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@ -1097,49 +1097,49 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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return 0;
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return 0;
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case item_type::WEAPON:
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case item_type::WEAPON:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.weapons.size())
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if (size_t(item_subtype) < world->raws.itemdefs.weapons.size())
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value = world->raws.itemdefs.weapons[item_subtype]->value;
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value = world->raws.itemdefs.weapons[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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break;
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break;
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case item_type::ARMOR:
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case item_type::ARMOR:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.armor.size())
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if (size_t(item_subtype) < world->raws.itemdefs.armor.size())
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value = world->raws.itemdefs.armor[item_subtype]->value;
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value = world->raws.itemdefs.armor[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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break;
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break;
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case item_type::SHOES:
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case item_type::SHOES:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.shoes.size())
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if (size_t(item_subtype) < world->raws.itemdefs.shoes.size())
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value = world->raws.itemdefs.shoes[item_subtype]->value;
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value = world->raws.itemdefs.shoes[item_subtype]->value;
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else
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else
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value = 5;
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value = 5;
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break;
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break;
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case item_type::SHIELD:
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case item_type::SHIELD:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.shields.size())
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if (size_t(item_subtype) < world->raws.itemdefs.shields.size())
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value = world->raws.itemdefs.shields[item_subtype]->value;
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value = world->raws.itemdefs.shields[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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break;
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break;
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case item_type::HELM:
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case item_type::HELM:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.helms.size())
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if (size_t(item_subtype) < world->raws.itemdefs.helms.size())
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value = world->raws.itemdefs.helms[item_subtype]->value;
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value = world->raws.itemdefs.helms[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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break;
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break;
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case item_type::GLOVES:
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case item_type::GLOVES:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.gloves.size())
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if (size_t(item_subtype) < world->raws.itemdefs.gloves.size())
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value = world->raws.itemdefs.gloves[item_subtype]->value;
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value = world->raws.itemdefs.gloves[item_subtype]->value;
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else
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else
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value = 5;
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value = 5;
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break;
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break;
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case item_type::AMMO:
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case item_type::AMMO:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.ammo.size())
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if (size_t(item_subtype) < world->raws.itemdefs.ammo.size())
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value = world->raws.itemdefs.ammo[item_subtype]->value;
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value = world->raws.itemdefs.ammo[item_subtype]->value;
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else
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else
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value = 1;
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value = 1;
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@ -1156,10 +1156,10 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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case item_type::FISH_RAW:
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case item_type::FISH_RAW:
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case item_type::EGG:
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case item_type::EGG:
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value = 2;
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value = 2;
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if (mat_type >= 0 && mat_type < world->raws.creatures.all.size())
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if (size_t(mat_type) < world->raws.creatures.all.size())
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{
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{
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auto creature = world->raws.creatures.all[mat_type];
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auto creature = world->raws.creatures.all[mat_type];
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if (mat_subtype >= 0 && mat_type < creature->caste.size())
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if (size_t(mat_subtype) < creature->caste.size())
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{
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{
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auto caste = creature->caste[mat_subtype];
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auto caste = creature->caste[mat_subtype];
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mat_type = caste->misc.bone_mat;
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mat_type = caste->misc.bone_mat;
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@ -1170,10 +1170,10 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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case item_type::VERMIN:
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case item_type::VERMIN:
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value = 0;
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value = 0;
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if (mat_type >= 0 && mat_type < world->raws.creatures.all.size())
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if (size_t(mat_type) < world->raws.creatures.all.size())
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{
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{
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auto creature = world->raws.creatures.all[mat_type];
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auto creature = world->raws.creatures.all[mat_type];
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if (mat_subtype >= 0 && mat_type < creature->caste.size())
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if (size_t(mat_subtype) < creature->caste.size())
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value = creature->caste[mat_subtype]->misc.petvalue;
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value = creature->caste[mat_subtype]->misc.petvalue;
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}
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}
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value /= 2;
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value /= 2;
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@ -1182,10 +1182,10 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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return value;
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return value;
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case item_type::PET:
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case item_type::PET:
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if (mat_type >= 0 && mat_type < world->raws.creatures.all.size())
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if (size_t(mat_type) < world->raws.creatures.all.size())
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{
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{
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auto creature = world->raws.creatures.all[mat_type];
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auto creature = world->raws.creatures.all[mat_type];
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if (mat_subtype >= 0 && mat_type < creature->caste.size())
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if (size_t(mat_subtype) < creature->caste.size())
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return creature->caste[mat_subtype]->misc.petvalue;
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return creature->caste[mat_subtype]->misc.petvalue;
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}
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}
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return 0;
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return 0;
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@ -1209,7 +1209,7 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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break;
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break;
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case item_type::PANTS:
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case item_type::PANTS:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.pants.size())
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if (size_t(item_subtype) < world->raws.itemdefs.pants.size())
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value = world->raws.itemdefs.pants[item_subtype]->value;
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value = world->raws.itemdefs.pants[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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@ -1227,7 +1227,7 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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break;
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break;
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case item_type::TRAPCOMP:
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case item_type::TRAPCOMP:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.trapcomps.size())
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if (size_t(item_subtype) < world->raws.itemdefs.trapcomps.size())
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value = world->raws.itemdefs.trapcomps[item_subtype]->value;
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value = world->raws.itemdefs.trapcomps[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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@ -1241,7 +1241,7 @@ int Items::getItemBaseValue(int16_t item_type, int16_t item_subtype, int16_t mat
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return 0;
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return 0;
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case item_type::TOOL:
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case item_type::TOOL:
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if (item_subtype >= 0 && item_subtype < world->raws.itemdefs.tools.size())
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if (size_t(item_subtype) < world->raws.itemdefs.tools.size())
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value = world->raws.itemdefs.tools[item_subtype]->value;
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value = world->raws.itemdefs.tools[item_subtype]->value;
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else
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else
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value = 10;
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value = 10;
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@ -1313,7 +1313,10 @@ int Items::getValue(df::item *item)
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// Handle vermin swarms
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// Handle vermin swarms
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if (item_type == item_type::VERMIN || item_type == item_type::PET)
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if (item_type == item_type::VERMIN || item_type == item_type::PET)
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{
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{
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int divisor = world->raws.creatures.all[mat_type]->caste[mat_subtype]->misc.petvalue_divisor;
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int divisor = 1;
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auto creature = vector_get(world->raws.creatures.all, mat_type);
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if (creature && size_t(mat_subtype) < creature->caste.size())
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divisor = creature->caste[mat_subtype]->misc.petvalue_divisor;
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if (divisor > 1)
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if (divisor > 1)
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value /= divisor;
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value /= divisor;
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}
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}
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