update changelog

develop
myk002 2021-05-31 08:34:59 -07:00
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@ -44,6 +44,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `blueprint`: make ``depth`` and ``name`` parameters optional. ``depth`` now defaults to ``1`` (current level only) and ``name`` defaults to "blueprint" - `blueprint`: make ``depth`` and ``name`` parameters optional. ``depth`` now defaults to ``1`` (current level only) and ``name`` defaults to "blueprint"
- `blueprint`: allow ``depth`` to be negative, which will result in the blueprints being written from the highest z-level to the lowest. before, blueprints were always written from the lowest z-level to the highest. - `blueprint`: allow ``depth`` to be negative, which will result in the blueprints being written from the highest z-level to the lowest. before, blueprints were always written from the lowest z-level to the highest.
- `blueprint`: add the ``--cursor`` option to set the starting coordinate for the generated blueprints. a game cursor is no longer necessary if this option is used. - `blueprint`: add the ``--cursor`` option to set the starting coordinate for the generated blueprints. a game cursor is no longer necessary if this option is used.
- `quickfort`: the Dreamfort blueprint set can now be comfortably built in a 1x1 embark
- `tweak` hide-priority: changed so that priorities stay hidden (or visible) when exiting and re-entering the designations menu - `tweak` hide-priority: changed so that priorities stay hidden (or visible) when exiting and re-entering the designations menu
## Lua ## Lua