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					@ -11,18 +11,22 @@
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					#include "DataDefs.h"
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					#include "DataDefs.h"
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					#include "df/world.h"
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					#include "df/world.h"
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					#include "df/ui_advmode.h"
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					#include "df/ui_advmode.h"
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					#include "df/item.h"
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					#include "df/unit.h"
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					#include "df/unit.h"
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					#include "df/unit_inventory_item.h"
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					#include "df/unit_inventory_item.h"
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					#include "df/map_block.h"
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					#include "df/nemesis_record.h"
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					#include "df/nemesis_record.h"
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					#include "df/historical_figure.h"
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					#include "df/historical_figure.h"
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					#include "df/general_ref_is_nemesisst.h"
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					#include "df/general_ref_is_nemesisst.h"
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					#include "df/general_ref_contains_itemst.h"
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					#include "df/general_ref_contains_itemst.h"
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					#include "df/general_ref_building_civzone_assignedst.h"
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					#include "df/material.h"
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					#include "df/material.h"
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					#include "df/craft_material_class.h"
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					#include "df/craft_material_class.h"
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					#include "df/viewscreen_optionst.h"
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					#include "df/viewscreen_optionst.h"
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					#include "df/viewscreen_dungeonmodest.h"
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					#include "df/viewscreen_dungeonmodest.h"
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					#include "df/viewscreen_dungeon_monsterstatusst.h"
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					#include "df/viewscreen_dungeon_monsterstatusst.h"
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					#include <math.h>
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					using namespace DFHack;
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					using namespace DFHack;
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					using namespace df::enums;
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					using namespace df::enums;
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					@ -59,6 +63,9 @@ DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand>
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					        "  list-equipped [all]\n"
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					        "  list-equipped [all]\n"
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					        "    List armor and weapons equipped by your companions.\n"
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					        "    List armor and weapons equipped by your companions.\n"
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					        "    If all is specified, also lists non-metal clothing.\n"
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					        "    If all is specified, also lists non-metal clothing.\n"
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					        "  metal-detector [all-types] [non-trader]\n"
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					        "    Reveal metal armor and weapons in shops. The options\n"
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					        "    disable the checks on item type and being in shop.\n"
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					    ));
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					    ));
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					    commands.push_back(PluginCommand(
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					    commands.push_back(PluginCommand(
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					@ -201,7 +208,7 @@ bool bodySwap(Core *c, df::unit *player)
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					df::nemesis_record *getPlayerNemesis(Core *c, bool restore_swap)
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					df::nemesis_record *getPlayerNemesis(Core *c, bool restore_swap)
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					{
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					{
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					    auto real_nemesis = df::nemesis_record::find(ui_advmode->player_id);
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					    auto real_nemesis = vector_get(world->nemesis.all, ui_advmode->player_id);
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					    if (!real_nemesis || !real_nemesis->unit)
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					    if (!real_nemesis || !real_nemesis->unit)
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					    {
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					    {
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					        c->con.printerr("Invalid player nemesis id: %d\n", ui_advmode->player_id);
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					        c->con.printerr("Invalid player nemesis id: %d\n", ui_advmode->player_id);
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					@ -274,7 +281,11 @@ void sortCompanionNemesis(std::vector<nemesis_record*> *list, int player_id = -1
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					    output.reserve(list->size());
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					    output.reserve(list->size());
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					    if (player_id < 0)
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					    if (player_id < 0)
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					        player_id = ui_advmode->player_id;
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					    {
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					        auto real_nemesis = vector_get(world->nemesis.all, ui_advmode->player_id);
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					        if (real_nemesis)
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					            player_id = real_nemesis->id;
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					    }
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					    // Index records; find the player
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					    // Index records; find the player
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					    for (size_t i = 0; i < list->size(); i++)
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					    for (size_t i = 0; i < list->size(); i++)
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					@ -380,6 +391,87 @@ void listUnitInventory(std::vector<inv_item> *list, df::unit *unit)
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					    }
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					    }
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					}
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					}
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					bool isShopItem(df::item *item)
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					{
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					    for (size_t k = 0; k < item->itemrefs.size(); k++)
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					    {
