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@ -6,10 +6,12 @@ class AutoFarm
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end
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end
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def setthreshold(id, v)
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def setthreshold(id, v)
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if df.world.raws.plants.all.find { |r| r.id == id }
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list = df.world.raws.plants.all.find_all { |plt| plt.flags[:SEED] }.map { |plt| plt.id }
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@thresholds[id] = v.to_i
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if tok = df.match_rawname(id, list)
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@thresholds[tok] = v.to_i
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else
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else
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puts "No plant with id #{id}"
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puts "No plant with id #{id}, try one of " +
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list.map { |w| w =~ /[^\w]/ ? w.inspect : w }.sort.join(' ')
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end
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end
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end
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end
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@ -17,11 +19,11 @@ class AutoFarm
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@thresholds.default = v.to_i
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@thresholds.default = v.to_i
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end
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end
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def is_plantable (plant)
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def is_plantable(plant)
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has_seed = plant.flags[:SEED]
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has_seed = plant.flags[:SEED]
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season = df.cur_season
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season = df.cur_season
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harvest = df.cur_season_tick + plant.growdur * 10
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harvest = df.cur_season_tick + plant.growdur * 10
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will_finish = harvest < 10080
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will_finish = harvest < 10080
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can_plant = has_seed && plant.flags[season]
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can_plant = has_seed && plant.flags[season]
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can_plant = can_plant && (will_finish || plant.flags[(season+1)%4])
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can_plant = can_plant && (will_finish || plant.flags[(season+1)%4])
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can_plant
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can_plant
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@ -36,7 +38,7 @@ class AutoFarm
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!i.flags.hostile && !i.flags.on_fire && !i.flags.rotten &&
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!i.flags.hostile && !i.flags.on_fire && !i.flags.rotten &&
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!i.flags.trader && !i.flags.in_building && !i.flags.construction &&
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!i.flags.trader && !i.flags.in_building && !i.flags.construction &&
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!i.flags.artifact)
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!i.flags.artifact)
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counts[i.mat_index] = counts[i.mat_index] + i.stack_size
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counts[i.mat_index] += i.stack_size
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end
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end
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}
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}
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@ -53,7 +55,7 @@ class AutoFarm
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return plantable
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return plantable
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end
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end
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def set_farms( plants, farms)
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def set_farms(plants, farms)
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return if farms.length == 0
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return if farms.length == 0
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if plants.length == 0
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if plants.length == 0
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plants = [-1]
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plants = [-1]
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@ -61,41 +63,36 @@ class AutoFarm
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season = df.cur_season
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season = df.cur_season
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idx = 0
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farms.each_with_index { |f, idx|
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f.plant_id[season] = plants[idx % plants.length]
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farms.each { |f|
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f.plant_id[season] = plants[idx]
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idx = (idx + 1) % plants.length
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}
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}
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end
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end
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def process
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def process
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return false unless @running
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plantable = find_plantable_plants
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plantable = find_plantable_plants
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counts = Hash.new(0)
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@lastcounts = Hash.new(0)
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df.world.items.other[:PLANT].each { |i|
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df.world.items.other[:PLANT].each { |i|
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if (!i.flags.dump && !i.flags.forbid && !i.flags.garbage_collect &&
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if (!i.flags.dump && !i.flags.forbid && !i.flags.garbage_collect &&
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!i.flags.hostile && !i.flags.on_fire && !i.flags.rotten &&
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!i.flags.hostile && !i.flags.on_fire && !i.flags.rotten &&
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!i.flags.trader && !i.flags.in_building && !i.flags.construction &&
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!i.flags.trader && !i.flags.in_building && !i.flags.construction &&
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!i.flags.artifact && plantable.has_key?(i.mat_index))
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!i.flags.artifact && plantable.has_key?(i.mat_index))
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counts[i.mat_index] = counts[i.mat_index] + i.stack_size
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id = df.world.raws.plants.all[i.mat_index].id
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@lastcounts[id] += i.stack_size
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end
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end
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}
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}
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return unless @running
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plants_s = []
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plants_s = []
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plants_u = []
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plants_u = []
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@lastcounts.clear
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plantable.each_key { |k|
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plantable.each_key { |k|
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plant = df.world.raws.plants.all[k]
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plant = df.world.raws.plants.all[k]
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if (counts[k] < @thresholds[plant.id])
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if (@lastcounts[plant.id] < @thresholds[plant.id])
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plants_s.push(k) if plantable[k] == :Surface
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plants_s.push(k) if plantable[k] == :Surface
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plants_u.push(k) if plantable[k] == :Underground
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plants_u.push(k) if plantable[k] == :Underground
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end
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end
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@lastcounts[plant.id] = counts[k]
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}
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}
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farms_s = []
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farms_s = []
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@ -110,11 +107,11 @@ class AutoFarm
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set_farms(plants_s, farms_s)
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set_farms(plants_s, farms_s)
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set_farms(plants_u, farms_u)
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set_farms(plants_u, farms_u)
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end
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end
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def start
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def start
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@onupdate = df.onupdate_register('autofarm', 100) { process }
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return if @running
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@onupdate = df.onupdate_register('autofarm', 1200) { process }
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@running = true
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@running = true
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end
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end
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@ -125,23 +122,28 @@ class AutoFarm
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def status
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def status
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stat = @running ? "Running." : "Stopped."
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stat = @running ? "Running." : "Stopped."
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@lastcounts.each { |k,v|
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stat << "\n#{k} limit #{@thresholds.fetch(k, 'default')} current #{v}"
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}
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@thresholds.each { |k,v|
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@thresholds.each { |k,v|
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stat += "\n#{k} limit #{v} current #{@lastcounts[k]}"
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stat << "\n#{k} limit #{v} current 0" unless @lastcounts.has_key?(k)
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}
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}
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stat += "\nDefault: #{@thresholds.default}"
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stat << "\nDefault: #{@thresholds.default}"
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stat
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stat
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end
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end
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end
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end
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$AutoFarm = AutoFarm.new unless $AutoFarm
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$AutoFarm ||= AutoFarm.new
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case $script_args[0]
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case $script_args[0]
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when 'start'
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when 'start'
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$AutoFarm.start
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$AutoFarm.start
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puts $AutoFarm.status
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when 'end', 'stop'
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when 'end', 'stop', 'disable'
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$AutoFarm.stop
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$AutoFarm.stop
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puts 'Stopped.'
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when 'default'
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when 'default'
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$AutoFarm.setdefault($script_args[1])
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$AutoFarm.setdefault($script_args[1])
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@ -156,10 +158,19 @@ when 'delete'
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$AutoFarm.stop
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$AutoFarm.stop
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$AutoFarm = nil
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$AutoFarm = nil
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when 'help', '?'
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puts <<EOS
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Automatically handle crop selection in farm plots based on current plant stocks.
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Selects a crop for planting if current stock is below a threshold.
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Selected crops are dispatched on all farmplots.
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Usage:
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autofarm start
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autofarm default 30
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autofarm threshold 150 helmet_plump tail_pig
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EOS
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else
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else
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if $AutoFarm
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$AutoFarm.process
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puts $AutoFarm.status
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puts $AutoFarm.status
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else
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puts "AI not started"
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end
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end
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end
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