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@ -11,33 +11,40 @@ def display_death_event(e)
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end
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item = df.item_find(:selected)
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unit = df.unit_find(:selected)
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if !item or !item.kind_of?(DFHack::ItemBodyComponent)
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item = df.world.items.other[:ANY_CORPSE].find { |i| df.at_cursor?(i) }
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end
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if !item or !item.kind_of?(DFHack::ItemBodyComponent)
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puts "Please select a corpse in the loo'k' menu"
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else
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if item and item.kind_of?(DFHack::ItemBodyComponent)
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hf = item.hist_figure_id
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if hf == -1
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# TODO try to retrieve info from the unit (u = item.unit_tg)
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puts "Not a historical figure, cannot death find info"
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elsif unit
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hf = unit.hist_figure_id
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end
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if not hf
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puts "Please select a corpse in the loo'k' menu, or an unit in the 'u'nitlist screen"
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elsif hf == -1
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# TODO try to retrieve info from the unit (u = item.unit_tg)
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puts "Not a historical figure, cannot death find info"
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else
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histfig = df.world.history.figures.binsearch(hf)
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unit = histfig ? df.unit_find(histfig.unit_id) : nil
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if unit and not unit.flags1.dead
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puts "#{unit.name} is not dead yet !"
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else
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events = df.world.history.events
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found = false
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(0...events.length).reverse_each { |i|
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e = events[i]
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if e.kind_of?(DFHack::HistoryEventHistFigureDiedst) and e.victim_hf == hf
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display_death_event(e)
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found = true
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break
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end
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}
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if not found
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u = item.unit_tg
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puts "#{u.name} is not dead yet !" if u and not u.flags1.dead
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end
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end
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end
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