commit
abfbfd5f70
@ -1,6 +0,0 @@
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project(dfhack-tinythread)
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add_library(dfhack-tinythread STATIC EXCLUDE_FROM_ALL tinythread.cpp tinythread.h)
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if(UNIX)
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target_link_libraries(dfhack-tinythread pthread)
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endif()
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ide_folder(dfhack-tinythread "Depends")
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@ -1,313 +0,0 @@
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/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; -*-
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Copyright (c) 2010-2012 Marcus Geelnard
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This software is provided 'as-is', without any express or implied
|
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warranty. In no event will the authors be held liable for any damages
|
|
||||||
arising from the use of this software.
|
|
||||||
|
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Permission is granted to anyone to use this software for any purpose,
|
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including commercial applications, and to alter it and redistribute it
|
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||||||
freely, subject to the following restrictions:
|
|
||||||
|
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||||||
1. The origin of this software must not be misrepresented; you must not
|
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||||||
claim that you wrote the original software. If you use this software
|
|
||||||
in a product, an acknowledgment in the product documentation would be
|
|
||||||
appreciated but is not required.
|
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||||||
|
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2. Altered source versions must be plainly marked as such, and must not be
|
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||||||
misrepresented as being the original software.
|
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||||||
|
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3. This notice may not be removed or altered from any source
|
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distribution.
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*/
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#include <exception>
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#include "tinythread.h"
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#if defined(_TTHREAD_POSIX_)
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#include <unistd.h>
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#include <map>
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#elif defined(_TTHREAD_WIN32_)
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#include <process.h>
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#endif
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namespace tthread {
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//------------------------------------------------------------------------------
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// condition_variable
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//------------------------------------------------------------------------------
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// NOTE 1: The Win32 implementation of the condition_variable class is based on
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// the corresponding implementation in GLFW, which in turn is based on a
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// description by Douglas C. Schmidt and Irfan Pyarali:
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// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
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//
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// NOTE 2: Windows Vista actually has native support for condition variables
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// (InitializeConditionVariable, WakeConditionVariable, etc), but we want to
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// be portable with pre-Vista Windows versions, so TinyThread++ does not use
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// Vista condition variables.
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//------------------------------------------------------------------------------
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#if defined(_TTHREAD_WIN32_)
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#define _CONDITION_EVENT_ONE 0
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#define _CONDITION_EVENT_ALL 1
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#endif
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#if defined(_TTHREAD_WIN32_)
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condition_variable::condition_variable() : mWaitersCount(0)
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{
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mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL);
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mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL);
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InitializeCriticalSection(&mWaitersCountLock);
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}
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#endif
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#if defined(_TTHREAD_WIN32_)
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condition_variable::~condition_variable()
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{
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CloseHandle(mEvents[_CONDITION_EVENT_ONE]);
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CloseHandle(mEvents[_CONDITION_EVENT_ALL]);
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DeleteCriticalSection(&mWaitersCountLock);
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}
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#endif
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#if defined(_TTHREAD_WIN32_)
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void condition_variable::_wait()
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{
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// Wait for either event to become signaled due to notify_one() or
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// notify_all() being called
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int result = WaitForMultipleObjects(2, mEvents, FALSE, INFINITE);
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// Check if we are the last waiter
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EnterCriticalSection(&mWaitersCountLock);
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-- mWaitersCount;
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bool lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) &&
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(mWaitersCount == 0);
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LeaveCriticalSection(&mWaitersCountLock);
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// If we are the last waiter to be notified to stop waiting, reset the event
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if(lastWaiter)
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ResetEvent(mEvents[_CONDITION_EVENT_ALL]);
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}
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#endif
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#if defined(_TTHREAD_WIN32_)
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void condition_variable::notify_one()
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{
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// Are there any waiters?
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EnterCriticalSection(&mWaitersCountLock);
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bool haveWaiters = (mWaitersCount > 0);
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LeaveCriticalSection(&mWaitersCountLock);
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// If we have any waiting threads, send them a signal
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if(haveWaiters)
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SetEvent(mEvents[_CONDITION_EVENT_ONE]);
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}
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#endif
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#if defined(_TTHREAD_WIN32_)
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void condition_variable::notify_all()
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{
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// Are there any waiters?
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EnterCriticalSection(&mWaitersCountLock);
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bool haveWaiters = (mWaitersCount > 0);
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LeaveCriticalSection(&mWaitersCountLock);
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// If we have any waiting threads, send them a signal
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if(haveWaiters)
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SetEvent(mEvents[_CONDITION_EVENT_ALL]);
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}
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#endif
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//------------------------------------------------------------------------------
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// POSIX pthread_t to unique thread::id mapping logic.
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// Note: Here we use a global thread safe std::map to convert instances of
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// pthread_t to small thread identifier numbers (unique within one process).
