
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#include "df/building_rollersst.h"
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#include "df/descriptor_color.h"
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#include "df/descriptor_color.h"
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#include "df/descriptor_pattern.h"
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#include "df/descriptor_pattern.h"
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@ -61,6 +67,7 @@
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#include "modules/Items.h"
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#include "modules/Items.h"
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#include "modules/Buildings.h"
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#include "modules/Buildings.h"
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#include "modules/Units.h"
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#include "modules/Units.h"
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#include "modules/World.h"
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#include "TileTypes.h"
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#include "TileTypes.h"
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#include "MiscUtils.h"
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#include "MiscUtils.h"
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@ -223,7 +230,8 @@ void CopyBuilding(int buildingIndex, RemoteFortressReader::BuildingInstance * re
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remote_build->set_pos_z_max(local_build->z);
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remote_build->set_pos_z_max(local_build->z);
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auto buildingType = remote_build->mutable_building_type();
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auto buildingType = remote_build->mutable_building_type();
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buildingType->set_building_type(local_build->getType());
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auto type = local_build->getType();
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buildingType->set_building_type(type);
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buildingType->set_building_subtype(local_build->getSubtype());
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buildingType->set_building_subtype(local_build->getSubtype());
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buildingType->set_building_custom(local_build->getCustomType());
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buildingType->set_building_custom(local_build->getCustomType());
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@ -245,6 +253,148 @@ void CopyBuilding(int buildingIndex, RemoteFortressReader::BuildingInstance * re
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room->add_extents(local_build->room.extents[i]);
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room->add_extents(local_build->room.extents[i]);
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}
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}
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}
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}
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remote_build->set_direction(0);
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switch (type)
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{
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case df::enums::building_type::NONE:
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break;
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case df::enums::building_type::Chair:
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break;
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case df::enums::building_type::Bed:
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break;
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case df::enums::building_type::Table:
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break;
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case df::enums::building_type::Coffin:
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break;
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case df::enums::building_type::FarmPlot:
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break;
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case df::enums::building_type::Furnace:
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break;
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case df::enums::building_type::TradeDepot:
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break;
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case df::enums::building_type::Shop:
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break;
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case df::enums::building_type::Door:
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break;
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case df::enums::building_type::Floodgate:
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break;
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case df::enums::building_type::Box:
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break;
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case df::enums::building_type::Weaponrack:
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break;
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case df::enums::building_type::Armorstand:
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break;
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case df::enums::building_type::Workshop:
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break;
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case df::enums::building_type::Cabinet:
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break;
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case df::enums::building_type::Statue:
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break;
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case df::enums::building_type::WindowGlass:
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break;
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case df::enums::building_type::WindowGem:
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break;
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case df::enums::building_type::Well:
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break;
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case df::enums::building_type::Bridge:
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break;
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case df::enums::building_type::RoadDirt:
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break;
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case df::enums::building_type::RoadPaved:
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break;
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case df::enums::building_type::SiegeEngine:
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{
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auto actual = strict_virtual_cast<df::building_siegeenginest>(local_build);
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if (actual)
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remote_build->set_direction(actual->facing);
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}
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break;
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case df::enums::building_type::Trap:
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break;
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case df::enums::building_type::AnimalTrap:
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break;
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case df::enums::building_type::Support:
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break;
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case df::enums::building_type::ArcheryTarget:
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break;
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case df::enums::building_type::Chain:
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break;
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case df::enums::building_type::Cage:
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break;
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case df::enums::building_type::Stockpile:
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break;
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case df::enums::building_type::Civzone:
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break;
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case df::enums::building_type::Weapon:
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break;
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case df::enums::building_type::Wagon:
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break;
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case df::enums::building_type::ScrewPump:
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{
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auto actual = strict_virtual_cast<df::building_screw_pumpst>(local_build);
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if (actual)
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remote_build->set_direction(actual->direction);
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}
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break;
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case df::enums::building_type::Construction:
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break;
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case df::enums::building_type::Hatch:
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break;
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case df::enums::building_type::GrateWall:
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break;
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case df::enums::building_type::GrateFloor:
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break;
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case df::enums::building_type::BarsVertical:
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break;
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case df::enums::building_type::BarsFloor:
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break;
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case df::enums::building_type::GearAssembly:
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break;
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case df::enums::building_type::AxleHorizontal:
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{
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auto actual = strict_virtual_cast<df::building_axle_horizontalst>(local_build);
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if (actual)
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remote_build->set_direction(actual->is_vertical);
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}
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break;
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case df::enums::building_type::AxleVertical:
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break;
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case df::enums::building_type::WaterWheel:
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{
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auto actual = strict_virtual_cast<df::building_water_wheelst>(local_build);
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if (actual)
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remote_build->set_direction(actual->is_vertical);
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}
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break;
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case df::enums::building_type::Windmill:
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{
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auto actual = strict_virtual_cast<df::building_windmillst>(local_build);
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if (actual)
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remote_build->set_direction(actual->orient_angle);
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}
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break;
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case df::enums::building_type::TractionBench:
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break;
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case df::enums::building_type::Slab:
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break;
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case df::enums::building_type::Nest:
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break;
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case df::enums::building_type::NestBox:
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break;
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case df::enums::building_type::Hive:
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break;
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case df::enums::building_type::Rollers:
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{
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auto actual = strict_virtual_cast<df::building_rollersst>(local_build);
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if (actual)
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remote_build->set_direction(actual->direction);
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}
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break;
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default:
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break;
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}
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}
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}
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RemoteFortressReader::TiletypeMaterial TranslateMaterial(df::tiletype_material material)
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RemoteFortressReader::TiletypeMaterial TranslateMaterial(df::tiletype_material material)
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@ -1422,6 +1572,9 @@ static command_result GetWorldMap(color_ostream &stream, const EmptyMessage *in,
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out->set_center_x(pos_x);
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out->set_center_x(pos_x);
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out->set_center_y(pos_y);
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out->set_center_y(pos_y);
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out->set_center_z(pos_z);
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out->set_center_z(pos_z);
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out->set_cur_year(World::ReadCurrentYear());
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out->set_cur_year_tick(World::ReadCurrentTick());
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return CR_OK;
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return CR_OK;
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}
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}
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