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@ -22,11 +22,18 @@ using namespace std;
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#include <modules/Materials.h>
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#include <modules/MapCache.h>
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#include <DataDefs.h>
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#include <df/item.h>
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#include <df/world.h>
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#include <df/general_ref_unit_holderst.h>
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using namespace DFHack;
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using MapExtras::Block;
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using MapExtras::MapCache;
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DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters);
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DFhackCExport command_result df_autodump(Core * c, vector <string> & parameters);
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DFhackCExport command_result df_autodump_destroy_here(Core * c, vector <string> & parameters);
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DFhackCExport command_result df_autodump_destroy_item(Core * c, vector <string> & parameters);
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DFhackCExport const char * plugin_name ( void )
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{
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@ -39,6 +46,18 @@ DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand>
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commands.push_back(PluginCommand("autodump",
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"Teleport items marked for dumping to the cursor.",
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df_autodump));
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commands.push_back(PluginCommand(
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"autodump-destroy-here", "Destroy items marked for dumping under cursor.",
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df_autodump_destroy_here, cursor_hotkey,
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" Identical to autodump destroy-here, but intended for use as keybinding.\n"
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));
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commands.push_back(PluginCommand(
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"autodump-destroy-item", "Destroy the selected item.",
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df_autodump_destroy_item, any_item_hotkey,
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" Destroy the selected item. The item may be selected\n"
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" in the 'k' list, or inside a container. If called\n"
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" again before the game is resumed, cancels destroy.\n"
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));
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return CR_OK;
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}
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@ -49,15 +68,18 @@ DFhackCExport command_result plugin_shutdown ( Core * c )
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typedef std::map <DFCoord, uint32_t> coordmap;
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DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters)
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static command_result autodump_main(Core * c, vector <string> & parameters)
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{
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// Command line options
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bool destroy = false;
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bool here = false;
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if(parameters.size() > 0)
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{
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string & p = parameters[0];
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if(p == "destroy")
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destroy = true;
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else if (p == "destroy-here")
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destroy = here = true;
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else if(p == "?" || p == "help")
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{
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c->con.print(
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@ -67,11 +89,12 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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"Be aware that any active dump item tasks still point at the item.\n\n"
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"Options:\n"
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"destroy - instead of dumping, destroy the items instantly.\n"
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"destroy-here - only affect the tile under cursor.\n"
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);
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return CR_OK;
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}
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}
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c->Suspend();
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DFHack::occupancies40d * occupancies;
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DFHack::VersionInfo *mem = c->vinfo;
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DFHack::Gui * Gui = c->getGui();
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@ -82,7 +105,6 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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if(!Items->readItemVector(p_items))
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{
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c->con.printerr("Can't access the item vector.\n");
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c->Resume();
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return CR_FAILURE;
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}
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std::size_t numItems = p_items.size();
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@ -91,7 +113,6 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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if(!Maps->Start())
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{
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c->con.printerr("Can't initialize map.\n");
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c->Resume();
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return CR_FAILURE;
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}
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MapCache MC (Maps);
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@ -100,28 +121,28 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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int cx, cy, cz;
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DFCoord pos_cursor;
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if(!destroy)
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if(!destroy || here)
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{
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if (!Gui->getCursorCoords(cx,cy,cz))
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{
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c->con.printerr("Cursor position not found. Please enabled the cursor.\n");
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c->Resume();
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return CR_FAILURE;
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}
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pos_cursor = DFCoord(cx,cy,cz);
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}
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if (!destroy)
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{
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{
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Block * b = MC.BlockAt(pos_cursor / 16);
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if(!b)
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{
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c->con.printerr("Cursor is in an invalid/uninitialized area. Place it over a floor.\n");
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c->Resume();
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return CR_FAILURE;
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}
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uint16_t ttype = MC.tiletypeAt(pos_cursor);
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if(!DFHack::isFloorTerrain(ttype))
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{
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c->con.printerr("Cursor should be placed over a floor.\n");
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c->Resume();
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return CR_FAILURE;
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}
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}
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@ -154,7 +175,7 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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|| itm->flags.in_building
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|| itm->flags.in_chest
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|| itm->flags.in_inventory
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|| itm->flags.construction
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|| itm->flags.artifact1
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)
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continue;
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@ -200,7 +221,14 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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}
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else // destroy
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{
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if (here && pos_item != pos_cursor)
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continue;
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itm->flags.garbage_colect = true;
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// Cosmetic changes: make them disappear from view instantly
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itm->flags.forbid = true;
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itm->flags.hidden = true;
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}
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// keeping track of item pile sizes ;)
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it->second --;
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@ -238,7 +266,92 @@ DFhackCExport command_result df_autodump (Core * c, vector <string> & parameters
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// Is this necessary? Is "forbid" a dirtyable attribute like "dig" is?
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Maps->WriteDirtyBit(cx/16, cy/16, cz, true);
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}
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c->Resume();
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c->con.print("Done. %d items %s.\n", dumped_total, destroy ? "marked for desctruction" : "quickdumped");
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return CR_OK;
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}
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DFhackCExport command_result df_autodump(Core * c, vector <string> & parameters)
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{
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CoreSuspender suspend(c);
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return autodump_main(c, parameters);
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}
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DFhackCExport command_result df_autodump_destroy_here(Core * c, vector <string> & parameters)
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{
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// HOTKEY COMMAND; CORE ALREADY SUSPENDED
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if (!parameters.empty())
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return CR_WRONG_USAGE;
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vector<string> args;
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args.push_back("destroy-here");
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return autodump_main(c, args);
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}
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static std::map<int, df::item_flags> pending_destroy;
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static int last_frame = 0;
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DFhackCExport command_result df_autodump_destroy_item(Core * c, vector <string> & parameters)
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{
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// HOTKEY COMMAND; CORE ALREADY SUSPENDED
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if (!parameters.empty())
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return CR_WRONG_USAGE;
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df::item *item = getSelectedItem(c);
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if (!item)
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return CR_FAILURE;
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// Allow undoing the destroy
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if (df::global::world->frame_counter != last_frame)
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{
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last_frame = df::global::world->frame_counter;
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pending_destroy.clear();
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}
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if (pending_destroy.count(item->id))
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{
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df::item_flags old_flags = pending_destroy[item->id];
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pending_destroy.erase(item->id);
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item->flags.bits.garbage_colect = false;
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item->flags.bits.hidden = old_flags.bits.hidden;
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item->flags.bits.dump = old_flags.bits.dump;
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item->flags.bits.forbid = old_flags.bits.forbid;
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return CR_OK;
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}
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// Check the item is good to destroy
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if (item->flags.bits.garbage_colect)
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{
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c->con.printerr("Item is already marked for destroy.\n");
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return CR_FAILURE;
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}
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if (item->flags.bits.construction ||
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item->flags.bits.in_building ||
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item->flags.bits.artifact1)
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{
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c->con.printerr("Choosing not to destroy buildings, constructions and artifacts.\n");
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return CR_FAILURE;
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}
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for (unsigned i = 0; i < item->itemrefs.size(); i++)
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{
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df::general_ref *ref = item->itemrefs[i];
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if (strict_virtual_cast<df::general_ref_unit_holderst>(ref))
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{
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c->con.printerr("Choosing not to destroy items in unit inventory.\n");
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return CR_FAILURE;
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}
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}
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// Set the flags
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pending_destroy[item->id] = item->flags;
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item->flags.bits.garbage_colect = true;
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item->flags.bits.hidden = true;
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item->flags.bits.dump = true;
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item->flags.bits.forbid = true;
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return CR_OK;
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}
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