Several EventManager fixes and improvements.

- handle loading and unloading of saves better
  - made sure it never triggers bogus events on loading a save
    - plugins should now handle loading themselves with onStateChange
  - special case to make Buildings module keep track of all buildings correctly on load
- fixed syndrome detection
  - was broken because of the switch from ticks-since-the-dawn-of-time to world->frame_counter
  - added lastSyndromeTime global
- fixed possible off by one error when looking for new created items
- got rid of the unread lastTick global
- const'ed the function pointer array of eventManagers
develop
expwnent 2013-10-20 20:02:52 -04:00
parent a0ee74b3a5
commit 9bf004d07f
1 changed files with 59 additions and 29 deletions

@ -3,6 +3,7 @@
#include "modules/Buildings.h"
#include "modules/Constructions.h"
#include "modules/EventManager.h"
#include "modules/Once.h"
#include "modules/Job.h"
#include "modules/World.h"
@ -118,7 +119,9 @@ static void manageSyndromeEvent(color_ostream& out);
static void manageInvasionEvent(color_ostream& out);
//static void manageEquipmentEvent(color_ostream& out);
static void (*eventManager[])(color_ostream&) = {
typedef void (*eventManager_t)(color_ostream&);
static const eventManager_t eventManager[] = {
manageTickEvent,
manageJobInitiatedEvent,
manageJobCompletedEvent,
@ -131,10 +134,6 @@ static void (*eventManager[])(color_ostream&) = {
// manageEquipmentEvent,
};
//tick event
static uint32_t lastTick = 0;
//job initiated
static int32_t lastJobId = -1;
@ -155,6 +154,9 @@ static unordered_set<int32_t> buildings;
static unordered_map<df::coord, df::construction> constructions;
static bool gameLoaded;
//syndrome
static int32_t lastSyndromeTime;
//invasion
static int32_t nextInvasion;
@ -171,7 +173,6 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
//out.print("Registered listeners.\n %d", __LINE__);
}
if ( event == DFHack::SC_WORLD_UNLOADED ) {
lastTick = 0;
lastJobId = -1;
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
Job::deleteJobStruct((*i).second, true);
@ -179,14 +180,11 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
prevJobs.clear();
tickQueue.clear();
livingUnits.clear();
nextItem = -1;
nextBuilding = -1;
buildings.clear();
constructions.clear();
Buildings::clearBuildings(out);
gameLoaded = false;
nextInvasion = -1;
// equipmentLog.clear();
} else if ( event == DFHack::SC_WORLD_LOADED ) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
@ -200,14 +198,44 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
tickQueue.insert(newTickQueue.begin(), newTickQueue.end());
nextItem = *df::global::item_next_id;
nextBuilding = -1;//*df::global::building_next_id;
lastTick = 0;
nextBuilding = *df::global::building_next_id;
nextInvasion = df::global::ui->invasions.next_id;
lastJobId = -1 + *df::global::job_next_id;
constructions.clear();
for ( auto i = df::global::world->constructions.begin(); i != df::global::world->constructions.end(); i++ ) {
df::construction* constr = *i;
if ( !constr ) {
if ( Once::doOnce("EventManager.onLoad null constr") ) {
out.print("EventManager.onLoad: null construction.\n");
}
continue;
}
if ( constr->pos == df::coord() ) {
if ( Once::doOnce("EventManager.onLoad null position of construction.\n") )
out.print("EventManager.onLoad null position of construction.\n");
continue;
}
constructions[constr->pos] = *constr;
}
for ( size_t a = 0; a < df::global::world->buildings.all.size(); a++ ) {
df::building* b = df::global::world->buildings.all[a];
Buildings::updateBuildings(out, (void*)b);
buildings.insert(b->id);
}
lastSyndromeTime = -1;
for ( size_t a = 0; a < df::global::world->units.all.size(); a++ ) {
df::unit* unit = df::global::world->units.all[a];
for ( size_t b = 0; b < unit->syndromes.active.size(); b++ ) {
df::unit_syndrome* syndrome = unit->syndromes.active[b];
