Add (placeholder) support for specifying which game mode tests should run in

develop
lethosor 2020-03-27 00:34:44 -04:00
parent c6d2407f2c
commit a312336f86
1 changed files with 10 additions and 0 deletions

@ -12,6 +12,8 @@ local TestStatus = {
FAILED = 'failed',
}
local VALID_MODES = utils.invert{'none', 'fortress'}
expect = {}
function expect.true_(value, comment)
return not not value, comment, 'expected true'
@ -42,6 +44,9 @@ end
function build_test_env()
local env = {
test = utils.OrderedTable(),
config = {
mode = 'none',
},
expect = {},
delay = delay,
}
@ -116,11 +121,16 @@ function load_tests(file, tests)
dfhack.printerr('Error when running file: ' .. tostring(err))
return false
else
if not VALID_MODES[env.config.mode] then
dfhack.printerr('Invalid config.mode: ' .. env.config.mode)
return false
end
for name, test_func in pairs(env.test) do
local test_data = {
full_name = short_filename .. ':' .. name,
func = test_func,
private = env_private,
config = env.config,
}
test_data.name = test_data.full_name:gsub('test/', ''):gsub('.lua', '')
table.insert(tests, test_data)