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@ -28,11 +28,7 @@ distribution.
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <map>
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#include <map>
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#include <syncstream>
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using namespace std;
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using std::map;
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using std::string;
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using std::vector;
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#include "modules/Gui.h"
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#include "modules/Gui.h"
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#include "MemAccess.h"
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#include "MemAccess.h"
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@ -1401,10 +1397,8 @@ DFHACK_EXPORT void Gui::writeToGamelog(std::string message)
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return;
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return;
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std::ofstream fseed("gamelog.txt", std::ios::out | std::ios::app);
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std::ofstream fseed("gamelog.txt", std::ios::out | std::ios::app);
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if(fseed.is_open()) {
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if(fseed.is_open())
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std::osyncstream wrapped_fseed(fseed);
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fseed << message << std::endl;
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wrapped_fseed << message << std::endl;
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}
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fseed.close();
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fseed.close();
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}
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}
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@ -1546,7 +1540,7 @@ DFHACK_EXPORT int Gui::makeAnnouncement(df::announcement_type type, df::announce
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if (flags.bits.D_DISPLAY)
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if (flags.bits.D_DISPLAY)
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{
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{
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world->status.display_timer = ANNOUNCE_DISPLAY_TIME;
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world->status.display_timer = ANNOUNCE_DISPLAY_TIME;
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Gui::writeToGamelog('x' + std::to_string(repeat_count + 1));
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Gui::writeToGamelog('x' + to_string(repeat_count + 1));
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}
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}
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return -1;
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return -1;
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}
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}
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@ -1808,7 +1802,7 @@ bool Gui::autoDFAnnouncement(df::report_init r, string message)
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if (a_flags.bits.D_DISPLAY)
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if (a_flags.bits.D_DISPLAY)
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{
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{
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world->status.display_timer = r.display_timer;
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world->status.display_timer = r.display_timer;
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Gui::writeToGamelog('x' + std::to_string(repeat_count + 1));
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Gui::writeToGamelog('x' + to_string(repeat_count + 1));
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}
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}
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DEBUG(gui).print("Announcement succeeded as repeat:\n%s\n", message.c_str());
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DEBUG(gui).print("Announcement succeeded as repeat:\n%s\n", message.c_str());
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return true;
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return true;
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