@ -84,6 +84,10 @@ dfprospector
============
Lists all available minerals on the map and how much of them there is.
dfprobe
Can be used to determine tile properties.
dfreveal
========
Reveals the whole map, waits for input and hides it again. If you close
@ -59,6 +59,7 @@ Context::Context (Process* p) : d (new DFContextShared())
Context::~Context()
{
cerr << "called Context destructor" << endl;
Detach();
delete d;
}
@ -88,6 +89,7 @@ bool Context::Detach()
if (!d->p->detach())
cerr << "Context::Detach failed!" << endl;
return false;
d->shm_start = 0;
@ -569,10 +569,7 @@ bool SHMProcess::attach()
bool SHMProcess::detach()
if(!d->attached)
if(!d->attached) return true;
if(d->locked)
resume();
@ -331,7 +331,7 @@ bool WineProcess::attach()
bool WineProcess::detach()
if(!d->attached) return false;
if(!d->suspended) suspend();
int result = 0;
// close /proc/PID/mem
@ -318,7 +318,7 @@ bool NormalProcess::attach()
bool NormalProcess::detach()
@ -632,10 +632,7 @@ bool SHMProcess::attach()
//cerr << "detach" << endl;// FIXME: throw
@ -249,10 +249,7 @@ bool NormalProcess::attach()
d->attached = false;
return true;
@ -33,7 +33,7 @@ namespace DFHack
class DFHACK_EXPORT Module
public:
~Module(){};
virtual ~Module(){};
virtual bool Start(){return true;};// default start...
virtual bool Finish() = 0;// everything should have a Finish()
// should Context call Finish when Resume is called?
@ -123,8 +123,10 @@ Maps::Maps(DFContextShared* _d)
Maps::~Maps()
cerr << "called Maps destructor" << endl;
if(d->Started)
Finish();
/*-----------------------------------*
@ -102,6 +102,17 @@ int main (void)
Cman.Refresh(&inval);
int nCont = Cman.size();
int nInval = inval.size();
DFHack::Context * cont = Cman.getSingleContext();
if(cont)
if(cont->Attach())
cont->getMaps();
bool result = cont->Detach();
if(!result)
cerr << "Something went horribly wrong during detach" << endl;
cout << "Contexts:" << endl;
for(int i = 0; i < nCont; i++)