Update docs for #1659

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lethosor 2020-10-09 12:37:58 -04:00
parent 691b35bf04
commit 9eff62a05d
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@ -2648,6 +2648,8 @@ custom reaction raws, with the following differences:
* If the item has no subtype, the ``:NONE`` can be omitted
* If the item is ``REMAINS``, ``FISH``, ``FISH_RAW``, ``VERMIN``, ``PET``, or ``EGG``,
specify a ``CREATURE:CASTE`` pair instead of a material token.
* If the item is a ``PLANT_GROWTH``, specify a ``PLANT_ID:GROWTH_ID`` pair
instead of a material token.
Corpses, body parts, and prepared meals cannot be created using this tool.
@ -2666,6 +2668,10 @@ Examples:
createitem WOOD PLANT_MAT:TOWER_CAP:WOOD
* Create bilberries::
createitem PLANT_GROWTH BILBERRY:FRUIT
For more examples, :wiki:`see this wiki page <Utility:DFHack/createitem>`.
To change where new items are placed, first run the command with a

@ -43,6 +43,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
- `stockpiles`: fixed a crash when loading food stockpiles
## Misc Improvements
- `createitem`: added support for plant growths (fruit, berries, leaves, etc.)
- `createitem`: added an ``inspect`` subcommand to print the item and material tokens of existing items, which can be used to create additional matching items
- `embark-assistant`: added support for searching for taller waterfalls (up to 50 z-levels tall)