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@ -205,8 +205,15 @@ void printCreature(DFHack::API & DF, const DFHack::t_creature & creature)
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}
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}
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*/
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*/
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cout << endl;
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cout << endl;
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cout << "happiness: " << creature.happiness /*<< ", strength: " << creature.strength << ", agility: "
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cout << "happiness: " << creature.happiness
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<< creature.agility << ", toughness: " << creature.toughness << ", money: " << creature.money*/ << ", id: " << creature.id;
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<< ", strength: " << creature.strength.level
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<< ", agility: " << creature.agility.level
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<< ", toughness: " << creature.toughness.level
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<< ", endurance: " << creature.endurance.level
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<< ", recuperation: " << creature.recuperation.level
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<< ", disease resistance: " << creature.disease_resistance.level
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//<< ", money: " << creature.money
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<< ", id: " << creature.id;
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/*
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/*
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if(creature.squad_leader_id != -1)
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if(creature.squad_leader_id != -1)
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{
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{
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