Finish and document hotkey-notes

All working correctly - thus ends the long story of the needs_porting
folder.
develop
Peridexis Errant 2015-01-08 11:11:09 +11:00
parent 5b54909886
commit b030bb08fe
3 changed files with 18 additions and 18 deletions

@ -1,4 +1,8 @@
DFHack Future DFHack Future
New Scripts
hotkey-notes: print key, name, and jump position of hotkeys
Removed
needs_porting/*

@ -2394,6 +2394,10 @@ is "hfs-pit 1 0 0", ie single-tile wide with no walls or stairs.
First example is a four-across pit with stairs but no walls; second is a First example is a four-across pit with stairs but no walls; second is a
two-across pit with stairs but no walls. two-across pit with stairs but no walls.
hotkey-notes
============
Lists the key, name, and jump position of your hotkeys.
lever lever
===== =====
Allow manipulation of in-game levers from the dfhack console. Allow manipulation of in-game levers from the dfhack console.

@ -1,20 +1,12 @@
-- prints info on assigned hotkeys to the console -- prints info on assigned hotkeys to the console
-- A work in progress, hoping for some help! local h_list = {'F1', 'F2', 'F3', 'F4', 'F5', 'F6', 'F7', 'F8',
-- A different approach might be needed depending on internal structures, 'Shift+F1', 'Shift+F2', 'Shift+F3', 'Shift+F4',
-- but this gets the idea across. 'Shift+F5', 'Shift+F6', 'Shift+F7', 'Shift+F8'}
local hotkeys = {'F1 ', 'F2 ', 'F3 ', 'F4 ', 'F5 ', 'F6 ', for i=1, #df.global.ui.main.hotkeys do
'F7 ', 'F8 ', 'F9 ', 'F10', 'F11', 'F12'} local hk = df.global.ui.main.hotkeys[i-1]
if hk.cmd ~= -1 then
for i=1, #hotkeys do print(h_list[i]..': '..hk.name..': x='..hk.x..' y='..hk.y..' z='..hk.z)
local hk = hotkeys[i] end
hk = {id=hk}
-- PLACEHOLDER PROPERTIES ONLY!
hk.name = '_name'
hk.x = df.global.window_x
hk.y = df.global.window_y
hk.z = df.global.window_z
print(hk.id..' '..hk.name..' X= '..hk.x..', Y= '..hk.y..', Z= '..hk.z)
end end