CMake linux: copy LD_PRELOAD script
Copy package/linux/dfhack to the games directory; it's the same as the normal df script, but sets LD_PRELOAD properly. Also, CMAkeLists.txt now checks to see that the output directory is set to the game directory, and fatally fails if it isn't.develop
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#!/bin/sh
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# NOTE: This is dfhack's modification of the normal invocation script,
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# changed to properly set LD_PRELOAD so as to run DFHACK.
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DF_DIR=$(dirname "$0")
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cd "${DF_DIR}"
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export SDL_DISABLE_LOCK_KEYS=1 # Work around for bug in Debian/Ubuntu SDL patch.
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#export SDL_VIDEO_CENTERED=1 # Centre the screen. Messes up resizing.
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export LD_PRELOAD=./libdfhack.so
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./libs/Dwarf_Fortress $* # Go, go, go! :)
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