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@ -20,6 +20,7 @@
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* - Kill/revive creature(s) with --kill/--revive
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* - Show skills/labors only when -ss/-sl/-v is given or a skill/labor is changed
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* - Allow multiple -i switches
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* - Hide skills with level 0 and 0 experience points
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* Done:
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* - Add switch -1 to only display one line for every creature. Good for an overview.
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@ -311,10 +312,13 @@ void printCreature(DFHack::Context * DF, const DFHack::t_creature & creature, in
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skillname = "Unknown skill";
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cout << e.what() << endl;
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}
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if (skillrating > 0 || skillexperience > 0)
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{
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cout << "(Skill " << int(skillid) << ") " << setw(16) << skillname << ": "
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<< skillrating << "/" << skillexperience << endl;
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}
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}
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}
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for(unsigned int i = 0; i < NUM_CREATURE_LABORS;i++)
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{
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