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@ -3,9 +3,12 @@ DFHack Future
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A method for caching screen output is now available to Lua (and C++)
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Developer plugins can be ignored on startup by setting the DFHACK_NO_DEV_PLUGINS environment variable
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The console on Linux and OS X now recognizes keyboard input between prompts
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JSON libraries available (C++ and Lua)
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More build information available in plugins
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Lua
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Scripts can be enabled with the built-in enable/disable commands
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A new function, reqscript(), is available as a safer alternative to script_environment()
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Lua viewscreens can choose not to intercept the OPTIONS keybinding
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New internal commands
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kill-lua: Interrupt running Lua scripts
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New plugins
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@ -13,7 +16,6 @@ DFHack Future
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burial: sets all unowned coffins to allow burial ("-pets" to allow pets too)
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fix-ster: changes fertility/sterility of animals or dwarves
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view-item-info: adds information and customisable descriptions to item viewscreens
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item-descriptions: holds a default description for every item type and subtype
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warn-starving: check for starving, thirsty, or very drowsy units and pause with warning if any are found
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New tweaks
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kitchen-keys: Fixes DF kitchen meal keybindings
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@ -23,23 +25,42 @@ DFHack Future
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Plugins with vmethod hooks can now be reloaded on OS X
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Lua's os.system() now works on OS X
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Fixed default arguments in Lua gametype detection functions
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Circular lua dependencies (reqscript/script_environment) fixed
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Prevented crash in Items::createItem()
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gui/hack-wish now properly assigns quality to items.
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gui/gm-editor handles lua tables properly
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search: fixed crash in unit list after cancelling a job
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steam-engine: fixed a crash on arena load
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steam-engine:
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- fixed a crash on arena load
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- number keys (e.g. 2/8) take priority over cursor keys when applicable
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tweak fps-min fixed
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workflow: Fixed some issues with stuck jobs
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- Note: Existing stuck jobs must be cancelled and re-added
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zone: Fixed a crash in the unit list after cancelling a job (and several other potential crashes)
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Misc Improvements
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dwarfmonitor widgets' positions, formats, etc. are now customizable (see Readme)
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dwarfmonitor weather display now separated from the date display
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dwarfmonitor: New mouse cursor widget
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autolabor:
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- Stopped modification of labors that shouldn't be modified for brokers/diplomats
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- Prioritize skilled dwarves more efficiently
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- Prevent dwarves from running away with tools from previous jobs
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dwarfmonitor:
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- widgets' positions, formats, etc. are now customizable (see Readme)
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- weather display now separated from the date display
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- New mouse cursor widget
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full-heal: "-r" option removes corpses
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gui/gm-editor: Pointers can now be displaced
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gui/hack-wish: renamed to gui/create-item
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"keybinding list" accepts a context
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memview: Fixed display issue
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nyan: Can now be stopped with dfhack-run
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quicksave: Restricted to fortress mode
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search: Now supports the noble suggestion screen (e.g. suggesting a baron)
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remotefortressreader: Exposes more information
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search:
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- Supports noble suggestion screen (e.g. suggesting a baron)
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- Supports fortress mode loo[k] menu
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- Recognizes ? and ; keys
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teleport: Fixed cursor recognition
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tweak: debug output now logged to stderr.log instead of console
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workflow: Improved handling of plant reactions
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Removed
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DFHack 0.40.24-r3
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