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// This method should be portable across different POSIX implementations.
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//------------------------------------------------------------------------------
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#if defined(_TTHREAD_POSIX_)
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static thread::id _pthread_t_to_ID(const pthread_t &aHandle)
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{
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static mutex idMapLock;
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static std::map<pthread_t, unsigned long int> idMap;
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static unsigned long int idCount(1);
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lock_guard<mutex> guard(idMapLock);
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if(idMap.find(aHandle) == idMap.end())
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idMap[aHandle] = idCount ++;
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return thread::id(idMap[aHandle]);
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}
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#endif // _TTHREAD_POSIX_
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//------------------------------------------------------------------------------
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// thread
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//------------------------------------------------------------------------------
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/// Information to pass to the new thread (what to run).
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struct _thread_start_info {
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void (*mFunction)(void *); ///< Pointer to the function to be executed.
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void * mArg; ///< Function argument for the thread function.
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thread * mThread; ///< Pointer to the thread object.
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};
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// Thread wrapper function.
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#if defined(_TTHREAD_WIN32_)
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unsigned WINAPI thread::wrapper_function(void * aArg)
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#elif defined(_TTHREAD_POSIX_)
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void * thread::wrapper_function(void * aArg)
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#endif
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{
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// Get thread startup information
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_thread_start_info * ti = (_thread_start_info *) aArg;
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try
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{
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// Call the actual client thread function
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ti->mFunction(ti->mArg);
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}
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catch(...)
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{
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// Uncaught exceptions will terminate the application (default behavior
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// according to C++11)
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std::terminate();
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}
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#if 0
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// DFHack fix: this code prevents join from freeing thread resources.
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// The thread is no longer executing
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lock_guard<mutex> guard(ti->mThread->mDataMutex);
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ti->mThread->mNotAThread = true;
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#endif
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// The thread is responsible for freeing the startup information
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delete ti;
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return 0;
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}
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thread::thread(void (*aFunction)(void *), void * aArg)
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{
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// Serialize access to this thread structure
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lock_guard<mutex> guard(mDataMutex);
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// Fill out the thread startup information (passed to the thread wrapper,
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// which will eventually free it)
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_thread_start_info * ti = new _thread_start_info;
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ti->mFunction = aFunction;
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ti->mArg = aArg;
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ti->mThread = this;
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// The thread is now alive
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mNotAThread = false;
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// Create the thread
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#if defined(_TTHREAD_WIN32_)
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mHandle = (HANDLE) _beginthreadex(0, 0, wrapper_function, (void *) ti, 0, &mWin32ThreadID);
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#elif defined(_TTHREAD_POSIX_)
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if(pthread_create(&mHandle, NULL, wrapper_function, (void *) ti) != 0)
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mHandle = 0;
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#endif
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// Did we fail to create the thread?
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if(!mHandle)
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{
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mNotAThread = true;
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delete ti;
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}
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}
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thread::~thread()
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{
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if(joinable())
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std::terminate();
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}
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void thread::join()
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{
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if(joinable())
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{
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#if defined(_TTHREAD_WIN32_)
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WaitForSingleObject(mHandle, INFINITE);
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CloseHandle(mHandle);
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#elif defined(_TTHREAD_POSIX_)
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pthread_join(mHandle, NULL);
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#endif
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#if 1
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// DFHack patch: moved here from the wrapper function
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lock_guard<mutex> guard(mDataMutex);
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mNotAThread = true;
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#endif
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}
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}
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bool thread::joinable() const
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{
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mDataMutex.lock();
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bool result = !mNotAThread;
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mDataMutex.unlock();
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return result;
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}
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void thread::detach()
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{
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mDataMutex.lock();
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if(!mNotAThread)
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{
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#if defined(_TTHREAD_WIN32_)
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CloseHandle(mHandle);
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#elif defined(_TTHREAD_POSIX_)
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pthread_detach(mHandle);
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#endif
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mNotAThread = true;
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}
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mDataMutex.unlock();
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}
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thread::id thread::get_id() const
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{
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if(!joinable())
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return id();
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#if defined(_TTHREAD_WIN32_)
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return id((unsigned long int) mWin32ThreadID);
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#elif defined(_TTHREAD_POSIX_)
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return _pthread_t_to_ID(mHandle);
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|
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#endif
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}
|
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|
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unsigned thread::hardware_concurrency()
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{
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#if defined(_TTHREAD_WIN32_)
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SYSTEM_INFO si;
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GetSystemInfo(&si);
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|
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return (int) si.dwNumberOfProcessors;
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#elif defined(_SC_NPROCESSORS_ONLN)
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return (int) sysconf(_SC_NPROCESSORS_ONLN);
|
|
||||||
#elif defined(_SC_NPROC_ONLN)
|
|
||||||
return (int) sysconf(_SC_NPROC_ONLN);
|
|
||||||
#else
|
|
||||||
// The standard requires this function to return zero if the number of
|
|
||||||
// hardware cores could not be determined.
