Changed hotkeys + orders.cpp compilation error fix.

develop
Mikhail Panov 2023-09-22 18:37:14 +03:00
parent 9c866d5134
commit a236722a75
2 changed files with 3 additions and 3 deletions

@ -129,14 +129,14 @@ function OrdersOverlay:init()
widgets.HotkeyLabel{ widgets.HotkeyLabel{
frame={t=1, l=30}, frame={t=1, l=30},
label='sort by type', label='sort by type',
key='CUSTOM_CTRL_T', key='CUSTOM_CTRL_J',
auto_width=true, auto_width=true,
on_activate=do_sort_type, on_activate=do_sort_type,
}, },
widgets.HotkeyLabel{ widgets.HotkeyLabel{
frame={t=0, l=52}, frame={t=0, l=52},
label='sort by mat', label='sort by mat',
key='CUSTOM_CTRL_M', key='CUSTOM_CTRL_T',
auto_width=true, auto_width=true,
on_activate=do_sort_mat, on_activate=do_sort_mat,
}, },

@ -1198,7 +1198,7 @@ static command_result orders_recheck_current_command(color_ostream & out)
{ {
if (game->main_interface.info.work_orders.conditions.open) if (game->main_interface.info.work_orders.conditions.open)
{ {
game->main_interface.info.work_orders.conditions.wq.status.active = false; game->main_interface.info.work_orders.conditions.wq->status.bits.active = false;
} }
else else
{ {