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@ -298,14 +298,16 @@ namespace DFHack
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};
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#define DFHACK_PLUGIN_AUX(m_plugin_name, is_dev) \
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extern "C" { \
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DFhackDataExport const char * plugin_name = m_plugin_name;\
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DFhackDataExport const char * plugin_version = DFHack::Version::dfhack_version();\
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DFhackDataExport const char * plugin_git_description = DFHack::Version::git_description();\
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DFhackDataExport int plugin_abi_version = DFHack::Version::dfhack_abi_version();\
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DFhackDataExport DFHack::Plugin *plugin_self = NULL;\
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std::vector<std::string> _plugin_globals;\
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DFhackDataExport std::vector<std::string>* plugin_globals = &_plugin_globals; \
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DFhackDataExport bool plugin_dev = is_dev;
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std::vector<std::string> plugin_globals_noptr;\
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DFhackDataExport std::vector<std::string>* plugin_globals = &plugin_globals_noptr; \
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DFhackDataExport bool plugin_dev = is_dev; \
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}
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/// You have to include DFHACK_PLUGIN("plugin_name") in every plugin you write - just once. Ideally at the top of the main file.
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#ifdef DEV_PLUGIN
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