|
|
||||||
return 0;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
// this_thread
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
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thread::id this_thread::get_id()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
return thread::id((unsigned long int) GetCurrentThreadId());
|
|
||||||
#elif defined(_TTHREAD_POSIX_)
|
|
||||||
return _pthread_t_to_ID(pthread_self());
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -1,714 +0,0 @@
|
|||||||
/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; -*-
|
|
||||||
Copyright (c) 2010-2012 Marcus Geelnard
|
|
||||||
|
|
||||||
This software is provided 'as-is', without any express or implied
|
|
||||||
warranty. In no event will the authors be held liable for any damages
|
|
||||||
arising from the use of this software.
|
|
||||||
|
|
||||||
Permission is granted to anyone to use this software for any purpose,
|
|
||||||
including commercial applications, and to alter it and redistribute it
|
|
||||||
freely, subject to the following restrictions:
|
|
||||||
|
|
||||||
1. The origin of this software must not be misrepresented; you must not
|
|
||||||
claim that you wrote the original software. If you use this software
|
|
||||||
in a product, an acknowledgment in the product documentation would be
|
|
||||||
appreciated but is not required.
|
|
||||||
|
|
||||||
2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
misrepresented as being the original software.
|
|
||||||
|
|
||||||
3. This notice may not be removed or altered from any source
|
|
||||||
distribution.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef _TINYTHREAD_H_
|
|
||||||
#define _TINYTHREAD_H_
|
|
||||||
|
|
||||||
/// @file
|
|
||||||
/// @mainpage TinyThread++ API Reference
|
|
||||||
///
|
|
||||||
/// @section intro_sec Introduction
|
|
||||||
/// TinyThread++ is a minimal, portable implementation of basic threading
|
|
||||||
/// classes for C++.
|
|
||||||
///
|
|
||||||
/// They closely mimic the functionality and naming of the C++11 standard, and
|
|
||||||
/// should be easily replaceable with the corresponding std:: variants.
|
|
||||||
///
|
|
||||||
/// @section port_sec Portability
|
|
||||||
/// The Win32 variant uses the native Win32 API for implementing the thread
|
|
||||||
/// classes, while for other systems, the POSIX threads API (pthread) is used.
|
|
||||||
///
|
|
||||||
/// @section class_sec Classes
|
|
||||||
/// In order to mimic the threading API of the C++11 standard, subsets of
|
|
||||||
/// several classes are provided. The fundamental classes are:
|
|
||||||
/// @li tthread::thread
|
|
||||||
/// @li tthread::mutex
|
|
||||||
/// @li tthread::recursive_mutex
|
|
||||||
/// @li tthread::condition_variable
|
|
||||||
/// @li tthread::lock_guard
|
|
||||||
///
|
|
||||||
/// @section misc_sec Miscellaneous
|
|
||||||
/// The following special keywords are available: #thread_local.
|
|
||||||
///
|
|
||||||
/// For more detailed information (including additional classes), browse the
|
|
||||||
/// different sections of this documentation. A good place to start is:
|
|
||||||
/// tinythread.h.
|
|
||||||
|
|
||||||
// Which platform are we on?
|
|
||||||
#if !defined(_TTHREAD_PLATFORM_DEFINED_)
|
|
||||||
#if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__)
|
|
||||||
#define _TTHREAD_WIN32_
|
|
||||||
#else
|
|
||||||
#define _TTHREAD_POSIX_
|
|
||||||
#endif
|
|
||||||
#define _TTHREAD_PLATFORM_DEFINED_
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Platform specific includes
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
#define NOMINMAX
|
|
||||||
#ifndef WIN32_LEAN_AND_MEAN
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
|
||||||
#define __UNDEF_LEAN_AND_MEAN
|
|
||||||
#endif
|
|
||||||
#include <windows.h>
|
|
||||||
#ifdef __UNDEF_LEAN_AND_MEAN
|
|
||||||
#undef WIN32_LEAN_AND_MEAN
|
|
||||||
#undef __UNDEF_LEAN_AND_MEAN
|
|
||||||
#endif
|
|
||||||
#else
|
|
||||||
#include <pthread.h>
|
|
||||||
#include <signal.h>
|
|
||||||
#include <sched.h>
|
|
||||||
#include <unistd.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Generic includes
|
|
||||||
#include <ostream>
|
|
||||||
|
|
||||||
/// TinyThread++ version (major number).
|
|
||||||
#define TINYTHREAD_VERSION_MAJOR 1
|
|
||||||
/// TinyThread++ version (minor number).