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					        auto ref = item->itemrefs[k];
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					        if (virtual_cast<df::general_ref_building_civzone_assignedst>(ref))
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					            return true;
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					    }
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					    return false;
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					}
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					bool isWeaponArmor(df::item *item)
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					{
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					    using namespace df::enums::item_type;
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					    switch (item->getType()) {
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					    case HELM:
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					    case ARMOR:
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					    case WEAPON:
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					    case AMMO:
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					    case GLOVES:
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					    case PANTS:
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					    case SHOES:
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					        return true;
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					    default:
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					        return false;
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					    }
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					}
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					int containsMetalItems(df::item *item, bool all, bool non_trader)
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					{
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					    int cnt = 0;
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					    auto &refs = item->itemrefs;
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					    for (size_t i = 0; i < refs.size(); i++)
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					    {
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					        auto ref = refs[i];
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					        if (!strict_virtual_cast<df::general_ref_contains_itemst>(ref))
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					            continue;
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					        df::item *child = ref->getItem();
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					        if (!child) continue;
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					        cnt += containsMetalItems(child, all, non_trader);
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					    }
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					    if (!non_trader && !isShopItem(item))
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					        return cnt;
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					    if (!all && !isWeaponArmor(item))
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					        return cnt;
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					    MaterialInfo minfo(item);
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					    if (minfo.getCraftClass() != craft_material_class::Metal)
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					        return cnt;
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					    return ++cnt;
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					}
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					void joinCounts(std::map<df::coord, int> &counts)
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					{
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					    for (auto it = counts.begin(); it != counts.end(); it++)
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					    {
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					        df::coord pt = it->first;
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					        while (pt.x > 0 && counts.count(pt - df::coord(1,0,0)))
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					            pt.x--;
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					        while (pt.y > 0 &&counts.count(pt - df::coord(0,1,0)))
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					            pt.y--;
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					        while (pt.x < 0 && counts.count(pt + df::coord(1,0,0)))
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					            pt.x++;
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					        while (pt.y < 0 &&counts.count(pt + df::coord(0,1,0)))
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					            pt.y++;
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					        if (pt == it->first)
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					            continue;
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					        counts[pt] += it->second;
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					        it->second = 0;
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					    }
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					}
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					/*********************
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					/*********************
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					 *     FORMATTING    *
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					 *     FORMATTING    *
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					 *********************/
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					 *********************/
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					@ -428,6 +520,37 @@ static size_t formatSize(std::vector<std::string> *out, const std::map<std::stri
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					    return len;
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					    return len;
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					}
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					}
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					static std::string formatDirection(df::coord delta)
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					{
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					    std::string ns, ew, dir;
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					    if (delta.x > 0)
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					        ew = "E";
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					    else if (delta.x < 0)
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					        ew = "W";
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					    if (delta.y > 0)
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					        ns = "S";
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					    else if (delta.y < 0)
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					        ns = "N";
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					    if (abs(delta.x) > abs(delta.y)*5)
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					        dir = ew;
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					    else if (abs(delta.y) > abs(delta.x)*5)
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					        dir = ns;
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					    else if (abs(delta.x) > abs(delta.y)*2)
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					        dir = ew + ns + ew;
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					    else if (abs(delta.y) > abs(delta.x)*2)
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					        dir = ns + ns + ew;
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					    else if (delta.x || delta.y)
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					        dir = ns + ew;
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					    else
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					        dir = "***";
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					    int dist = (int)sqrt((double)(delta.x*delta.x + delta.y*delta.y));
 | 
				
