Merge pull request #2816 from myk002/myk_logo_hide

hide DFHack logo when it's in the way
develop
Myk 2023-02-06 09:17:56 -08:00 committed by GitHub
commit a9ef17152f
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2 changed files with 17 additions and 1 deletions

@ -41,6 +41,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Misc Improvements
- `automelt`: is now more resistent to savegame corruption
- `hotkeys`: DFHack logo is now hidden on screens where it covers important information when in the default position (e.g. when choosing an embark site)
- `autodump`: reinstate ``autodump-destroy-item``, hotkey: Ctrl-K
- `autodump`: new hotkey for ``autodump-destroy-here``: Ctrl-H
- `dig`: new hotkeys for vein designation on z-level (Ctrl-V) and vein designation across z-levels (Ctrl-Shift-V)

@ -14,7 +14,22 @@ HotspotMenuWidget.ATTRS{
default_pos={x=2,y=2},
default_enabled=true,
hotspot=true,
viewscreens='all',
viewscreens={
-- 'choose_start_site', -- conflicts with vanilla panel layouts
'choose_game_type',
'dwarfmode',
'export_region',
'game_cleaner',
'initial_prep',
'legends',
'loadgame',
-- 'new_region', -- conflicts with vanilla panel layouts
'savegame',
'setupdwarfgame',
'title',
'update_region',
'world'
},
overlay_onupdate_max_freq_seconds=0,
frame={w=4, h=3}
}