|
|
||||||
#define TINYTHREAD_VERSION_MINOR 1
|
|
||||||
/// TinyThread++ version (full version).
|
|
||||||
#define TINYTHREAD_VERSION (TINYTHREAD_VERSION_MAJOR * 100 + TINYTHREAD_VERSION_MINOR)
|
|
||||||
|
|
||||||
// Do we have a fully featured C++11 compiler?
|
|
||||||
#if (__cplusplus > 199711L) || (defined(__STDCXX_VERSION__) && (__STDCXX_VERSION__ >= 201001L))
|
|
||||||
#define _TTHREAD_CPP11_
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// ...at least partial C++11?
|
|
||||||
#if defined(_TTHREAD_CPP11_) || defined(__GXX_EXPERIMENTAL_CXX0X__) || defined(__GXX_EXPERIMENTAL_CPP0X__)
|
|
||||||
#define _TTHREAD_CPP11_PARTIAL_
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Macro for disabling assignments of objects.
|
|
||||||
#ifdef _TTHREAD_CPP11_PARTIAL_
|
|
||||||
#define _TTHREAD_DISABLE_ASSIGNMENT(name) \
|
|
||||||
name(const name&) = delete; \
|
|
||||||
name& operator=(const name&) = delete;
|
|
||||||
#else
|
|
||||||
#define _TTHREAD_DISABLE_ASSIGNMENT(name) \
|
|
||||||
name(const name&); \
|
|
||||||
name& operator=(const name&);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/// @def thread_local
|
|
||||||
/// Thread local storage keyword.
|
|
||||||
/// A variable that is declared with the @c thread_local keyword makes the
|
|
||||||
/// value of the variable local to each thread (known as thread-local storage,
|
|
||||||
/// or TLS). Example usage:
|
|
||||||
/// @code
|
|
||||||
/// // This variable is local to each thread.
|
|
||||||
/// thread_local int variable;
|
|
||||||
/// @endcode
|
|
||||||
/// @note The @c thread_local keyword is a macro that maps to the corresponding
|
|
||||||
/// compiler directive (e.g. @c __declspec(thread)). While the C++11 standard
|
|
||||||
/// allows for non-trivial types (e.g. classes with constructors and
|
|
||||||
/// destructors) to be declared with the @c thread_local keyword, most pre-C++11
|
|
||||||
/// compilers only allow for trivial types (e.g. @c int). So, to guarantee
|
|
||||||
/// portable code, only use trivial types for thread local storage.
|
|
||||||
/// @note This directive is currently not supported on Mac OS X (it will give
|
|
||||||
/// a compiler error), since compile-time TLS is not supported in the Mac OS X
|
|
||||||
/// executable format. Also, some older versions of MinGW (before GCC 4.x) do
|
|
||||||
/// not support this directive.
|
|
||||||
/// @hideinitializer
|
|
||||||
|
|
||||||
#if !defined(_TTHREAD_CPP11_) && !defined(thread_local)
|
|
||||||
#if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__)
|
|
||||||
#define thread_local __thread
|
|
||||||
#else
|
|
||||||
#define thread_local __declspec(thread)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/// Main name space for TinyThread++.
|
|
||||||
/// This namespace is more or less equivalent to the @c std namespace for the
|
|
||||||
/// C++11 thread classes. For instance, the tthread::mutex class corresponds to
|
|
||||||
/// the std::mutex class.
|
|
||||||
namespace tthread {
|
|
||||||
|
|
||||||
/// Mutex class.
|
|
||||||
/// This is a mutual exclusion object for synchronizing access to shared
|
|
||||||
/// memory areas for several threads. The mutex is non-recursive (i.e. a
|
|
||||||
/// program may deadlock if the thread that owns a mutex object calls lock()
|
|
||||||
/// on that object).
|
|
||||||
/// @see recursive_mutex
|
|
||||||
class mutex {
|
|
||||||
public:
|
|
||||||
/// Constructor.
|
|
||||||
mutex()
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
: mAlreadyLocked(false)
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
InitializeCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutex_init(&mHandle, NULL);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Destructor.
|
|
||||||
~mutex()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
DeleteCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutex_destroy(&mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Lock the mutex.
|
|
||||||
/// The method will block the calling thread until a lock on the mutex can
|
|
||||||
/// be obtained. The mutex remains locked until @c unlock() is called.
|
|
||||||
/// @see lock_guard
|
|
||||||
inline void lock()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
EnterCriticalSection(&mHandle);
|
|
||||||
while(mAlreadyLocked) Sleep(1000); // Simulate deadlock...
|
|
||||||
mAlreadyLocked = true;
|
|
||||||
#else
|
|
||||||
pthread_mutex_lock(&mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Try to lock the mutex.
|
|
||||||
/// The method will try to lock the mutex. If it fails, the function will
|
|
||||||
/// return immediately (non-blocking).
|
|
||||||
/// @return @c true if the lock was acquired, or @c false if the lock could
|
|
||||||
/// not be acquired.
|
|
||||||
inline bool try_lock()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
bool ret = (TryEnterCriticalSection(&mHandle) ? true : false);
|
|
||||||
if(ret && mAlreadyLocked)
|
|
||||||
{
|
|
||||||
LeaveCriticalSection(&mHandle);
|
|
||||||
ret = false;
|
|
||||||
}
|
|
||||||
return ret;
|
|
||||||
#else
|
|
||||||
return (pthread_mutex_trylock(&mHandle) == 0) ? true : false;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Unlock the mutex.
|
|
||||||
/// If any threads are waiting for the lock on this mutex, one of them will
|
|
||||||
/// be unblocked.
|
|
||||||
inline void unlock()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
mAlreadyLocked = false;
|
|
||||||
LeaveCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutex_unlock(&mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
_TTHREAD_DISABLE_ASSIGNMENT(mutex)
|
|
||||||
|
|
||||||
private:
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
CRITICAL_SECTION mHandle;
|
|
||||||
bool mAlreadyLocked;
|
|
||||||
#else
|
|
||||||
pthread_mutex_t mHandle;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
friend class condition_variable;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Recursive mutex class.
|
|
||||||
/// This is a mutual exclusion object for synchronizing access to shared
|
|
||||||
/// memory areas for several threads. The mutex is recursive (i.e. a thread
|
|
||||||
/// may lock the mutex several times, as long as it unlocks the mutex the same
|
|
||||||
/// number of times).
|
|
||||||
/// @see mutex
|
|
||||||
class recursive_mutex {
|
|
||||||
public:
|
|
||||||
/// Constructor.
|
|
||||||
recursive_mutex()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
InitializeCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutexattr_t attr;
|
|
||||||
pthread_mutexattr_init(&attr);
|
|
||||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
|
|
||||||
pthread_mutex_init(&mHandle, &attr);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Destructor.
|
|
||||||
~recursive_mutex()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
DeleteCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutex_destroy(&mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Lock the mutex.
|
|
||||||
/// The method will block the calling thread until a lock on the mutex can
|
|
||||||
/// be obtained. The mutex remains locked until @c unlock() is called.
|
|
||||||
/// @see lock_guard
|
|
||||||
inline void lock()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
EnterCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutex_lock(&mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Try to lock the mutex.
|
|
||||||
/// The method will try to lock the mutex. If it fails, the function will
|
|
||||||
/// return immediately (non-blocking).
|
|
||||||
/// @return @c true if the lock was acquired, or @c false if the lock could
|
|
||||||
/// not be acquired.
|
|
||||||
inline bool try_lock()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
return TryEnterCriticalSection(&mHandle) ? true : false;
|
|
||||||
#else
|
|
||||||
return (pthread_mutex_trylock(&mHandle) == 0) ? true : false;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Unlock the mutex.
|
|
||||||
/// If any threads are waiting for the lock on this mutex, one of them will
|
|
||||||
/// be unblocked.
|
|
||||||
inline void unlock()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
LeaveCriticalSection(&mHandle);
|
|
||||||
#else
|
|
||||||
pthread_mutex_unlock(&mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
_TTHREAD_DISABLE_ASSIGNMENT(recursive_mutex)
|
|
||||||
|
|
||||||
private:
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
CRITICAL_SECTION mHandle;
|
|
||||||
#else
|
|
||||||
pthread_mutex_t mHandle;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
friend class condition_variable;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Lock guard class.
|
|
||||||
/// The constructor locks the mutex, and the destructor unlocks the mutex, so
|
|
||||||
/// the mutex will automatically be unlocked when the lock guard goes out of
|
|
||||||
/// scope. Example usage:
|
|
||||||
/// @code
|
|
||||||
/// mutex m;
|
|
||||||
/// int counter;
|
|
||||||
///
|
|
||||||
/// void increment()
|
|
||||||
/// {
|
|
||||||
/// lock_guard<mutex> guard(m);
|
|
||||||
/// ++ counter;
|
|
||||||
/// }
|
|
||||||
/// @endcode
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
class lock_guard {
|
|
||||||
public:
|
|
||||||
typedef T mutex_type;
|
|
||||||
|
|
||||||
lock_guard() : mMutex(0) {}
|
|
||||||
|
|
||||||
/// The constructor locks the mutex.
|
|
||||||
explicit lock_guard(mutex_type &aMutex)
|
|
||||||
{
|
|
||||||
mMutex = &aMutex;
|
|
||||||
mMutex->lock();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// The destructor unlocks the mutex.
|
|
||||||
~lock_guard()
|
|
||||||
{
|
|
||||||
if(mMutex)
|
|
||||||
mMutex->unlock();
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
mutex_type * mMutex;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Condition variable class.
|
|
||||||
/// This is a signalling object for synchronizing the execution flow for
|
|
||||||
/// several threads. Example usage:
|
|
||||||
/// @code
|
|
||||||
/// // Shared data and associated mutex and condition variable objects
|
|
||||||
/// int count;
|
|
||||||
/// mutex m;
|
|
||||||
/// condition_variable cond;
|
|
||||||
///
|
|
||||||
/// // Wait for the counter to reach a certain number
|
|
||||||
/// void wait_counter(int targetCount)
|
|
||||||
/// {
|
|
||||||
/// lock_guard<mutex> guard(m);
|
|
||||||
/// while(count < targetCount)
|
|
||||||
/// cond.wait(m);
|
|
||||||
/// }
|
|
||||||
///
|
|
||||||
/// // Increment the counter, and notify waiting threads
|
|
||||||
/// void increment()
|
|
||||||
/// {
|
|
||||||
/// lock_guard<mutex> guard(m);
|
|
||||||
/// ++ count;
|
|
||||||
/// cond.notify_all();
|
|
||||||
/// }
|
|
||||||
/// @endcode
|
|
||||||
class condition_variable {
|
|
||||||
public:
|
|
||||||
/// Constructor.
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
condition_variable();
|
|
||||||
#else
|
|
||||||
condition_variable()
|
|
||||||
{
|
|
||||||
pthread_cond_init(&mHandle, NULL);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/// Destructor.
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
~condition_variable();
|
|
||||||
#else
|
|
||||||
~condition_variable()
|
|
||||||
{
|
|
||||||
pthread_cond_destroy(&mHandle);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/// Wait for the condition.
|
|
||||||
/// The function will block the calling thread until the condition variable
|
|
||||||
/// is woken by @c notify_one(), @c notify_all() or a spurious wake up.
|
|
||||||
/// @param[in] aMutex A mutex that will be unlocked when the wait operation
|
|
||||||
/// starts, an locked again as soon as the wait operation is finished.
|
|
||||||
template <class _mutexT>
|
|
||||||
inline void wait(_mutexT &aMutex)
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
// Increment number of waiters
|
|
||||||
EnterCriticalSection(&mWaitersCountLock);
|
|
||||||
++ mWaitersCount;
|
|
||||||
LeaveCriticalSection(&mWaitersCountLock);
|
|
||||||
|
|
||||||
// Release the mutex while waiting for the condition (will decrease
|
|
||||||
// the number of waiters when done)...
|
|
||||||
aMutex.unlock();
|
|
||||||
_wait();
|
|
||||||
aMutex.lock();
|
|
||||||
#else
|
|
||||||
pthread_cond_wait(&mHandle, &aMutex.mHandle);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Notify one thread that is waiting for the condition.
|
|
||||||
/// If at least one thread is blocked waiting for this condition variable,
|
|
||||||
/// one will be woken up.
|
|
||||||
/// @note Only threads that started waiting prior to this call will be
|
|
||||||
/// woken up.
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
void notify_one();
|
|
||||||
#else
|
|
||||||
inline void notify_one()
|
|
||||||
{
|
|
||||||
pthread_cond_signal(&mHandle);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/// Notify all threads that are waiting for the condition.
|
|
||||||
/// All threads that are blocked waiting for this condition variable will
|
|
||||||
/// be woken up.
|
|
||||||
/// @note Only threads that started waiting prior to this call will be
|
|
||||||
/// woken up.
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
void notify_all();
|
|
||||||
#else
|
|
||||||
inline void notify_all()
|
|
||||||
{
|
|
||||||
pthread_cond_broadcast(&mHandle);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
_TTHREAD_DISABLE_ASSIGNMENT(condition_variable)
|
|
||||||
|
|
||||||
private:
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
void _wait();
|
|
||||||
HANDLE mEvents[2]; ///< Signal and broadcast event HANDLEs.
|
|
||||||
unsigned int mWaitersCount; ///< Count of the number of waiters.
|
|
||||||
CRITICAL_SECTION mWaitersCountLock; ///< Serialize access to mWaitersCount.
|
|
||||||
#else
|
|
||||||
pthread_cond_t mHandle;
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
/// Thread class.
|
|
||||||
class thread {
|
|
||||||
public:
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
typedef HANDLE native_handle_type;
|
|
||||||
#else
|
|
||||||
typedef pthread_t native_handle_type;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
class id;
|
|
||||||
|
|
||||||
/// Default constructor.
|
|
||||||
/// Construct a @c thread object without an associated thread of execution
|
|
||||||
/// (i.e. non-joinable).