			
			
		
	
		
		
			
				
					
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					    return stl_sprintf("%d away %s %+d", dist, dir.c_str(), delta.z);
 | 
				
			
			
		
	
		
		
			
				
					
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					}
 | 
				
			
			
		
	
		
		
			
				
					
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					static void printEquipped(Core *c, df::unit *unit, bool all)
 | 
					 | 
					 | 
					 | 
					static void printEquipped(Core *c, df::unit *unit, bool all)
 | 
				
			
			
		
	
		
		
			
				
					
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					{
 | 
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					{
 | 
				
			
			
		
	
		
		
			
				
					
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					    std::vector<inv_item> items;
 | 
					 | 
					 | 
					 | 
					    std::vector<inv_item> items;
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -465,6 +588,12 @@ static void printEquipped(Core *c, df::unit *unit, bool all)
 | 
				
			
			
		
	
		
		
			
				
					
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					        // Add to the right table
 | 
					 | 
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					        // Add to the right table
 | 
				
			
			
		
	
		
		
			
				
					
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					        int count = item->getStackSize();
 | 
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					        int count = item->getStackSize();
 | 
				
			
			
		
	
		
		
			
				
					
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					        if (is_weapon)
 | 
				
			
			
		
	
		
		
			
				
					
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					        {
 | 
				
			
			
		
	
		
		
			
				
					
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					            weapons[name] += count;
 | 
				
			
			
		
	
		
		
			
				
					
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					            continue;
 | 
				
			
			
		
	
		
		
			
				
					
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					        }
 | 
				
			
			
		
	
		
		
			
				
					
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					        switch (iinfo.type) {
 | 
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					        switch (iinfo.type) {
 | 
				
			
			
		
	
		
		
			
				
					
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					        case item_type::HELM:
 | 
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					        case item_type::HELM:
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					            head[name] += count;
 | 
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					            head[name] += count;
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
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					 | 
					@ -570,7 +699,7 @@ command_result adv_bodyswap (Core * c, std::vector <std::string> & parameters)
 | 
				
			
			
		
	
		
		
			
				
					
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					    // Permanently re-link everything
 | 
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					    // Permanently re-link everything
 | 
				
			
			
		
	
		
		
			
				
					
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					    if (permanent)
 | 
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					    if (permanent)
 | 
				
			
			
		
	
		
		
			
				
					
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					    {
 | 
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					    {
 | 
				
			
			
		
	
		
		
			
				
					
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					        ui_advmode->player_id = new_nemesis->id;
 | 
					 | 
					 | 
					 | 
					        ui_advmode->player_id = linear_index(world->nemesis.all, new_nemesis);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        // Flag 0 appears to be the 'active adventurer' flag, and
 | 
					 | 
					 | 
					 | 
					        // Flag 0 appears to be the 'active adventurer' flag, and
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        // the player_id field above seems to be computed using it
 | 
					 | 
					 | 
					 | 
					        // the player_id field above seems to be computed using it
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -636,6 +765,67 @@ command_result adv_tools (Core * c, std::vector <std::string> & parameters)
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					        return CR_OK;
 | 
					 | 
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					 | 
					        return CR_OK;
 | 
				
			
			
		
	
		
		
			
				
					
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					    }
 | 
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					    }
 | 
				
			
			
		
	
		
		
			
				
					
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					    else if (command == "metal-detector")
 | 
				
			
			
		
	
		
		
			
				
					
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					    {
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					        bool all = false, non_trader = false;
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					        for (size_t i = 1; i < parameters.size(); i++)
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					        {
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					            if (parameters[i] == "all-types")
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					                all = true;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					            else if (parameters[i] == "non-trader")
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					                non_trader = true;
 | 
				
			
			
		
	
		
		
			
				
					
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					            else
 | 
				
			
			
		
	
		
		
			
				
					
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					                return CR_WRONG_USAGE;
 | 
				
			
			
		
	
		
		
			
				
					
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					        }
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					        auto *player = getPlayerNemesis(c, false);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					        if (!player)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					            return CR_FAILURE;
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					        df::coord player_pos = player->unit->pos;
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
					        int total = 0;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					 | 
					 | 
					        std::map<df::coord,int> counts;
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					        for (size_t i = 0; i < world->map.map_blocks.size(); i++)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					 | 
					        {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            df::map_block *block = world->map.map_blocks[i];
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					            for (size_t j = 0; j < block->items.size(); j++)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					 | 
					            {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                df::item *item = df::item::find(block->items[j]);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                if (!item)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
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					 | 
					 | 
					                    continue;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					                int num = containsMetalItems(item, all, non_trader);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
					 | 
					 | 
					 | 
					                if (!num)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
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					 | 
					 | 
					                    continue;
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					                total += num;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                counts[(item->pos - player_pos)/10] += num;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					                auto &designations = block->designation;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                auto &dgn = designations[item->pos.x%16][item->pos.y%16];
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					 | 
					                dgn.bits.hidden = 0; // revealed
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                dgn.bits.pile = 1; // visible
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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					 | 
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					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        joinCounts(counts);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        c->con.print("%d items of metal merchandise found in the vicinity.\n", total);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        for (auto it = counts.begin(); it != counts.end(); it++)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            if (!it->second)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                continue;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            df::coord delta = it->first * 10;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            c->con.print("  %s: %d\n", formatDirection(delta).c_str(), it->second);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        return CR_OK;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else
 | 
					 | 
					 | 
					 | 
					    else
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
					 | 
					 | 
					
 
 |