int32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
if ( startTime > lastSyndromeTime )
lastSyndromeTime = startTime;
}
}
for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) {
eventLastTick[a] = -1;//-1000000;
}
gameLoaded = true;
}
@ -219,13 +247,6 @@ void DFHack::EventManager::manageEvents(color_ostream& out) {
}
CoreSuspender suspender;
/*
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
*/
/*if ( tick - lastTick > 1 ) {
out.print("EventManager missed tick: %d, %d, (%d)\n", lastTick, tick, tick - lastTick);
}*/
int32_t tick = df::global::world->frame_counter;
for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) {
@ -244,8 +265,6 @@ void DFHack::EventManager::manageEvents(color_ostream& out) {
eventManager[a](out);
eventLastTick[a] = tick;
}
lastTick = tick;
}
static void manageTickEvent(color_ostream& out) {
@ -300,8 +319,7 @@ TODO: consider checking item creation / experience gain just in case
*/
static void manageJobCompletedEvent(color_ostream& out) {
uint32_t tick0 = eventLastTick[EventType::JOB_COMPLETED];
uint32_t tick1 = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
uint32_t tick1 = df::global::world->frame_counter;
multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_COMPLETED].begin(), handlers[EventType::JOB_COMPLETED].end());
map<int32_t, df::job*> nowJobs;
@ -402,7 +420,7 @@ static void manageJobCompletedEvent(color_ostream& out) {
continue;
for ( auto j = copy.begin(); j != copy.end(); j++ ) {
(*j).second.eventHandler(out, (void*)(*i).second);
(*j).second.eventHandler(out, (void*)&job0);
}
}
@ -451,8 +469,12 @@ static void manageItemCreationEvent(color_ostream& out) {
multimap<Plugin*,EventHandler> copy(handlers[EventType::ITEM_CREATED].begin(), handlers[EventType::ITEM_CREATED].end());
size_t index = df::item::binsearch_index(df::global::world->items.all, nextItem, false);
if ( index != 0 ) index--;
for ( size_t a = index; a < df::global::world->items.all.size(); a++ ) {
df::item* item = df::global::world->items.all[a];
//already processed
if ( item->id < nextItem )
continue;
//invaders
if ( item->flags.bits.foreign )
continue;
@ -528,6 +550,7 @@ static void manageConstructionEvent(color_ostream& out) {
continue;
//construction removed
toDelete.insert((*a).first);
//out.print("Removed construction (%d,%d,%d)\n", construction.pos.x,construction.pos.y,construction.pos.z);
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler handle = (*b).second;
handle.eventHandler(out, (void*)&construction);
@ -546,6 +569,7 @@ static void manageConstructionEvent(color_ostream& out) {
if ( b )
continue;
//construction created
//out.print("Created construction (%d,%d,%d)\n", construction->pos.x,construction->pos.y,construction->pos.z);
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler handle = (*b).second;
handle.eventHandler(out, (void*)construction);
@ -555,14 +579,19 @@ static void manageConstructionEvent(color_ostream& out) {
static void manageSyndromeEvent(color_ostream& out) {
multimap<Plugin*,EventHandler> copy(handlers[EventType::SYNDROME].begin(), handlers[EventType::SYNDROME].end());
int32_t highestTime = -1;
for ( auto a = df::global::world->units.all.begin(); a != df::global::world->units.all.end(); a++ ) {
df::unit* unit = *a;
/*
if ( unit->flags1.bits.dead )
continue;
*/
for ( size_t b = 0; b < unit->syndromes.active.size(); b++ ) {
df::unit_syndrome* syndrome = unit->syndromes.active[b];
uint32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
if ( startTime <= eventLastTick[EventType::SYNDROME] )
int32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
if ( startTime > highestTime )
highestTime = startTime;
if ( startTime <= lastSyndromeTime )
continue;
SyndromeData data(unit->id, b);
@ -572,6 +601,7 @@ static void manageSyndromeEvent(color_ostream& out) {
}
}
}
lastSyndromeTime = highestTime;
}
static void manageInvasionEvent(color_ostream& out) {