|
|
||||||
thread() : mHandle(0), mNotAThread(true)
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
, mWin32ThreadID(0)
|
|
||||||
#endif
|
|
||||||
{}
|
|
||||||
|
|
||||||
/// Thread starting constructor.
|
|
||||||
/// Construct a @c thread object with a new thread of execution.
|
|
||||||
/// @param[in] aFunction A function pointer to a function of type:
|
|
||||||
/// <tt>void fun(void * arg)</tt>
|
|
||||||
/// @param[in] aArg Argument to the thread function.
|
|
||||||
/// @note This constructor is not fully compatible with the standard C++
|
|
||||||
/// thread class. It is more similar to the pthread_create() (POSIX) and
|
|
||||||
/// CreateThread() (Windows) functions.
|
|
||||||
thread(void (*aFunction)(void *), void * aArg);
|
|
||||||
|
|
||||||
/// Destructor.
|
|
||||||
/// @note If the thread is joinable upon destruction, @c std::terminate()
|
|
||||||
/// will be called, which terminates the process. It is always wise to do
|
|
||||||
/// @c join() before deleting a thread object.
|
|
||||||
~thread();
|
|
||||||
|
|
||||||
/// Wait for the thread to finish (join execution flows).
|
|
||||||
/// After calling @c join(), the thread object is no longer associated with
|
|
||||||
/// a thread of execution (i.e. it is not joinable, and you may not join
|
|
||||||
/// with it nor detach from it).
|
|
||||||
void join();
|
|
||||||
|
|
||||||
/// Check if the thread is joinable.
|
|
||||||
/// A thread object is joinable if it has an associated thread of execution.
|
|
||||||
bool joinable() const;
|
|
||||||
|
|
||||||
/// Detach from the thread.
|
|
||||||
/// After calling @c detach(), the thread object is no longer assicated with
|
|
||||||
/// a thread of execution (i.e. it is not joinable). The thread continues
|
|
||||||
/// execution without the calling thread blocking, and when the thread
|
|
||||||
/// ends execution, any owned resources are released.
|
|
||||||
void detach();
|
|
||||||
|
|
||||||
/// Return the thread ID of a thread object.
|
|
||||||
id get_id() const;
|
|
||||||
|
|
||||||
/// Get the native handle for this thread.
|
|
||||||
/// @note Under Windows, this is a @c HANDLE, and under POSIX systems, this
|
|
||||||
/// is a @c pthread_t.
|
|
||||||
inline native_handle_type native_handle()
|
|
||||||
{
|
|
||||||
return mHandle;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Determine the number of threads which can possibly execute concurrently.
|
|
||||||
/// This function is useful for determining the optimal number of threads to
|
|
||||||
/// use for a task.
|
|
||||||
/// @return The number of hardware thread contexts in the system.
|
|
||||||
/// @note If this value is not defined, the function returns zero (0).
|
|
||||||
static unsigned hardware_concurrency();
|
|
||||||
|
|
||||||
_TTHREAD_DISABLE_ASSIGNMENT(thread)
|
|
||||||
|
|
||||||
private:
|
|
||||||
native_handle_type mHandle; ///< Thread handle.
|
|
||||||
mutable mutex mDataMutex; ///< Serializer for access to the thread private data.
|
|
||||||
bool mNotAThread; ///< True if this object is not a thread of execution.
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
unsigned int mWin32ThreadID; ///< Unique thread ID (filled out by _beginthreadex).
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// This is the internal thread wrapper function.
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
static unsigned WINAPI wrapper_function(void * aArg);
|
|
||||||
#else
|
|
||||||
static void * wrapper_function(void * aArg);
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Thread ID.
|
|
||||||
/// The thread ID is a unique identifier for each thread.
|
|
||||||
/// @see thread::get_id()
|
|
||||||
class thread::id {
|
|
||||||
public:
|
|
||||||
/// Default constructor.
|
|
||||||
/// The default constructed ID is that of thread without a thread of
|
|
||||||
/// execution.
|
|
||||||
id() : mId(0) {};
|
|
||||||
|
|
||||||
id(unsigned long int aId) : mId(aId) {};
|
|
||||||
|
|
||||||
id(const id& aId) : mId(aId.mId) {};
|
|
||||||
|
|
||||||
inline id & operator=(const id &aId)
|
|
||||||
{
|
|
||||||
mId = aId.mId;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend bool operator==(const id &aId1, const id &aId2)
|
|
||||||
{
|
|
||||||
return (aId1.mId == aId2.mId);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend bool operator!=(const id &aId1, const id &aId2)
|
|
||||||
{
|
|
||||||
return (aId1.mId != aId2.mId);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend bool operator<=(const id &aId1, const id &aId2)
|
|
||||||
{
|
|
||||||
return (aId1.mId <= aId2.mId);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend bool operator<(const id &aId1, const id &aId2)
|
|
||||||
{
|
|
||||||
return (aId1.mId < aId2.mId);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend bool operator>=(const id &aId1, const id &aId2)
|
|
||||||
{
|
|
||||||
return (aId1.mId >= aId2.mId);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend bool operator>(const id &aId1, const id &aId2)
|
|
||||||
{
|
|
||||||
return (aId1.mId > aId2.mId);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline friend std::ostream& operator <<(std::ostream &os, const id &obj)
|
|
||||||
{
|
|
||||||
os << obj.mId;
|
|
||||||
return os;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
unsigned long int mId;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// Related to <ratio> - minimal to be able to support chrono.
