Remove a few things from building_reader that haven't been updated yet.

develop
Rose 2022-12-26 17:05:06 -08:00
parent 947863750e
commit b1ea3e8f02
1 changed files with 25 additions and 23 deletions

@ -316,7 +316,8 @@ void CopyBuilding(int buildingIndex, RemoteFortressReader::BuildingInstance * re
material->set_mat_index(local_build->mat_index);
remote_build->set_building_flags(local_build->flags.whole);
remote_build->set_is_room(local_build->is_room);
//FIXME: Figure out what to replace this with.
//remote_build->set_is_room(local_build->is_room);
if (local_build->room.width > 0 && local_build->room.height > 0 && local_build->room.extents != nullptr)
{
auto room = remote_build->mutable_room();
@ -607,28 +608,29 @@ void CopyBuilding(int buildingIndex, RemoteFortressReader::BuildingInstance * re
}
case df::enums::building_type::ArcheryTarget:
{
auto actual = strict_virtual_cast<df::building_archerytargetst>(local_build);
if (actual)
{
auto facing = actual->archery_direction;
switch (facing)
{
case df::building_archerytargetst::TopToBottom:
remote_build->set_direction(NORTH);
break;
case df::building_archerytargetst::BottomToTop:
remote_build->set_direction(SOUTH);
break;
case df::building_archerytargetst::LeftToRight:
remote_build->set_direction(WEST);
break;
case df::building_archerytargetst::RightToLeft:
remote_build->set_direction(EAST);
break;
default:
break;
}
}
//FIXME: Need to decode archery targets again.
//auto actual = strict_virtual_cast<df::building_archerytargetst>(local_build);
//if (actual)
//{
// auto facing = actual->archery_direction;
// switch (facing)
// {
// case df::building_archerytargetst::TopToBottom:
// remote_build->set_direction(NORTH);
// break;
// case df::building_archerytargetst::BottomToTop:
// remote_build->set_direction(SOUTH);
// break;
// case df::building_archerytargetst::LeftToRight:
// remote_build->set_direction(WEST);
// break;
// case df::building_archerytargetst::RightToLeft:
// remote_build->set_direction(EAST);
// break;
// default:
// break;
// }
//}
break;
}
case df::enums::building_type::Chain: