Update news

develop
lethosor 2016-04-05 11:51:08 -04:00
parent 33472b823b
commit 9cf8c80f46
1 changed files with 2 additions and 0 deletions

@ -82,6 +82,7 @@ Fixes
- Fixed a crash bug caused by the historical figures DFHack uses to store persistent data.
- More plugins should recognize non-dwarf citizens
- Fixed a possible crash from cloning jobs
- moveToBuilding() now sets flags for items that aren't a structural part of the building properly
- `confirm` note-delete: No longer interferes with name entry
- `exportlegends`: Handles entities without specific races, and a few other fixes for things new to v0.42
- `fastdwarf`: Fixed a bug involving teleporting mothers but not the babies they're holding.
@ -105,6 +106,7 @@ Misc Improvements
-----------------
- `autolabor`, `autohauler`, `manipulator`: Added support for new jobs/labors/skills
- `colonies`: now implemented by a script
- `createitem`: Can now create items anywhere without specifying a unit, as long as a unit exists on the map
- `devel/export-dt-ini`: Updated for 0.42.06
- `devel/find-offsets`: Automated several more scans
- `lua`: Now supports some built-in variables like `gui/gm-editor`, e.g. ``unit``, ``screen``