|
|
||||||
typedef long long __intmax_t;
|
|
||||||
|
|
||||||
/// Minimal implementation of the @c ratio class. This class provides enough
|
|
||||||
/// functionality to implement some basic @c chrono classes.
|
|
||||||
template <__intmax_t N, __intmax_t D = 1> class ratio {
|
|
||||||
public:
|
|
||||||
static double _as_double() { return double(N) / double(D); }
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Minimal implementation of the @c chrono namespace.
|
|
||||||
/// The @c chrono namespace provides types for specifying time intervals.
|
|
||||||
namespace chrono {
|
|
||||||
/// Duration template class. This class provides enough functionality to
|
|
||||||
/// implement @c this_thread::sleep_for().
|
|
||||||
template <class _Rep, class _Period = ratio<1> > class duration {
|
|
||||||
private:
|
|
||||||
_Rep rep_;
|
|
||||||
public:
|
|
||||||
typedef _Rep rep;
|
|
||||||
typedef _Period period;
|
|
||||||
|
|
||||||
/// Construct a duration object with the given duration.
|
|
||||||
template <class _Rep2>
|
|
||||||
explicit duration(const _Rep2& r) : rep_(r) {};
|
|
||||||
|
|
||||||
/// Return the value of the duration object.
|
|
||||||
rep count() const
|
|
||||||
{
|
|
||||||
return rep_;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Standard duration types.
|
|
||||||
typedef duration<__intmax_t, ratio<1, 1000000000> > nanoseconds; ///< Duration with the unit nanoseconds.
|
|
||||||
typedef duration<__intmax_t, ratio<1, 1000000> > microseconds; ///< Duration with the unit microseconds.
|
|
||||||
typedef duration<__intmax_t, ratio<1, 1000> > milliseconds; ///< Duration with the unit milliseconds.
|
|
||||||
typedef duration<__intmax_t> seconds; ///< Duration with the unit seconds.
|
|
||||||
typedef duration<__intmax_t, ratio<60> > minutes; ///< Duration with the unit minutes.
|
|
||||||
typedef duration<__intmax_t, ratio<3600> > hours; ///< Duration with the unit hours.
|
|
||||||
}
|
|
||||||
|
|
||||||
/// The namespace @c this_thread provides methods for dealing with the
|
|
||||||
/// calling thread.
|
|
||||||
namespace this_thread {
|
|
||||||
/// Return the thread ID of the calling thread.
|
|
||||||
thread::id get_id();
|
|
||||||
|
|
||||||
/// Yield execution to another thread.
|
|
||||||
/// Offers the operating system the opportunity to schedule another thread
|
|
||||||
/// that is ready to run on the current processor.
|
|
||||||
inline void yield()
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
Sleep(0);
|
|
||||||
#else
|
|
||||||
sched_yield();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Blocks the calling thread for a period of time.
|
|
||||||
/// @param[in] aTime Minimum time to put the thread to sleep.
|
|
||||||
/// Example usage:
|
|
||||||
/// @code
|
|
||||||
/// // Sleep for 100 milliseconds
|
|
||||||
/// this_thread::sleep_for(chrono::milliseconds(100));
|
|
||||||
/// @endcode
|
|
||||||
/// @note Supported duration types are: nanoseconds, microseconds,
|
|
||||||
/// milliseconds, seconds, minutes and hours.
|
|
||||||
template <class _Rep, class _Period> void sleep_for(const chrono::duration<_Rep, _Period>& aTime)
|
|
||||||
{
|
|
||||||
#if defined(_TTHREAD_WIN32_)
|
|
||||||
Sleep(int(double(aTime.count()) * (1000.0 * _Period::_as_double()) + 0.5));
|
|
||||||
#else
|
|
||||||
usleep(int(double(aTime.count()) * (1000000.0 * _Period::_as_double()) + 0.5));
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Define/macro cleanup
|
|
||||||
#undef _TTHREAD_DISABLE_ASSIGNMENT
|
|
||||||
|
|
||||||
#endif // _TINYTHREAD_H_
|
|
Loading…
Reference in New Issue