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@ -108,6 +108,7 @@ bool lightingEngineViewscreen::lightUpCell(lightCell& power,int dx,int dy,int tx
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{
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size_t tile=getIndex(tx,ty);
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float dsq=dx*dx+dy*dy;
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float dt=sqrt(dsq);
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lightCell& v=ocupancy[tile];
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lightSource& ls=lights[tile];
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bool wallhack=false;
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@ -116,9 +117,9 @@ bool lightingEngineViewscreen::lightUpCell(lightCell& power,int dx,int dy,int tx
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if (dsq>0 && !wallhack)
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{
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power.r=power.r*(pow(v.r,dsq));
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power.g=power.g*(pow(v.g,dsq));
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power.b=power.b*(pow(v.b,dsq));
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power.r=power.r*(pow(v.r,dt));
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power.g=power.g*(pow(v.g,dt));
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power.b=power.b*(pow(v.b,dt));
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}
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if(ls.radius>0 && dsq>0)
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{
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@ -189,6 +190,7 @@ void lightingEngineViewscreen::updateWindow()
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if(lightMap.size()!=myRenderer->lightGrid.size())
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{
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reinit();
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myRenderer->invalidate();
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return;
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}
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std::swap(lightMap,myRenderer->lightGrid);
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@ -216,6 +218,8 @@ bool lightingEngineViewscreen::addLight(int tileId,const lightSource& light)
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}
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void lightingEngineViewscreen::doOcupancyAndLights()
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{
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lightSource sun(lightCell(1,1,1),15);
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lightSource lava(lightCell(0.8f,0.2f,0.2f),5);
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rect2d vp=getMapViewport();
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@ -306,15 +310,18 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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curCell=lightCell(0.85f,0.85f,0.85f);
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df::tiletype* type = Maps::getTileType(x,y,window_z);
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if(!type)
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{
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//unallocated, do sky
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addLight(tile,sun);
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continue;
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}
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df::tiletype_shape shape = ENUM_ATTR(tiletype,shape,*type);
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df::tile_designation* d=Maps::getTileDesignation(x,y,window_z);
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df::tile_designation* d2=Maps::getTileDesignation(x,y,window_z-1);
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df::tile_occupancy* o=Maps::getTileOccupancy(x,y,window_z);
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if(!o || !d )
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continue;
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if(shape==df::tiletype_shape::BROOK_BED || shape==df::tiletype_shape::WALL || shape==df::tiletype_shape::TREE /*|| o->bits.building*/)
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if(shape==df::tiletype_shape::BROOK_BED || shape==df::tiletype_shape::WALL || shape==df::tiletype_shape::TREE || d->bits.hidden )
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{
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curCell=lightCell(0,0,0);
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}
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@ -366,12 +373,12 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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&& d2 && d2->bits.liquid_type && d2->bits.flow_size>0)
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)
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{
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lightSource lava(lightCell(0.8f,0.2f,0.2f),5);
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addLight(tile,lava);
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}
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if(d->bits.outside && d->bits.flow_size==0)
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{
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lightSource sun(lightCell(1,1,1),15);
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addLight(tile,sun);
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}
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