Update NEWS

develop
lethosor 2015-07-04 23:39:06 -04:00
parent acb6eb7b53
commit a8bea3684a
1 changed files with 28 additions and 7 deletions

35
NEWS

@ -3,9 +3,12 @@ DFHack Future
A method for caching screen output is now available to Lua (and C++)
Developer plugins can be ignored on startup by setting the DFHACK_NO_DEV_PLUGINS environment variable
The console on Linux and OS X now recognizes keyboard input between prompts
JSON libraries available (C++ and Lua)
More build information available in plugins
Lua
Scripts can be enabled with the built-in enable/disable commands
A new function, reqscript(), is available as a safer alternative to script_environment()
Lua viewscreens can choose not to intercept the OPTIONS keybinding
New internal commands
kill-lua: Interrupt running Lua scripts
New plugins
@ -13,7 +16,6 @@ DFHack Future
burial: sets all unowned coffins to allow burial ("-pets" to allow pets too)
fix-ster: changes fertility/sterility of animals or dwarves
view-item-info: adds information and customisable descriptions to item viewscreens
item-descriptions: holds a default description for every item type and subtype
warn-starving: check for starving, thirsty, or very drowsy units and pause with warning if any are found
New tweaks
kitchen-keys: Fixes DF kitchen meal keybindings
@ -23,23 +25,42 @@ DFHack Future
Plugins with vmethod hooks can now be reloaded on OS X
Lua's os.system() now works on OS X
Fixed default arguments in Lua gametype detection functions
Circular lua dependencies (reqscript/script_environment) fixed
Prevented crash in Items::createItem()
gui/hack-wish now properly assigns quality to items.
gui/gm-editor handles lua tables properly
search: fixed crash in unit list after cancelling a job
steam-engine: fixed a crash on arena load
steam-engine:
- fixed a crash on arena load
- number keys (e.g. 2/8) take priority over cursor keys when applicable
tweak fps-min fixed
workflow: Fixed some issues with stuck jobs
- Note: Existing stuck jobs must be cancelled and re-added
- Note: Existing stuck jobs must be cancelled and re-added
zone: Fixed a crash in the unit list after cancelling a job (and several other potential crashes)
Misc Improvements
dwarfmonitor widgets' positions, formats, etc. are now customizable (see Readme)
dwarfmonitor weather display now separated from the date display
dwarfmonitor: New mouse cursor widget
autolabor:
- Stopped modification of labors that shouldn't be modified for brokers/diplomats
- Prioritize skilled dwarves more efficiently
- Prevent dwarves from running away with tools from previous jobs
dwarfmonitor:
- widgets' positions, formats, etc. are now customizable (see Readme)
- weather display now separated from the date display
- New mouse cursor widget
full-heal: "-r" option removes corpses
gui/gm-editor: Pointers can now be displaced
gui/hack-wish: renamed to gui/create-item
"keybinding list" accepts a context
memview: Fixed display issue
nyan: Can now be stopped with dfhack-run
quicksave: Restricted to fortress mode
search: Now supports the noble suggestion screen (e.g. suggesting a baron)
remotefortressreader: Exposes more information
search:
- Supports noble suggestion screen (e.g. suggesting a baron)
- Supports fortress mode loo[k] menu
- Recognizes ? and ; keys
teleport: Fixed cursor recognition
tweak: debug output now logged to stderr.log instead of console
workflow: Improved handling of plant reactions
Removed
DFHack 0.40.24-r3