diff --git a/NEWS.rst b/NEWS.rst index bd010cad9..ed9fbafc7 100644 --- a/NEWS.rst +++ b/NEWS.rst @@ -82,6 +82,7 @@ Fixes - Fixed a crash bug caused by the historical figures DFHack uses to store persistent data. - More plugins should recognize non-dwarf citizens - Fixed a possible crash from cloning jobs +- moveToBuilding() now sets flags for items that aren't a structural part of the building properly - `confirm` note-delete: No longer interferes with name entry - `exportlegends`: Handles entities without specific races, and a few other fixes for things new to v0.42 - `fastdwarf`: Fixed a bug involving teleporting mothers but not the babies they're holding. @@ -105,6 +106,7 @@ Misc Improvements ----------------- - `autolabor`, `autohauler`, `manipulator`: Added support for new jobs/labors/skills - `colonies`: now implemented by a script +- `createitem`: Can now create items anywhere without specifying a unit, as long as a unit exists on the map - `devel/export-dt-ini`: Updated for 0.42.06 - `devel/find-offsets`: Automated several more scans - `lua`: Now supports some built-in variables like `gui/gm-editor`, e.g. ``unit``, ``screen``